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2 minutes ago, tres2 said:

I'm happy to defer to your, undoubtedly, much greater experience with this. I have looked in detail at two areas: Wheeling, West Virginia where I currently live, and Westhampton Beach on Long Island, where I grew up. As I said, the hills and streams and roads are all pretty accurate, but the buildings are just not even close. 

The big factor is whether they have photogrammetry data for the area or not, and whether or not they have hand built scenery. Larger cities in Western countries are more likely to, while smaller towns and other countries are more hit and miss. If they don't have the photogrammetry data for an area, they have an AI process for generating buildings.

 

For places that aren't covered well with the default scenery, look for an add-on. Don't see Wheeling, but there are others for West Virginia.

 

https://flightsim.to/discover/Wheeling?s=West+Virginia&category=0&sorting=0&page=1&filter=

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11 hours ago, igami said:

I wonder how long this topic will be.
Just fly the one which you prefer.
Thats all
And if want to  quit and move others , no need to say.

 

No need to say?

 

Definition: forum

a place, meeting, or medium where ideas and views on a particular issue can be exchanged.

 

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Think saying "no use"  will make  the guys who loves  feel uncomfortable .
Or just want to push the opinion and make a bad feelings and mood here ?
Sorry but I don't get those.

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  • 4 weeks later...

I tried FSX but I just didn't like it. I still have the box and disks but they collect dust. I had too many addons for FS9 anyway. I did buy MSFS2020 but once I got over the wow factor of the scenery I went back to FS9. I use airliners and don't care what the scenery looks like at FL360 anyway.  To me MSFS2020 was a step down in so many ways. To me it feels more like a game directed towards XBox than a sim.  I like vintage airliners with 2D cockpits. I enjoy the B727-100/200, the DC9-30, DC-10, and L1011 Tristar. If MSFS2020 ever gets those planes as well as a weather system where snow is actually snow I might use it more. But geez how many B737 and A320's can be released for a sim? And I won't even get started on the MS server problems. Or how I strongly feel that MS2020 was dumbed down for XBox. I doubt I'll even look at MSFS 2024 as in my opinion it will be just more of the same. What I am saying here is new is not always better. Use whatever sim makes you happy. I do and in the end that is all that counts.

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On 4/12/2024 at 1:04 AM, Sirrus said:

You miss some good stuff.

Don't tell anyone but I will swap cockpits around until I get one I like - sometimes it's a VC and sometimes 2D. (I have a Harvard with a Mustang cockpit!)

It's all a matter of personal preference, of individuality, which is how it should be without some person telling you what is "correct/right/normal".

 

No, I don’t miss 2D cockpits at all. I am flying FSX on Windows XP.

I use Trackir in 3d cockpits and I do not understand those who want to remain on 2D cockpits.

Dont get me wrong. Everyone is entitled to their preference, but after all this time, to be flying FSX without experiencing Trackir and 3d cockpits, baffles me. It’s just one of those things that should be tried, and if it is, surely you cannot go back,

All default aircraft with 3d cockpits……Great!
All David Maltby aircraft , the same. 
To sit in the cockpit, looking around exactly as you would in RL.   Lean forward to an instrument, or lean over to look down out of the aircraft side window.

unbelievable realism. 
My FSX is great with these planes, and the navigation realism that Trackir, and FS Recorder ( replays) and FS Commander offers, I just keep my fingers crossed that my whole system doesn’t go tits up. Cos it couldn’t be replicated, I don’t think. 

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On 5/11/2024 at 8:07 AM, Cas141 said:

Everyone is entitled to their preference, but after all this time, to be flying FSX without experiencing Trackir and 3d cockpits, baffles me.

 

Not everyone wants to "fly a camera" in 3D cockpits nor have to wear odd headgear.  For many, for me, not enjoyable. While I feel some guilt when I disable 3D cockpits to avoid wasted RAM, knowing all the work that goes into them, I enjoy 2D cockpits on virtually all my favorite aircraft models.

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2 hours ago, ftldave said:

Not everyone wants to "fly a camera" in 3D cockpits nor have to wear odd headgear.

 

I agree completely. The first computerised machine I ever worked on was a photo-typesetter which was entirely keyboard controlled because mice hadn't been invented yet. That machine was serviced every 6 months and the service engineer once told me that the keyboard was such an important part of the system that it should be inside the casing, not outside! So in flight sim the keyboard, mouse and monitor is the right way to do it for me, even more so now that I have an HDR curved monitor which removes the 'fish-eye lens' effect on flat screens in MSFS, and adds 10 FPS believe it or not!

To address the OP's points, I have to agree to some extent - when you start looking under the hood a few of the features of FS2020 are merely 'place-holders' and not many have been significantly updated or replaced so far. It was obviously easier to start from scratch with those, so let's hope that's what they've done with FS2024.

Tim Wright "The older I get, the better I was..."

Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD

NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64

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16 hours ago, tiger1962 said:

 

I agree completely. The first computerised machine I ever worked on was a photo-typesetter which was entirely keyboard controlled because mice hadn't been invented yet. That machine was serviced every 6 months and the service engineer once told me that the keyboard was such an important part of the system that it should be inside the casing, not outside! So in flight sim the keyboard, mouse and monitor is the right way to do it for me, even more so now that I have an HDR curved monitor which removes the 'fish-eye lens' effect on flat screens in MSFS, and adds 10 FPS believe it or not!

