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Roger Wensley

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Everything posted by Roger Wensley

  1. I have posted on the forums that the sceneries I have made in Canada for FS9 are available to developers for conversion to FSX, Xplane, etc. If you are interested in any particular airfield email me; my email address is available in the text files.
  2. The text in one line of the aircraft cfg file is incorrect; the correct text is "model=rr_refl"
  3. Does this also work as ai? rogwen at rogers dot com
  4. Jacques, If you want to make airports in Ontario (or elsewhere in Canada) that I have already made for FS9, I can offer you the buildings I made which are as per real life for each airport. They can be converted for use in Xplane. email me at rogwen at rogers dot com
  5. Nels, I prefer my word to what you changed it to, "users". It captured the irritation engendered by a repetitive lack of response to pleas for feedback information. Which certainly has an effect, in that I find that I have no new project in mind.
  6. This feedback problem is as old as the hills and is still hiding in the valleys. I made a very visble mistake in a recent FS9 post (that did not show up in my own installation) and 134 of the downloaders in the first 4 days did not tell me; happily the 135th did. Eight years ago another designer had an error in the AI of a post, and in that time none of the over 7,000 downloaders told him the AI just didn't work. When I told him he presumed that I had just misinstalled it, and his flabber was gasted when he found the error. The users just don't listen to the pleas for audience participation. Or maybe they can't read.
  7. It seems that I should have pointed out something that seemed obvious to me, and so I neglected it. All of the Ketchikan scenery MUST be at a higher priority (lower number) that the Misty Scenery, if you have it.
  8. Is everyone seeing the ship in the dry dock, as per the screenshots? Let me know please.
  9. I have tried to promote the idea of using buildings that I have already made for FS9 using photo textures, for use with airports in Xplane, FSX, etc. Boundary Bay is an airport I have already made. Any interest?
  10. Well, if you don't install it as per the instructions......... it won't work!
  11. Did you install the new KetchikanTop bgl's? Send me a screenshot by email please.
  12. Take a look at PANT on Google Earth. You can see where the runways used to be but there is no asphalt visible, water is starting to cover some of the taxiways, and it is for sure closed.
  13. You mean that you removed the AF2_PANT.bgl from my scenery folder and the concrete runway in the water close to PAKT disappeared? That is weird, as I made the AF2_PANT.bgl to remove the residual runways on Annette Island, and did it by deleting everything and then saving the empty airfield. If you open my AF2_PANT.bgl in AFCAD then you will find........ absolutely nothing, and there was no connection between it and Ketchikan. I had already deleted the runway in the water from the PAKT scenery. OK, I give up, FS9 is strange.
  14. Did you check that you have ONLY the bgl's that I provided, so that there are no residuals from the previous versions? There was a water runway there that in my version I removed. Email me if you need more discussion. I will be (actually, I am already) making a further version (#3) that includes more float planes and docks, and, if folks tell me that the road down the hill doesn't work for them (which is the most likely thing to give problems) I will also make version #4 which will be the same as three but without the road. If nobody tells me then........
  15. Anyone have a problem with missing textures? Let me know please, by email Roger
  16. Feedback? I BEG for responses, and explain that I cannot fully test a scenery for various reasons (such as all my textures being in the main FS9 texture folder) and what do I get? Bitter virginal nothing! Except sometimes from one of the same two or three irregular respondents.
  17. Even if someone reads the notes, do they then ignore them?
  18. This was first posted in 2004. The dates on the bgl's have been changed to 2016 but they are exactly the same as the 2004 post, as are the scenery textures, even down to the same eight textures being 8 bit instead of DXT1. So if you already have the 2004 scenery, don't bother.
  19. If you want to make Woodstock with the actual buildings then email me. I made the buildings for the FS9 version and they can be converted for Xplane using Arno's Model Converter programme. rogwen@rogers.com
  20. You have used one of my textures from Arnprior CNP3 flying school without asking me. Maybe more, I didn't check them all. rogwen@rogers.com
  21. I made PAAQ for FS9 with buildings mostly modeled from on-site photos. It appears you didn't have pics. If you want to use my buildings and convert them for use in Xplane you are welcome, as I have mentioned in the forums.
  22. I thought the Lockheed L10 was a twin tailfin aircraft? That looks like a DC3.
  23. NMLW, if you solve this please leave a note here so I too will know. And anyone else who is interested.
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