Jump to content

loki

Moderators
  • Posts

    2,257
  • Joined

  • Days Won

    2

Posts posted by loki

  1. Interesting post CRJ.

     

    I’m looking at computer experts idea of what would be the best computer for FSX today.And any links to their sellers.

    Obviously SSDs, or it? Never heard of a NVMe(what is it?).

    All the gaming machines I’ve seen boast of loads of cores, but FSX is a one core isn’t it?.

    Finally, at present I run FSX on windows XP������. And it goes ok, obviously could go better, but modern puter would mess with my peripherals- trackir, Cougar hot as, etc.l

     

    Could I have a modern computer, and clone the HD with FSX on it and the peripherals and so run it on that computer and then maybe , on another drive,run MSFS 20?

     

    Just asking. Not vital that I do it.

     

    TIA

     

    SSDs are definitely the way to go these days for performance. NVMe is by far the fastest interface for connecting a SSD to your computer compared to the older, and slower, SATA and m.2 SATA ports.

     

    While FSX is mostly a single core application, it does do some things with additional cores, and the operating system can also use the extra cores to handle other tasks in the background. A CPU with fewer cores and higher clock speeds would be better than more cores and lower speeds.

     

    As far as moving FSX to the new machine, it depends a lot on what add-ons you have installed. Many, if not all, commercial add-ons would likely need to be reinstalled due to their DRM and registry entries. Freeware add-ons are usually fine to copy across though. It may also be easier to purchase and install the FSX Steam Edition (it can go on sale for $10) as it includes some fixes for more recent versions of Windows and uses the Steam copy protection/DRM rather than Microsoft's product activation.

  2. I honestly wonder what some PC simmers think is actually happening when they launch the sim and start an online flight.

    If you type "credential" into the search window on your task bar, click on Credential Manager and open it.

    On the "Manage your credentials" page, click on Windows Credentials and look at all the items beginning with XblGrts - I count 21 in my credentials list.

    These credentials give you access to the Xbox Live servers, so that you can stream an Xbox game (in this case MSFS) down to your PC. You can do exactly the same with a Windows tablet or phone - you're still playing an Xbox game streamed from the Xbox servers, regardless of the platform.

    Yes there are features in the PC version which aren't available on any other platform, and there are features in the Xbox version which aren't available on PC - but all platforms need to connect to the Xbox servers to at least launch the sim even if playing in offline mode, so don't delete the Xbox Apps on your PC or the sim won't run!

     

    And none of that makes it any less of a PC application or more of a console application. The sim being packaged up in a different format than previous sims also does not make it a PC second/console first application. It simply means they share common underlying infrastructure. As the Xbox console has become essentially a specialized PC it has become possible to fairly easily develop applications that run natively on both.

     

    Regarding the Xbox apps, no, you don't want to delete those, however, the same applies to Steam, Epic Games Launcher and the equivalents from other game studios. Most games from the big studios these days aren't going to run with the supporting applications and services in place. Most games rely on cloud servers to some extent these days, for some combination of DRM and online functionality. Still doesn't mean MSFS is an Xbox game console application first.

     

    As for why it ran better on your Xbox console than your PC, I would suggest your PC specs and the optimizations and limits placed on the console version are the reasons, not because it is a console first application. For example, they had to be more aggressive with the LOD limits on the consoles, especially when running on the Series S.

     

    https://arstechnica.com/gaming/2021/07/ms-flight-simulator-on-consoles-finally-a-next-gen-game-for-xbox-series-x-s/

     

    If you really want to apply a label to MSFS, call it an Xbox platform application that is designed to run equally well on PCs and consoles and is native to both.

  3. I'm sure Xbox Studios are monitoring that very closely - is it attracting enough new players to the sim, is it drawing too many players away from the Xbox, do third-party developers find it easy to work with etc. XBox Game Studios could be forced (by Microsoft) to drop VR support if they're not getting a sufficient return on their investment.

     

    I'm sure Microsoft is monitoring VR support, as they would with all other features. Looking around elsewhere, I don't think it's going anywhere and, if anything, I suspect Microsoft will be more likely to change their stance on VR support with their consoles than drop VR on the PC.

     

    The quick resume feature I'm talking about is built-in to the XBox console:

    https://www.tomsguide.com/how-to/how-to-use-xbox-series-x-quick-resume

    Because this feature is built-in to the XBox, it seems that a Save function for PC is either not required or not compatible with XBox.

     

    And I was referring to the active pause in the sim. As the sim was developed first for the PC, I doubt the Xbox console quick resume feature was the primary driver, if it was a factor at all, in not including the traditional pause feature in the PC version. The complexity of saving all factors for a flight was probably a larger issue, both for pausing and saving, with developing a new flight sim.

  4. Yes it was released on PC first, but it's not developed for PC first. For example, it's developed for use with an Xbox controller which is why you have to go into the Accessibility settings and change "locked" to "legacy" if you want to use a 3-button mouse on your PC as you did with previous sims. The word "legacy" refers to "software or hardware that has been superseded" according to the online dictionaries.

     

    Having support for the Xbox controller doesn't mean much as FSX had Xbox 360 controller support out of the box too. Asobo and Microsoft have been clear that MSFS was developed and targeted for the PC first, with Xbox development coming later. Features like VR are PC only, and wasn't trivial to develop.

