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Art_P

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Everything posted by Art_P

  1. I believe you need to assign textures in the .mdl file that is referenced in the .bgl file.
  2. SBuilderX, v3.15 has numerous tile servers other than Google Earth if you involved in photo scenery. If you are just trying to view ground objects, Google Maps, or even Microsoft Bing are better alternatives.
  3. An Orbx user has reported problems with trees on taxiways and aprons at many of the airports. If settings in Orbx can address this issue, the airport files will enhance the Bahamas airports.
  4. I have found nothing simpler than Airport Design Editor's capability to change ground textures, place ground polygons and place objects. Just edit the nearest airport to the scenery location.
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