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welker

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Everything posted by welker

  1. Hi wji948 I have tested in FSX and in P3dV3. Also some friends has tested successfully in FSX. The Clipper flies extremly smooth. It should be very easy to go airborn and same easy to do landings. I recommend to turn crash detection off! Maybe this helps! Erwin Welker
  2. Hi valann, hi FS2004 users! thanks for the information! About the shine: A:This model is compatible with repaints. So you can use also other paints but you have to us MY Prop textures!" B: Create a 256x256 bitmap in a very bright grey. This is your alphachannel. Edit my external textures with DxtBmp, import an Alphachannel (the grey bitmap you have created) and save this in dxt3 format. So darker the Alphachanel, so more shine; so brighter so less shine! About the FS9 freeze: Maybe there is a set of gauges incompatible with FS2004. Since I do not have anymore FS2004 I can not test it by my own. Sorry! Please try to disable suspicius gauges by setting // in front of the gauge in the Panel,cfg. If it then works you know which gauges has to be replaced with others. Erwin Welker
  3. If you miss water effects then please verify ... ... if you have that effects in your simulator. If not please add! [effects] wake=fx_wake water=fx_bobspray2 Or you replace the entry for wake and water with effects of your choice! Erwin Welker
  4. Hi FS2004 users, sorry, I have forgotten to write into the Readme.txt that I do not have anymore FS2004 since I have a new PC with Windows10. But almost all of my FSDS models works in FS2004. And since Mike Stones Model was originaly a FS2004 model I am sure also the new Clipper will work in FS2004. Of course teh FSX cameras which shows all the interior will not work in fS2004 but that's normal. I recommend to replace my aircraft.cft and ...Air with Mike Stones original one. Then use this views: //---------------------------------------------------------- [Views] eyepoint= 18.7,-2.5, 7.2 Longitudinal, Lateral, Vertical (feet) //---------------------------------------------------------- I will contact somebody who is using FS2004 for testing. If successful I will edit extra FS2004 panel views to show some internal views and than I nwill publish a pure FS2004 version. Sorry for inconvinience! Erwin Welker
  5. Moin frafe, danke f%u00FCr den Gru%u00DF meiner ehemaligen Marinekameraden! Sch%u00F6n da%u00DF Dir meine Sachen so gefallen! Gorch Fock und Schwesterlein Sagres sind auch auf meiner Projektliste. Aber im Moment habe ich mitsamt den Novakschen ai-Schiffen so 80 offene Projekte auf meiner Liste. Da bin ich mindestenss 3 Jahre besch%u00E4ftigt. Wei%u00DF nicht wann die Gorch Fock dran ist aber wohl noch in diesem Jahr. Bisher habe ich die von Henrik Nielsen gesegelt. Da ich schon so gut wie alles W%u00FCnschenswerte in meiner Flugzeugsammlung habe folgen nicht allzu viele neue Flugzeuge von mir und manches kann ich wegen der Urheberrechte nicht ver%u00F6ffentlichen wie die Boeing 314 Clipper mit umfangreichem Interior die in wenigen Tagen fertig wird. Kennstjameinemailfallsinteressiert. Und bald ver%u00F6ffentliche ich Kazunoris Arado E555 mit VC. Auch eine Ju-86 ist auf der Liste f%u00FCr 2020. Sch%u00F6nen Gru%u00DF Erwin
  6. 443 downloads

    FSX/Prepar3D Two Pilotable Full-Rigged Tallships. FSX/Accel/P3D v3 pilotable full-rigged tallships Danmark and Sorlandet. This are traditional sail training vessels from the 1930's. Both beautiful ladies are still in service sailing with a little main crew and about eighty trainees. Both AI ships are made by Henrik Nielsen and belongs to his huge AI fleet traffic package GLOBAL_AI_SHIP_TRAFFIC_V2.ZIP which contains almost 1100 AI ships and AI ship traffic routes for the entire globe for P3D and FSX. This pilotable versions has a 2D panel, virtual decks and mast views, alltogether about twenty cameras which let you explore the detailed ship. The modifications for a pilotable boat and the camera and effect configuration is made by Erwin Welker.
  7. 341 downloads

    FSX/Accel/P3D v3 Pilotable Australian Patrol Boat HMAS Armidale. It is one of thirteen ships of this class. The AI ship is made by Henrik Nielsen and belongs to his huge AI fleet traffic package GLOBAL_AI_SHIP_TRAFFIC_V2.ZIP which contains almost 1100 AI ships and AI ship traffic routes for the entire globe for P3D and FSX. This pilotable version has a 2D panel, a virtual navigation bridge, a few animations, sound, effects and airfiles. The modifications for a pilotable vessel is made by Erwin Welker.
  8. 312 downloads

    FSX/Accel/P3D v3 Pilotable Norwegian Roayal Yacht NORGE. The AI ship is made by Henrik Nielsen in native FSX format and belongs to his huge AI fleet traffic package GLOBAL_AI_SHIP_TRAFFIC_V2.ZIP which contains almost 1100 AI ships and AI ship traffic routes for the entire globe for P3D and FSX. This pilotable version has a 2D panel and as interior a virtual navigation bridge, twelve camera views, sound, effects and airfiles. The modifications for a pilotable vessel are done by Erwin Welker.
  9. 234 downloads

