beroun Posted August 31, 2019 Share Posted August 31, 2019 Hi, got excellent Howard 350 from Milton Shupe a pleasure to fly. Since it is a tail dragger have selected the steering tail wheel option in cfg: //point.0 = 1, -38.815, 0, -1.1, 1574.803, 0, 0.667, 180, 0.3, 3, 0.5, 3, 5, 0, 194, 220 //Replace contact_point.0 below with the one above if you want a NON steerable tailwheel point.0 = 1, -38.815, 0, -1.1, 1574.803, 0, 0.667, 40, 0.3, 3, 0.5, 3, 5, 0, 194, 220 For some reason the aircraft steers OK before flight but does not steer after landing. Any advice appreciated, Thanks, Peter Peter Bendl ex. British Airways Link to comment Share on other sites More sharing options...
tiger1962 Posted August 31, 2019 Share Posted August 31, 2019 Hi Peter, maybe the tailwheel is locked? Try Shift+G to toggle it on/off. Tim Wright "The older I get, the better I was..." Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64 Link to comment Share on other sites More sharing options...
beroun Posted August 31, 2019 Author Share Posted August 31, 2019 Hi Tim regret no luck with Shift + G. Also tried not to retract the gear during flight and still the same. I then tried DC3 and steering after land worked fine. So it must be Howard specific. (Howard Milton Shupe search here). By the way great!! aircraft otherwise. Cheers Peter Peter Bendl ex. British Airways Link to comment Share on other sites More sharing options...
johnhinson Posted August 31, 2019 Share Posted August 31, 2019 Hi, got excellent Howard 350 from Milton Shupe a pleasure to fly. Since it is a tail dragger have selected the steering tail wheel option in cfg: //point.0 = 1, -38.815, 0, -1.1, 1574.803, 0, 0.667, 180, 0.3, 3, 0.5, 3, 5, 0, 194, 220 //Replace contact_point.0 below with the one above if you want a NON steerable tailwheel point.0 = 1, -38.815, 0, -1.1, 1574.803, 0, 0.667, 40, 0.3, 3, 0.5, 3, 5, 0, 194, 220 For some reason the aircraft steers OK before flight but does not steer after landing. Any advice appreciated, Thanks, Peter If I read you correctly, you have chosen a non-steerable tailwheel and are now wondering why it won't steer? Without that you will have to turn with power/brakes. John http://www.adventure-unlimited.org My co-pilot's name is Sid and he's a star! Link to comment Share on other sites More sharing options...
beroun Posted August 31, 2019 Author Share Posted August 31, 2019 No John, I have steerable selected and it steers at originating airport OK. Non steerable is// slashed, steerable is point.0! See my post. Peter Peter Bendl ex. British Airways Link to comment Share on other sites More sharing options...
tiger1962 Posted August 31, 2019 Share Posted August 31, 2019 Hi Peter, you could try disabling the tailwheel lock in the aircraft.cfg as shown below: [contact_points] max_number_of_points = 7 //point.0 = 1, -38.815, 0, -1.1, 1574.803, 0, 0.667, 40, 0.3, 3, 0.5, 3, 5, 0, 194, 220 //Replace contact_point.0 below with the one above if you want a steerable tailwheel point.0 = 1, -38.815, 0, -1.1, 1574.803, 0, 0.667, 180, 0.3, 3, 0.5, 3, 5, 0, 194, 220 point.1 = 1, 1.65, -9.75, -7.022, 1574.803, 1, 1.708, 0, 0.8, 1.5, 0.7, 1.8, 3, 2, 194, 220 point.2 = 1, 1.65, 9.75, -7.022, 1574.803, 2, 1.708, 0, 0.8, 1.5, 0.7, 1.8, 3, 3, 194, 220 point.3=2, -0.9, -37.0, 3.05, 800.0, 0, 0.00, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 5.0, 0.0, 0.0 point.4=2, -0.9, 37.0, 3.05, 800.0, 0, 0.00, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 6.0, 0.0, 0.0 point.5=2, -41.5, 0, 1.30, 800.0, 0, 0.00, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 9.0, 0.0, 0.0 point.6=2, 13.4, 0, 4.00, 800.0, 0, 0.00, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 4.0, 0.0, 0.0 static_pitch= 8.1 static_cg_height= 6.1 gear_system_type = 1 tailwheel_lock = 1 Tim Wright "The older I get, the better I was..." Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64 Link to comment Share on other sites More sharing options...
