Not sure if I'm stating the obvious here, but ... each of the [fltsim.x] entries need to be sequentially re-numbered, that is: [fltsim.0], [fltsim.1], [fltsim.2] et cetera.
If you have already done that though, I'll butt out. :)
Regards,
Dorian
Gi'day,
Your problem is: .dds textures are specific to FSX, not FS9 (which uses DXT1, DXT3 and 32 bit).
Do a Google search for the tools you will need and any tutorials on how to convert .dds to FS9 formatted textures.
Good luck.
Gi'day,
I'm in the mood to have some live ATC chatter during my Caribbean freight doggin' sojourns and was wondering if anyone has experience with either Dave Westbury's shareware "FSChatter Live for FSX/FS9" or Just Flight's payware "Live ATC Chatter" programmes. Bouquets? Brickbats?
Or any other alternatives?
Enquiring minds an' all. :)
TIA.
Gi'day Jan,
Thanks. Aye, all is well down here in the Land of the Long White Cloud. Not as good as spending 3 days sitting on a beach drinking rum, but close enough ;)
As for your 300+ kg. furry problem ... maybe send forth for Antigonus, so that he may then "Exit, pursued by a bear" (Shakespeare's "The Winter's Tale" Act III)?
Compliments of the Season to you & yours.
You simply need to drill down through the Download menu to: Archives: FSRealWX lite,
or, you could just use this url: https://www.fsrealwx.de/index.php/downloads/archive/fsrealwx-lite
:confused: AGS? :confused:
Are you meaning "Animated Ground Servicing"?
If so, for the latest (Generation 2 AGS) check out anything by Camil Valiquette (Airbus and the occasional Boeing).
For Generation 1 (AIS - Animated Inbuilt Scenery) Jon Murchinson created "Baby Boeings" (Search: Baby Boeings), Airbus and Metro III packs back in the day.
These can all be used as AI (following the usual procedure).
If you mean something else, sorry, canna help ya. ;)