To address the OP's points, I have to agree to some extent - when you start looking under the hood a few of the features of FS2020 are merely 'place-holders' and not many have been significantly updated or replaced so far. It was obviously easier to start from scratch with those, so let's hope that's what they've done with FS2024.

Hmmm, each to their own, but I find that with Trackir ( and using the mouse to click on the cockpit switches and rotataries, most of which work in the 3d cockpits, almost like a RL pilot would, ), that it gives me an element of realism that using a keyboard would almost certainly take away.

Everything works fine, from airliners right back down to Cessnas..

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I use 'mouse-look' mode to pan freely around the cockpit much faster than with the hat switch on my yoke - simply click the mouse wheel to toggle it on or off. I think it was Leonardo Da Vinci who said "simplicity is the ultimate sophistication."

Tim Wright "The older I get, the better I was..."

Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD

NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64

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On 4/9/2024 at 1:22 PM, Rupert said:

Also with the older sims, I prefer P3D, you could scan multiple views all the time just by moving your eyes, as you do in a real aircraft,  Instead of scrolling or changing screens to see what you want to see.  I normally have three screens to look out of the windscreen and sides with and another screen, mounted lower, to scan the instruments.  Like RW flying.

 

Plus, on day one, I already knew how to work all the control functions as they were standard on the older sims. 

Does spacebar mouse and spacebar mouse scroll no longer work in FS2020? I am with you i love hitting spacebar and zoomingi in and out on switches. 

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Ctrl+F1, Ctrl+F2 and so on will zoom in on panels and gauges, F will return you to the normal cockpit view.

Tim Wright "The older I get, the better I was..."

Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD

NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64

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  • 2 weeks later...
On 4/7/2024 at 4:05 PM, Shrikharan said:

As what we had in FSX,   a 2d cockpit, able to fly with full front view without cockpit blocking and important  flight details such as speed, direction,  and height  displayed on top of the screen, With these  options not abled in FS2020 I simply cannot fly an aircraft.  Flying a real aircraft  in real world is different to fly in computer with the mouse and  keyboard it takes a long time to see around. In real flight we  have a wider field of vision and we can quickly move our neck to see or simply moving the eyes. We cannot do that in computer. before we use the mouse to change the view plane would have crashed, (unless we pause the flight and  doing that the thrill is over). 

 

The FS2020 team must quickly bring an update to enable these defficiencies.  I have now shelved my FS2020 and  gone back to FSX. 

Would you like fries with that sir?🤣

 

I don't quite understand why you need parameters that are already displayed on the instrument panel repeated at the top of the screen, perhaps you could explain?

Oddly another new user posted a similar request for wanting the msfs pseudo hud instruments displayed in cockpit view, another weird request for duplication of information  🤨

 

In all seriousness there is very little point at all coming to an MSFS forum channel just to state you no longer use it because it doesnt do something you want. I suppose it prompted some discussion on why people's preferred game though so perhaps not an entirely useless post.

 

Have you tried X Plane 12?, it is very good 🤖

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15 hours ago, Hyperdark said:

Flying a real aircraft  in real world is different to fly in computer with the mouse and  keyboard it takes a long time to see around.

While I agree it can be frustrating when the mouse sticks and wont turn, you can at least map keys to camera views and snap very quickly between instruments. No doubt though, there are people still live by 2D cockpit, not me though, I love highly detailed and complex cockpits. 

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Ditto to Sweetd31. In the past, I spent countless hours fiddling with making the B-727 (my fav flying machine of the past) 2D panel more to my liking. I can't say it was a waste of time, as this, through the years was a great hobby...and still is for this old codger. But 3D panels is "WOW". As an old standard song says, "Almost like being in love".     

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17 hours ago, Sweetd31 said:

While I agree it can be frustrating when the mouse sticks and wont turn, you can at least map keys to camera views and snap very quickly between instruments. No doubt though, there are people still live by 2D cockpit, not me though, I love highly detailed and complex cockpits. 

2D cockpits are often very complex and detailed.  And with multiple screens to view. you can scan the instruments or where you are going with your eyes just as you would while RW flying or driving a car.  With multiple screens there is no need to move a mouse or employ fancy keys.  Just shift your eyes as you do every day RW.  Isn't duplicating RW actions what simming is about?. 

Being an old chopper guy I usually fly low and slow.
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1 hour ago, Rupert said:

Isn't duplicating RW actions what simming is about?. 

 

It is, sadly RW isn't 2D.

Tim Wright "The older I get, the better I was..."

Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD

NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64

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2 hours ago, Rupert said:

2D cockpits are often very complex and detailed.  And with multiple screens to view. you can scan the instruments or where you are going with your eyes just as you would while RW flying or driving a car.  With multiple screens there is no need to move a mouse or employ fancy keys.  Just shift your eyes as you do every day RW.  Isn't duplicating RW actions what simming is about?. 