HoratioWondersocks Posted August 31, 2019 Share Posted August 31, 2019 (edited) Hello Peter I have had a look at the panel that comes with the Howard and could not find anything within the panel that locks or unlocks the tail wheel. But as an alternative until you get it sorted ,you could try (by the same authors)this. FS2004 (ACOF) - FS2004 General Aviation FS2004 Beechcraft D18S [ Download| View] Name: d18svc4.zip Size: 16,755,388 Date: 06-25-2005 Downloads: 28,069 FS2004 Beechcraft D18S. VC and no-VC models included. Package includes Gmax aircraft with "hand-flyer" flight dynamics and features a beautiful custom era correct panel and easy-to-read virtual cockpit, photoreal exterior textures and gauges, matching interior, VC gauge backlighting, specular highlites in the VC and HTML checklists. Sounds recommended for this aircraft are BA_GBR.ZIP by Mike Hambly. By Milton Shupe, Scott Thomas and Andre Folkers. This is a similar type of aircraft in design/looks to the Howard (although I haven't flown it for many years). Imho it has a much superior cockpit than the Howard ,and crucially it has a tail wheel lock/unlock switch within the cockpit, so taxiing no problem. As I said its a long time since I have flown this particular aircraft, but I think you lock the tail wheel coming in to land ,and unlock for taxi. Cant remember take-off configuration, but guessing locked for take-off. Anyway a superbly detailed model. cheers Andy Edited August 31, 2019 by HoratioWondersocks Link to comment Share on other sites More sharing options...
mrzippy Posted August 31, 2019 Share Posted August 31, 2019 (edited) I have the same Howard 350 in my Sim (not FS2004) and the same contact points and nose wheel steering is fine before takeoff and after landing. I'll test fly again just to be sure! On mine tail wheel lock=1 UPDATE: Test flight from Borrego Springs to Ramona airport. This screenshot is after landing and now turning onto the taxiway. Rudder steering works fine! [ATTACH=CONFIG]211700[/ATTACH] Edited August 31, 2019 by mrzippy Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
tiger1962 Posted August 31, 2019 Share Posted August 31, 2019 (edited) Charlie your attachment is invalid mate, but I also tested the Howard 350 and had no problems turning after landing with tail wheel lock = 1. Peter, it also helps to dab the brakes while turning, which activates the differential brakes - left wheel brakes when turning left, right wheel brakes when turning right. One other thing I noticed with this plane is that the rudders don't have much effect on the ground or in the air - it's as if there's a Yaw Damper switched on somewhere. I checked and there isn't. A quick fix is to change the [flight_tuning] rudder_effectiveness =1 to rudder_effectiveness =2, this helps a lot. Edited August 31, 2019 by tiger1962 Tim Wright "The older I get, the better I was..." Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64 Link to comment Share on other sites More sharing options...
mrzippy Posted August 31, 2019 Share Posted August 31, 2019 (edited) Something weird is going on! Just tried it again. I agree that brake tapping is good!;) Edited August 31, 2019 by mrzippy Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
Downwind66 Posted August 31, 2019 Share Posted August 31, 2019 (edited) Peter - 60 has always been the magic number for me when tweaking steerable tailwheels. My "Howard 500" gave me the same choice and I went with 60 and never had any issues with it. Try replacing the 40 with 60 and see if that helps and, yes, I agree with the others that a tap on the brakes will help greatly! Rick :cool: Edited August 31, 2019 by Downwind66 Link to comment Share on other sites More sharing options...
napamule2 Posted September 1, 2019 Share Posted September 1, 2019 The '180' is the STEERABLE one. The '40' is the NON-STEERABLE one. They made a mistake. Fix it. Chuck B Napamule i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS). Link to comment Share on other sites More sharing options...
Downwind66 Posted September 1, 2019 Share Posted September 1, 2019 Chuck - I believe you have your values backwards. Here is an old post by Tom Gibson clarifying the values: We did know it was a tail wheel. If you have 0 or 180 as the steering angle value, the tail wheel will be free castoring. If you have any other number there, it becomes a steerable tail wheel (just like steerable nose wheels). There might be a difference in behavior between 0 and 180, but I've forgotten that... Tom Gibson CalClassic Propliner Page: http://www.calclassic.com I have always used 60 for the value for steerable tailwheels and have never had issues with it. Rick :cool: Link to comment Share on other sites More sharing options...
beroun Posted September 1, 2019 Author Share Posted September 1, 2019 Many thanks for all your input gents. Have changed tailwheel_lock in cfg to 0 (as per Tim) and also 40 to 60 in point.0 (as per Rick) and steering after landing is OK. And thanks for suggesting Beechcraft D18S Andy, will try the aircraft. Cheers Peter Peter Bendl ex. British Airways Link to comment Share on other sites More sharing options...
darrenvox Posted September 2, 2019 Share Posted September 2, 2019 I didn't know there was a way to change that,.,but it reminds me of the fact I have to change the contact points a bit to allow it to turn...still a nice plane though Sent from my iPad using Tapatalk WJA221, BFL0200, ASA2703 http://www.darrensfs9site.weebly.com http://darrensflightsimblog.blogspot.com/ https://discord.gg/6d5V7Qu << <<<fs9 discord Link to comment Share on other sites More sharing options...
zswobbie1 Posted September 2, 2019 Share Posted September 2, 2019 And more goodness, Miltom & crew have released a Howard 250 tripod wheeled, at Sim-outhouse Robin Cape Town, South Africa Link to comment Share on other sites More sharing options...
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