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dlfrenchmd

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Everything posted by dlfrenchmd

  1. Thanks for your recent uploads! Always looking for new FSX quirky stuff. Drove thru Tonopah two years ago from Death Valley back home to Ky. Stayed in a little motel. Must say yours is much nicer than the real. But, I was fascinated by the old derelict hangars at the airfield. Apparently, old Army Air Force WWII vintage.
  2. There are large numbers of new scenery arrivals daily. Is this because old GMAX or Sketchup (or other models) are easily converted and sceneries quickly made into MSFS2020 form, or is it because developers have been working a long time on these in the beta versions? Thanks.
  3. Just saw your request. Might try. Very interesting scenery. There is a bridge in Sketchup warehouse. It's very complex, so may not work well in FS. Private message me an email and I will try a rudimentary FSX setup for you-see if it works. Dan
  4. That is beautiful! Good job. Visuals seem nice in MSFS2020. Dan
  5. I'm sure this is somewhere previous in the thread, but here's my experience. FSX is incredibly versatile. I always seem to get proficient at something and then it can go to a new level. Currently, I like large jets (airliners and military) so I visit different places. If I like one a lot, I download somebody's free scenery, then make my own if their's is not what I want. I've recently been making approaches using Airport Design Editor. It is remarkable you can get these from ATC. Neat! Buildings are fun. If it ends up being really like I want it, I upload it to FlightSim. com and share my newfound knowlege. Can't think of anything else as versatile as FSX. And MSFS2020 may take this to a new level!
  6. Does MSFS2020 come with a ground school and aviation tutorials like FSX has?
  7. Welcome back!! I live in a third world country (rural Central Kentucky), have no reliable internet, so can't really enjoy all the new sim stuff. But in case you have glitches, despair not! FSX is still a lot of fun and I can fly it off line. Just have to look out the window and set the weather engine (sort of like real life meterologists do).
  8. Looks great! I'm off to purchase! When I was a kid, growing up in West Texas, my Dad indulged my aviation fantasies by bringing timetables from airports at various locations. I had quite a collection. Braniff was a favorite. Then I got to go to Love Field with him and actually see those big El Dorado Super Jets. "Boarding on the Green Concourse", if I remember correctly. (I think Red was American, Green Braniff and Delta, and Yellow Continental, TTA, Central and the others. ) First time to see a jet was a Braniff 707. Fond memories. Thanks!!
  9. First, thank you ALL for hours of fun just reading what others are doing in flight sim! I've never been in a VA organization, but reading thru all these posts it seems to me we have again captured in the simulator and community a slice of real life. As in the virtual world, airlines are quickly born, die, merge, disappear. Pilots are judged: is a landing good if everyone walks away, 1 walks away, etc. Can you be a good pilot, a chief pilot even, and fly from Greece to Prague on one engine? Or slide off a cliff? Amazing how the threads about virtual airlines bear so much resemblence to comment threads at Aviation Herald and the like. Love it!!!
  10. Related question, I think. Never built an aircraft model, but I've built a lot of scenery using Sketchup. I think many modelers have been using GMAX. Is it possible to use old GMAX or similar models and insert them in MSFS2020 using the outlines in the SDK (or a new version of Model Converter X by the GENIUS😁 ). If so, a general community storehouse for old freebe models could be developed for anyone to use (by copyright, etc) like we do now, if original modelers were willing to donate their work. I'm thinking an original GMAX AIA model, or the like, uploaded to FlightSim.com with the usual warnings, and a guru of effects and flight dynamics finishing it up. Just wondering?
  11. Using Airport Design Editor, a multiple polygon area of "new" airport could be tried by setting the altitudes for each individulal vertex of each polygon. Tricky, time consuming, but rewarding. I did this on my recent FSX Stapleton Airport 1980 scenery.
  12. NOPE. Sorry. These are FSX only. I have some FS9 libraries on FlightSim.com though. Do a Dan French search. Thanks!
  13. Hope I'm on the right wave length here... If the jetway shows up on AFX or ADE, it's animated. (A quick plug to newcomers who may not be aware: AFX is very good, but Airport Design Editor [ADE] provides many extra features, is updated regularly, has a great support forum, and is FREE!) If the jetway is THERE, but not working, there are common causes: 1. Make sure the Gate number and jetway number are the same. Jetways can only be used with GATES, not RAMP or CARGO. 2. Make sure you are parked EXACTLY on the parking spot. Using ADE or ADX, go to the sim's top down view and slew mode and position the aircraft directly on the parking spot crosshairs. Hit CTRL+J and it should go. 3. If it still doesn't go, check the aircraft .cfg file and see if the [EXITS] section is coded correctly to accept a jetway. HJG makes WONDERFUL aircraft, but used to never code the exits for jetways. There are forums on how to do it and codes to use. If you are in a 737 or A321 or 747, you can use the [EXITS} section from the default aircraft.cfg .
  14. My most common error that produces this is the language syntax has to be EXACT. (Correct spaces etc). If you can use a template from a similar bgl it helps. Take a bgl, decompile it into xml, and then recompile. If it goes fine, it's not the compiler.
  15. Some have noted duplicate jetways in the terminal when the jetway is activated. This is due to a strange interaction between the jetway and an exclusion rectangle nearby. Email me if you have a problem and I'll send you a corrected file. If many have the problem, I'll upload a fix. Sorry. Dan
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