     

    As for the pause feature, it appears that Asobo adopted the so-called active pause functionality from real world level-D simulators, which does seem to have its uses. The real issue is the lack of the traditional pause we're used to in previous sims.

  5. My understanding from when the sim was first launched is that Microsoft/Asobo weren't going to have a disc version at all, but Aerosoft pushed for it and cut a deal to provide a boxed set. With the sim being so heavily tied to Microsoft's servers, the DVD version isn't really useful unless you want to have a physical box sitting on your shelf. And once you install from the discs, you are still going to have to download updates online, negating any advantage of the initial offline install. So unfortunately, for those with poor internet connections, this isn't the sim for them, and the discs don't really change it.
  6. Thanks a bunch, and I mean that. After reading your responses yesterday evening, the wife and I decided to DL from Microsoft. Seems they could simplify the DL for us dummies but we wrangled through it. After you select "Windows Version" they need to quit mentioning X-box as it kept making us wonder if we were buying the X-box version. Maybe it's just us. Anyway, it took about 2 hours, 30 mins to DL, which was less than expected. It was late and only had time to enjoy some scenery around Corcovado.

     

    Once more, my gratitude.

     

    They keep mentioning Xbox for a couple reasons. One is that when you buy from the MS Store you get both the Windows and Xbox console versions of the sim. So now if you were to buy a Xbox console down the road, you could just download the sim without having buy it again. Xbox consoles are really just specialized PCs these days.

     

    The second reason is probably a bigger part of the confusion for many simmers, as Microsoft unified all of their gaming brands under the Xbox name. So now anything to do with gaming falls under the overall Xbox umbrella, whether it is for the actual Xbox console or a Windows PC title.

  7. Apparently P3D 2.4 is NLA, and it's doubtful my old system will run a newer version... the newest "requires" W10 (once Win7 is no longer viable I switch to Linux). My major complaint with download software - you can no longer buy "used" or "second hand".

     

    If you're moving to Linux, then you're options are basically X-Plane or Flightgear, and you will still need some decent hardware to get the most out of X-Plane in particular.

  8. Why the need for 50-60 fps in the first place? The latest released movies run at 24 fps. They run very smooth right? So set your frames at 30fps max and allow the saved resources to be used elsewhere in the sim.

     

    Movie and computer frame rates work a bit differently. While movies look smooth at 24 FPS (thanks to things like motion blur and a frame rate that doesn't change), games and sims can feel far less smooth, especially as they are rendered on the fly and more dynamic. Slower rates may not bother some people, especially if you're just cruising along in an airliner, but for others, the slower rate is very noticeable. Indeed, the 24 FPS used for movies was in part chosen because it was the minimum rate required for motion to appear smooth, not that people couldn't see faster rates.

  9. When you first install MSFS you can select the drive used for the Packages by following the guide below. I installed mine to G:\MSFS\Packages, for example.

     

    https://flightsimulator.zendesk.com/hc/en-us/articles/360015910560-All-versions-Can-I-choose-or-change-the-installation-path-Install-on-the-D-drive-instead-of-the-C-drive-for-instance-

     

    From there add-ons you install will also go the Community folder the sim will create inside the Packages folder.

     

    In additions to the sim and add-on data, you can also set the location of the cache folder used for scenery streaming to which ever drive you want. This is done in the settings in the sim.

     

    There are also a couple third party add-on manager apps that can be used to install add-ons elsewhere on the computer and then link them back to the Community folder.

  10.  

    That is only an option for the older Intel based Macs. All new models use Apple's own Apple Silicon processors and no long support Boot Camp. You can run Windows in a virtual machine, but you need to get the ARM version of Windows from the Windows Insider program, and I'm not sure it will be suitable for running a sim.

  11. Hi there!

     

    I am a flight Sim fan and am wondering if there is a flight sim made for MacOS. I dont have a windows computer and just wondering. Thank you if any help.

     

    X-Plane and FLightgear are the primary choices. Which Mac do you have? I'm not sure if either sim has been updated to natively support the latest Apple Silicon CPUs.

  12. Indeed I make typo's far too much I've treated myself to msi motherboard 1700 socket tomahawk ddr4 intel lga 1700 2700k psu it's the gpu I need some pointers with I am getting 3080 0r 3080 ti 12 gig nvidia but what's the best manufacture evga palit fore zotek msi whts best then ill buy a 4k monitor as well

     

    Thanks

     

    EVGA is a good brand to go with. If you can get a higher end 3080, like the Ti model, I would go for it.

     

    Regarding the typo I was referring to, you did again. :D A 2700K CPU will not fit in that motherboard, but a 12700K will (note the "1" at the beginning), which is what was throwing a couple of us off. A 2700K CPU is a ten year old model that doesn't even meet the minimum requirements for the sim.

  13. The cpu is alderlake 17oo socket yes it will fit the board in fact jhon of pcbuilder on you tube tested this on fs 2020 and with 4k monitors it's good

     

    When it comes to computer specs and troubleshooting or recommendations, it helps to be accurate to avoid confusion. So in this case you must be talking and i7 12700K, which is very different than an i7 2700K (a ten year old CPU) that you listed.

×
×
  • Create New...