As long as my aircraft is trimmed properly its no big deal. In the T38 i feel like i am juggling while riding a unicycle. But i'd hardly call it "fancy" button mapping. It is a simple as pushing one button, you could even make it the number pad keys to make it really simple. 
 

surprised no one has made a 2d mod for 2020

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16 minutes ago, Sweetd31 said:

surprised no one has made a 2d mod for 2020

 

In FSX the VC models are separate to the airframe models and can be easily "blanked out" in 2D camera view. In MSFS the VC is part of the airframe model therefore it can't be "blanked out" and there is no 2D camera view, although gauges can be "popped out" into a 2D view and moved onto other screens.

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Tim Wright "The older I get, the better I was..."

Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD

NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64

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Worth noting that the OP made just the one post two months ago and has not been back since. Might be time to bury this poor dead horse, it's been beat enuff -lol

"Don't believe everything you see on the internet." - Abe Lincoln HP Pavilion Desktop i5-8400@2.8ghz, 16gb RAM, 1TB M.2 SSD, GTX1650 4GB, 300 MBPS internet, 31.5" curved monitor, Logitech yoke-throttle, Flt Vel trim wheel, TFRP rudder pedals, G/M IR headset, Extreme 3D Pro joystick, Wheel Stand Pro S Dlx

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1 hour ago, Hyperdark said:

 

Why are you quoting me as saying things I never said?

I apologize, I only see a blank quote above. Unsure what you are referencing. 

 

Edit: whoops! I did not even realize it did that, weird. I took the quote that you were quoting and it thought it cited it as you. Simple mistake 

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6 hours ago, tiger1962 said:

 

It is, sadly RW isn't 2D.

Nor is any sim regardless of name, view, or content ever RW!! 

 

We here are all trying to simulate RW flights in the way we can most easily refer to.  In my case looking at three screens and seeing different views as I might see just by shifting my eyes without moving a mouse or changing screen views, but just shifting my eyes as I did in RW cockpits, is as close get I can to simulate the RW views I saw when I could still RW fly! 

 

Being a 100% disabled combat pilot I now try as best I can to simulate what I saw looking out the windshield and looking at the instrument panel.  That was when I RW flew various aircraft and qualified for in several different fixed wing aircraft.  Before I ever even was trained in rotary wing aircraft including the H-34 and H-46 choppers both of which I flew RW in combat in Vietnam. 

 

The RW injuries that I suffered while I was a PIC in Vietnam is why I can now only "fly" a sim! Recreating those RW experiences as close as is possible has always been my goal as a sim pilot!

 

Being able to view three screens all the time and getting an almost wrap around view by just moving my eyes without accessing them with a mouse isn't the best situation ever. It certainly doesn't equal the RW views while being an actual PIC. But that IMO moving my eyes from screen to screen beats any mouse moving or other changing of views sim alternative I've found to date regardless of how pretty the scenery they display is.

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Being an old chopper guy I usually fly low and slow.
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Welcome home brother- Me? Army. spent my 1972 over there. I have found using my GrassMonkey IR headtracker to be a great improvement in 'realism'. Doesn't cost a ton and the view is wherever I turn my head or move forward/back.

 

GrassMonkey IR Tracker

"Don't believe everything you see on the internet." - Abe Lincoln HP Pavilion Desktop i5-8400@2.8ghz, 16gb RAM, 1TB M.2 SSD, GTX1650 4GB, 300 MBPS internet, 31.5" curved monitor, Logitech yoke-throttle, Flt Vel trim wheel, TFRP rudder pedals, G/M IR headset, Extreme 3D Pro joystick, Wheel Stand Pro S Dlx

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On 4/10/2024 at 12:12 PM, bam1220 said:

 I still prefer FS9 to MSFS2020. I am in the minority that loves 2D cockpits. I also like the 3rd party weather programs that we had for FS9. When it was snowing snow actually hit the airplane and not rain. I spent many times doing ILS landings in the B727 or DC9 in a snow storm in FS9. To me it just seemed more realistic than what we have in MSFS2020. I also do not believe that MSFS2024 will be the sim to fix it all like a lot of people seem to think. I feel Asobo is in over their heads and have been all along. I do use 2020 at times. But I keep FS9 on an old PC with Windows XP and love to go back to it from time to time.

I second the opinion about 2D cockpits. In MSFS2020 using the VC and trying to grab a knob or switch is very difficult, especially ijn minor common turbulence.  As far as seeing all your gauges in a easily read size, you can set custom views and panel views in FS2020 but then that's all you basically see, not the outside view as well. But another MAJOR fult of FS2020 is the ATC. FSX, even though many comment on how "unrealistic" the verbage is, always gets me to my ILS intercept point, gives me sane altitudes (not flying into a mountain for instance) and works well. ATC in FS2020, out of the box, is horrendous.

 

It seems MS/ASOBO put so much effort and technology in creating the amazing visual experience that they ignored many things that worked well and made flying less hassle in FSX. I'm hoping 2024 will combine more of the good features of FSX, and I'll have to at least give it a chance, but I have little hope since all their press releases or trailers prioritize are the visuals. Just my 1.5 cents.

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