    FSX/Accel/P3D v3 Pilotable Argentinian MEKO-360 Destroyer Almirante Brown or Sarandi. These AI ships are made by Henrik Nielsen in native FSX format and belongs to his huge AI fleet traffic package GLOBAL_AI_SHIP_TRAFFIC_V2.ZIP which contains almost 1100 AI ships and AI ship traffic routes for the entire globe for P3D and FSX. This pilotable versions has a 2D panel and for FSX a simple virtual navigation bridge, fourteen camera views, sound, effects and airfiles. The modifications for a pilotable vessel are done by Erwin Welker.
  10. Hi guys, you did not get the right information in forums or you want to have your favorite aircraft or simobject improved but it exceeds your knowledge? You have buildt your first FSDS model but you have problems to animate the gear or you made allready some pretty simobjects but you want to have special animations which exeeds your capabilities? You have bought phantastic payware with incredible VCs but you prefer to fly using a 2D panel? Then don't hesitate to try my service via: https://www.fiverr.com/s2/e88a6c0dc3 I am a master of camera configuration, a specialist in panel configuration and hardly you will find a FSDS modeller who creates such a lot of special animations. So tell me if I can do something for you and your favorite P3dv3/FSX/FS2004 aircraft, car or vessel. Take a look to some of my freeware aircrafts at: https://www.youtube.com/watch?v=DGOmWUvSDEg
  11. Hi Terry, Thanks for all of your WWII sceneries! That's what I missed for P3dv3. There are almost no sceneries for that era. And your sceneries re nicly detailed and offer great sounds from gulls, starting engines and fast flyovers of warbirds. Thanks! Erwin Welker
  12. Hi Terry, Thanks for all of your WWII sceneries! That's what I missed for P3dv3. There are almost no sceneries for that era. And your sceneries re nicly detailed and offer great sounds from gulls, starting engines and fast flyovers of warbirds. Thanks! Erwin Welker
  13. Hi Terry, Thanks for all of your WWII sceneries! That's what I missed for P3dv3. There are almost no sceneries for that era. And your sceneries re nicly detailed and offer great sounds from gulls, starting engines and fast flyovers of warbirds. Thanks! Erwin Welker
  14. I have no disturbing trees! Hi Terry, Thanks for all of your WWII sceneries! That's what I missed for P3dv3. There are almost no sceneries for that era. And your sceneries re nicly detailed and offer great sounds from gulls, starting engines and fast flyovers of warbirds. Thanks! Erwin Welker
  15. Hi Terry, Thanks for all of your WWII sceneries! That's what I missed for P3dv3. There are almost no sceneries for that era. And your sceneries re nicly detailed and offer great sounds from gulls, starting engines and fast flyovers of warbirds. Thanks! Erwin Welker
  16. Thanks for that great scenery! I like the lovely details with the wild animals, the people waiting for the bus at the cruiseship terminal and the optional trains. Great job! Erwin Welker
  17. That rare aircraft became again interesting because of the realistic and much improved panels. Erwin Welker
  18. Sorry to say but in P3dV3 the biplane has neither a propeller nor prop discs. After installing it into FSX I've got a preety looking airplane with excellent aerobatic flight handling. Fun to fly! Erwin Welker
  19. Sorry, it is not for P3dv4! My original text says: FSX/Accel/P3dv3 (FS2004). I don't know how the change in the text occured. Probably it works in Fs2004 but I can not test it because I have no more FS2004. Erwin Welker
  20. Sorry it took a long time to find the error about the default views using the break chute version. In the meantime I found the error and you can install my upgrate which will also usable in FS2004. Search for that file: Name: arado234_brakechutes.zip Size: 15,503,582 Date: 01-20-2019 Downloads: 228 Have fun Erwin Welker
  21. Sorry it took a long time to find the error about the default views using the break chute version. In the meantime I found the error and you can install my upgrate which will also usable in FS2004. Search for that file: Name: arado234_brakechutes.zip Size: 15,503,582 Date: 01-20-2019 Downloads: 228 Have fun Erwin Welker
  22. Hi jorgescadoso, I am very sorry but I have no tool to compile my models to native FSX and so all of my models runs from FS2004 up to P3dv3. That's my limit! sorry!
  23. Hallo FS2004 users. I got several feedbacks that the glossy alpha channeled textures does not functioning in FS9. Maybe even this will fail when loading the cars. Since I just started to work with Alpha channeling I have no experience and so I can't tell you whi it will not work and since I have no more FS2004 on my Windows10 PC I can't test it myself. In P3dv3 the cars are fully functional but the shiny textures also does'nt work. I am very sorry - I can't neither understand nor solve that problem. Finally you can enjoy the shiny cars only in FSX and Acceleration. Sorry again Erwin Welker
  24. Very nice scenery with nice details. I like it for my gliders :-) And also for exploring the near area with my self made cars. Of course recommandable for helicopter flights. Erwin
  25. Hi zswobbie, I'm afraid it will not work in FS2004, sorry! But maybe you can set it with ModelConverterX. Erwin Welker
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