Art_P
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Everything posted by Art_P
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Since people are saying that we are (involuntary) beta testers, I decided to troubleshoot my problems and seem to have discovered something (maybe). When I fly with AI traffic, I lose the autopilot at some point in the flight. When I fly without any AI traffic, everything works fine. I've tried it several times each way with the same result. Is this a known issue?
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I can't believe that I would get to this point, but I now agree with the negative posts. Since the last update, avionics come up blank at flight startup, or if they work at startup, they quit partway thru the flight. Or, the program just crashes to desktop with no error message. Rather than occasionally happening, it has got to the point of always happening. Back to FSX at least until the next update.
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Simulate fsx locked spot view in fs 2020
Art_P replied to shb7's topic in Microsoft Flight Simulator 2020 General Discussion
No, the zoom is limited. Drone view would be needed to go farther. The outside view and controlling it works for me, and it doesn't for others. I shouldn't be in this discussion. -
Simulate fsx locked spot view in fs 2020
Art_P replied to shb7's topic in Microsoft Flight Simulator 2020 General Discussion
Okay. I really don't see a lot of movement when changing directions on the ground to the extent it's objectionable. In slew mode, the camera is totally locked in place. -
monitors of different make and size
Art_P replied to baaz's topic in Microsoft Flight Simulator 2020 General Discussion
I am using two monitor from different manufacturers, with different refresh rates and resolutions, and have never had any problems. -
Simulate fsx locked spot view in fs 2020
Art_P replied to shb7's topic in Microsoft Flight Simulator 2020 General Discussion
I must be missing something in this discussion. I just use the external view from the menu when flying and get what looks like the FSX locked spot view which can be moved with the POV hat switch on my controller and zoomed with the mouse wheel. Now if we are talking about a separate window, that's another matter. -
As I usually do, I Googled and read the many checklists, reference data narratives available online and then made my own checklist in a text file. There is also a good modification to the flight characteristics of the MSFS Bonanza in the library. It helped me with many of the faults I found in the default plane. Similar to the Baron, it flies with a MP of 25 (except full power above 6000') and RPM of 2500 for climb, cruise and approach based on what I found. Needs the power with flaps down and slows down quickly. Can drop the gear while at cruise speed, must manage fuel tank selection (no both). If you have managed the G1000, you are way ahead of me.
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Where is my MSFS 2020 folder?
Art_P replied to wrayer's topic in Microsoft Flight Simulator 2020 General Discussion
I found that path works no matter where your program files were installed, even if it's on another drive. -
If no one complains about something not working in MSFS (and some things do not work) the publisher will not fix it. It will only cause anger to some and relief to yourself to state the problem on the forum. If you find something wrong, research as best you can and report it to the publisher's Zendesk. https://flightsimulator.zendesk.com/hc/en-us/requests/new I'm sorry to say that I have reported some issues to Zendesk, received replies that they were "solved", and they continue to be issues following the latest update.
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MSFS Known Issues
Art_P replied to loki's topic in Microsoft Flight Simulator 2020 General Discussion
With FSX out of the box, everything was pure fantasy, improved with Ultimate Terrain for actual coastlines and roads or photo scenery with no autogen at additional cost. MSFS provides photo scenery with autogen, 3d lights at night, seasons and pretty good weather depiction. While not as good as expensive addon scenery, it gives more of a reality feeling than what I was using in FSX, and it utilizes computer hardware that 32 bit FSX couldn't, giving smooth FPS in dense scenery areas. Except in limited areas, sightseeing isn't all that great, but my concern is not with the scenery, but with the problems preventing errorless flying of an airplane from one point to another. The altimeter doesn't work right with real weather, the autopilot doesn't work at all in some areas of the world for some strange reason, airport taxiways are given made-up designators rather than what is in the real world, and other issues reported by others. I can live with the scenery issues, but I cannot live with the functional issues, and am actually a bit angry about it. -
Duplicate community folders
Art_P replied to vb1's topic in Microsoft Flight Simulator 2020 General Discussion
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I have observed the imperfections and accepted that improvements will come until I noticed today why I can't find my way around airports in MSFS vs FSX. Using an airport diagram for MSFS is useless because some dumbnuts assigned taxiways whatever letter of the alphabet he chose rather than consult the airport diagrams for the real world airports. There's a lot of work ahead to make this "sim" anywhere near useful to a real world pilot. Of course you could just fly to/from the few enhanced airports which were done correctly.
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Real Weather Problems
Art_P replied to Art_P's topic in Microsoft Flight Simulator 2020 General Discussion
And in Florida, they would have to update it every 15 minutes. The METARs even can't be accurate with hourly updates. Four hour updates would certainly explain the problem. Is anyone else having the altimeter problems? -
Buying a new computer to run FS2020
Art_P replied to capndon's topic in Microsoft Flight Simulator 2020 General Discussion
If you are trying to keep cost to a minimum, you are on the right track. With this in mind, I would tweak two things you have listed. 1. The memory should be at least 3000Mhz, and that speed should be enabled in Bios. 2. The video card should be upgraded to GTX 1660 Ti or at least Super at little extra cost. -
Real Weather Problems
Art_P replied to Art_P's topic in Microsoft Flight Simulator 2020 General Discussion
Yeah, there is no question that I am in real weather mode. What I am seeing in the sky is apparently from a METAR that is over an hour old. MSFS eventually gets it right. MSFS gives you weather over an hour old and photo scenery over 10 years old. The altimeter and airport beacons are other problems. -
I never had good luck with FSX weather, even using AS Next, so maybe I shouldn't be so disappointed. But, I just started a flight with real weather after checking the current METAR as well as looking out the window. The current conditions were reported as scattered clouds at a little over 2000 ft, broken at a little over 3000 ft, a high overcast, and 2 miles visibility making it IFR. When I started the flight, there was blue sky, scattered clouds and plenty of visibility. It was daytime and the airport beacon was on (indicating IFR?). While I like the clouded sky depictions in MSFS, real weather doesn't seem to work, and the airport beacons are on all the time. Am I correct? Also, the altimeter doesn't display the correct altitude under real weather. It was showing 120 feet above sea level instead of the actual 32 feet. Pressing the keyboard selection to set altimeter results in 1800 feet below sea level. If I manually set the altitude on the altimeter, the autopilot doesn't level off at the correct indicated altitude. Is this just my problem? This was the situation before as well as after the second MSFS update 1.8.3.0. I submitted the altimeter issue to the Zendesk and was informed that it was solved well before the update came out.
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MSFS Update - Patch No.2 now available
Art_P replied to g7rta's topic in Microsoft Flight Simulator 2020 General Discussion
Well, finished the update and started the sim to check the items I submitted to Zendesk. They had sent me an email saying issues were solved. I can report that NONE of them were fixed. So far I have seen nothing different.