Jump to content

loki

Moderators
  • Posts

    2,255
  • Joined

  • Days Won

    2

Everything posted by loki

  1. Yes, they are backwards compatible, however, and adapter is needed. Thunderbolt 2 typically uses a port that is physically identical to Mini DisplayPort (which usually did carry both video and data). Thunderbolt 3 uses the same port as USB-C. Here's a good overview. https://www.windowscentral.com/whats-difference-between-usb-c-and-thunderbolt-3 The add-in card would give you the actual ports. Not sure what the connector would be for. Possibly power or USB-C connections.
  2. Thunderbolt ports are essentially an external PCIe interface. You can get external PCIe enclosures for expansion cards in general too.
  3. If they have two radios they often will, unless there are more relevant frequencies they need to monitor.
  4. It isn't exclusive to Macs. A number of Windows laptops also use Thunderbolt ports to allow for more powerful GPUs when at home or in the office. https://www.razer.com/gaming-laptops/razer-core-x
  5. In case you haven't come across this, the egpu.io site has some good information. https://egpu.io/bootcamp-setup-guide-tb3-macbook-pro/
  6. He's talking about external GPUs that connect over Thunderbolt 3. They're external to the iMac itself. Provided they are compatible with Windows running in Boot Camp, they should provide better performance than the internal GPUs.
  7. Do you have any ad blocker or anti-virus extensions in your browsers?
  8. It runs macOS 10.14 Mojave, and supports Windows 10 through Boot Camp.
  9. The trailer for the Top Gun sequel is out.
  10. As previous posters were saying, the information and details you are looking for are in the FS9 and FSX SDKs (software development kits). The included documentation has the details.
  11. Windows Home users didn't have the same options as Pro and others did though. There have also been other improvements in the latest May 2019 Windows release. https://blogs.windows.com/windowsexperience/2019/04/04/improving-the-windows-10-update-experience-with-control-quality-and-transparency/
  12. Installing a GPU involves installing a physical video card into your PC. It isn't difficult to do, but if you aren't comfortable, then taking your PC to a local shop to install it would be best.
  13. No, with this particular chipset, and others of that era, the graphics are actually in the chipset, not the processor.
  14. The issue is that video card doesn't support the version of OpenGL that X-Plane needs. Installing an Nvidia or AMD video card would fix this, along with providing far better performance.
  15. At the moment it's actually just called Microsoft Flight Simulator, no year or version. And as has been pointed out, we really don't know any specific details, including whether it will be subscription only, or available for purchase as well as being included in the Xbox Game Pass subscription (all games currently included in the subscription can be bought separately). Sorry, just the facts.
  16. Does the controller show up in the Windows Device Manager? Are you using a wired or wireless controller?
  17. loki

    Gerray

    Here's the Windows 10 version. https://support.microsoft.com/en-us/help/4028566/windows-10-change-the-size-of-text
  18. Looking at Google Maps Pillar Point Air Force Station is not far from the threshold of runway 30. Might also be a factor.
  19. Why not? What are you basing your assumption on? Did you read the link I provided? Those numbers came from Microsoft. There are other surveys that show the average age of people playing games is in the 30s too.
  20. Apparently you aren't very familiar with the Xbox demographics. The largest age group is in the 25-34 year old bracket, followed by the 35-44 year old group. And more than 50% have an annual income over $50,000. https://www.windowscentral.com/heres-some-interesting-stats-about-xbox-one-owners-microsoft-shared-partners Browsing through game forums, there is interest in a more realistic sim, however, many get turned off by the complexity of the current sims themselves as well as the outdated graphics. And by complexity, I'm not talking about flying an aircraft, but the actual sims themselves (too much messing with config files, install locations, issues installing add-ons etc.). Not to mention how poorly they can run on modern hardware (and yes, plenty of people under 30 have PCs just as powerful as anyone on this site does). When it comes to attention spans, many people in the gaming world have no trouble putting plenty of time into them. Open world and RPGs are quite popular and often allow users to come up with their own objectives in the games. Check out Eve Online and the complexity of the universe that has been created for one example. Here are some examples of things users have put together in Minecraft. Not exactly something that a person with a 5 minute attention span would do. http://www.escapistmagazine.com/news/view/109385-Computer-Built-in-Minecraft-Has-RAM-Performs-Division#&gid=gallery_206&pid=1 http://www.industrytap.com/minecraft-player-creates-game-calculator/22760 Of course Microsoft is choosing their words carefully, one always does when marketing software. Give too much info up front and you get in trouble later for breaking "promises" when something changes. They don't need to make a sim that attracts everyone in the gaming community, just one that gets the attention of those interested in flying, which is something that spans generations. Plenty of younger people are still interested in flying and becoming pilots. A good sim can only encourage that.
  21. The Minecraft Marketplace and the Steam Workshop are two examples of how user created content can be distributed. Provided they keep it open to free content, I can it being better than the current situation of manually copying files into the right places. How many forum posts are there with people needing installing freeware aircraft, scenery etc.? And just because many here have got quite comfortable with the current situation doesn't mean there isn't a better way. https://marketplace.minecraft.net/en-us https://steamcommunity.com/workshop/
  22. Microsoft has updated the website for their new flight simulator. Some key points: https://fsi.microsoftstudios.com/
  23. Microsoft has said the new sim will be coming to Windows 10 first, and then the next generation Xbox. They have also indicated the new Xbox will be around 4 times faster than the current generation too. Also, many games do offer a better experience in the Windows version, such as higher scenery detail and textures. They don't all cut back the Windows side just to match the Xbox or PS version. Much of this is up to the developer and the resources they have available.
  24. It is possible, though it may be easier to wait for a Steam sale and pick up FSX Steam Edition for $5 or so. https://www.lifewire.com/lost-serial-number-839901
  25. Microsoft has said it's coming to Windows first, and then the Xbox.
×
×
  • Create New...