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DominicS

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Everything posted by DominicS

  1. One more thing Mike; have you selected the TrackIR option in X-Plane's menu: Cheers Dominic
  2. Hi Mike, Just a thought; have you tried this free alternative: http://facetracknoir.sourceforge.net/home/default.htm I know quite a few users who really rate it. Regards Dominic
  3. Hi Mike, Are you running the software through OSX or Windows? If you're experiencing problems with OSX, it might be worth installing Boot Camp and running X-Plane via that OS. Not only would your TrackIR work, but you'd also see the benefit of increased frame-rates. https://support.apple.com/en-gb/boot-camp Regards Dominic
  4. Fantastic update Bob, thanks for sharing with the community! Cheers Dom
  5. Hello fellow X-Plane flyers, I thought I'd share this little tip with you (apologies to those who are already aware of it). Due to the numerous add-ons installed on my X-Plane installation and also the limitations set by my VRAM, I have had to drop my main X-Plane texture resolution down from 'Very High' to 'High'. The upshot of this change, is that frame-rates have greatly improved and object detail and draw distance is almost doubled. However, texture resolution, especially in aircraft with low default textures (1024x1024) suffer considerably. Aircraft with higher default resolutions, or with HD textures such as those from Carenado and Alabeo maintain their quality...to a degree. What I have recently found out though, is that it is possible, via Plane-Maker, to set parts of your aircraft to its maximum resolution. This means that your aircraft is not affected when the main X-Plane texture resolution is lowered (pretty good huh:D To do this, you first have to first open up Plane-Maker and then load your desired aircraft (acf file). From here, select the 'Standard' option in the main menu and then the 'Misc objects' option in the drop down menu. This will then display the following page: As you can see from the picture above, there are numerous options called 'hi-res', which in this case I have selected (now green). What this option does is to boost the texture resolution of an object to its maximum possible resolution. It's up to you how many you select, as each one will affect the amount of VRAM used. When you have finished selecting the desired objects, simply save your aircraft and then load it up in X-Plane to see the difference. To give you an example, above is Heinz's default DC-3 cockpit with no changes made and with X-Plane's default texture resolution set to high. As you can see, the text, due to X-Plane's relatively low default texture, is blurry and hard to read. However, when we use Plane-Maker to alter the parameters, the text maintains its clarity and is easy to read. The image above shows the exterior with no changes made and with X-Plane's default texture resolution set to high. And now with the changes made. Quite a difference, especially in regards to the decals. Of course, your milage will vary depending on the aircraft selected, but I hope this has been of some help to you. Happy flying:D Regards Dominic
  6. Absolutely fantastic! Another must have add-on for X-Plane 9 flyers!
  7. This is a 'must have' for any X-Plane 9 flyer as it makes a huge amount of difference to the landscape. Great work!!
  8. X-Plane's Core Libraries In using X-Plane scenery it's necessary to understand the importance and use of scenery libraries. Because certain libraries are common to so many scenery files, and are stable with only rare changes. we've assembled them into a core group that all X-Plane users should have installed. Here I explain how scenery works and how this common set of libraries should be used and where to get them. https://www.flightsim.com/vbfs/content.php?16705-X-Plane-s-Core-Libraries
  9. Jim...most of the developers we have interviewed have requested community feedback. Going by that, plus the numerous emails the team have received, I'd say that community feedback is very much warranted. Cheers Dom
  10. Hi chaps, I've received quite a few posts of late from developers concerned by the lack of feedback given to their uploads. As much as they enjoy creating these add-ons for you, they would really appreciate some user feedback. This type of communication is vital (good or bad) as it helps the developer improve on their work. As members of FlightSim.com, it's up to YOU to 'give back' to the community. Simply downloading files and not giving any feedback is not...participating. The upshot of this, is that if things continue as they are, then I fear that new uploads will become less frequent. So chaps...if you enjoy a file, if you think it could be improved, if you think there's an issue with it, or you just want to say thank you...let the author know in the comment box under the file. Let's get that comment section used:D Many thanks Dom
  11. Hi chaps, I've received quite a few posts of late from developers concerned by the lack of feedback given to their uploads. As much as they enjoy creating these add-ons for you, they would really appreciate some user feedback. This type of communication is vital (good or bad) as it helps the developer improve on their work. As members of FlightSim.com, it's up to YOU to 'give back' to the community. Simply downloading files and not giving any feedback is not...participating. The upshot of this, is that if things continue as they are, then I fear that new uploads will become less frequent. So chaps...if you enjoy a file, if you think it could be improved, if you think there's an issue with it, or you just want to say thank you...let the author know in the comment box under the file. Let's get that comment section used:D Many thanks Dom
  12. Hi chaps, I've received quite a few posts of late from developers concerned by the lack of feedback given to their uploads. As much as they enjoy creating these add-ons for you, they would really appreciate some user feedback. This type of communication is vital (good or bad) as it helps the developer improve on their work. As members of FlightSim.com, it's up to YOU to 'give back' to the community. Simply downloading files and not giving any feedback is not...participating. The upshot of this, is that if things continue as they are, then I fear that uploads will become less frequent. So chaps...if you enjoy a file, if you think it could be improved, if you think there's an issue with it, or you just want to say thank you...let the author know in the comment box under the file. Let's get that comment section used:D Many thanks Dom
  13. Aircraft designed in X-Plane 8 normally fly perfectly well in X-Plane 9. For them to load in X-Plane 10, you will have to save them in Plane Maker (X-Plane 9). However, even when this is done, there is no guarantee that the aircraft will perform as the author intended.
  14. Installing Add-Ons Into FSX: Steam Edition Although largely the same as the original edition, FSX: Steam Edition does have some differences that have confused people when trying to install add-ons.In this tutorial, Tristan Ayton goes over the details of making all the great available freeware work in the FSX: Steam Edition. https://www.flightsim.com/vbfs/content.php?16547-Installing-Add-Ons-Into-FSX-Steam-Edition
  15. Fantastic aircraft Robert. Many thanks for sharing with the community! Cheers Dom
  16. Yes, the installer will do it all for you. All you need to do is point it to your X-Plane directory:D.
  17. Hi there,

     

    If you right click on the FS9.exe and run as administer does that help?:)

  18. Thank you Roger for another great scenery! Cheers Dom
  19. Fantastic Erwin...well done. I remember the series well. Excellent work! Dom
  20. Incredible scenery! A mush have in my opinion! Cheers Dom
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