LLBG1 Posted December 13, 2018 Share Posted December 13, 2018 Dear all, Recently installed TDS B787-9 and wish to use it as an AI. My question being the following: in the aircraft.cfg, the airplane title has more than 100 characters. Traffic Tools software dosent accept more than 100 characters. I am unaware of any TDS forum so I kindly seek for your valued advice. Thanks, Myrone Link to comment Share on other sites More sharing options...
tiger1962 Posted December 13, 2018 Share Posted December 13, 2018 Dear all, Recently installed TDS B787-9 and wish to use it as an AI. My question being the following: in the aircraft.cfg, the airplane title has more than 100 characters. Traffic Tools software dosent accept more than 100 characters. I am unaware of any TDS forum so I kindly seek for your valued advice. Thanks, Myrone Hi Myrone, the TDS airplane title is a copyright protection device and if you edit it the wings, undercarriage and other details will disappear. Try searching the Library for an AI 787, I found 40 of them here: https://www.flightsim.com/vbfs/fslib.php?searchid=67988398 Tim Wright "The older I get, the better I was..." Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD NVidia RTX3060 Ti 8Gb, Logitech Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64 Link to comment Share on other sites More sharing options...
LLBG1 Posted December 13, 2018 Author Share Posted December 13, 2018 Thanks Tiger1962, My problem being lack of El-Al B789 for FS2004 except TDS's one. Only if I could find the way to contact TDS people and seek for a solution. I dont have a facebook page. Yours, Myrone Link to comment Share on other sites More sharing options...
hjwalter Posted December 13, 2018 Share Posted December 13, 2018 Myrone, I would like to add my little bit to Tim's reaction in advising that you should in general never use flyable aircraft as AI because their external textures are far too large, too many, too detailed and always unmipped, giving your graphics system a hard time in trying to render them every time such "AI" aircraft come into view. Stuttering and frame rate loss is almost always the result and is especially true when you have more of these "AIs" flying or taxiing around your flyable aircraft. Hans Link to comment Share on other sites More sharing options...
LLBG1 Posted December 13, 2018 Author Share Posted December 13, 2018 Thanks Hans, I am aware of the impact "normal" acfts might have on my system. Fortunately I have a powerful machine. I have some SWISS Boeing 777W with no effect on sim, and unable to find any other B789's for EL AL than TDS. I am trying to find a TDS forum/panel to get advice on how to shorten the title. Otherwise maybe TrafficTools experts might be of help. An interesting challenge, isnt it? Myrone Link to comment Share on other sites More sharing options...
LLBG1 Posted December 15, 2018 Author Share Posted December 15, 2018 Thanks for your inputs Gentlemen. Seems that no B789 AI for EL AL is at hands for the moment. Otherwise, are you acquainted with this site ? http://www.unitedtrafficteam.com/index.php/ai-models/utt/item/utt-787-900 Link to comment Share on other sites More sharing options...
MrUnSavory Posted December 15, 2018 Share Posted December 15, 2018 TDS Facebook page for 737 https://www.facebook.com/groups/TDS.SkySpirit.B737NG/?ref=bookmarks Link to comment Share on other sites More sharing options...
hgschnell Posted December 15, 2018 Share Posted December 15, 2018 (edited) Here is somethng: http://www.juergenbaumbusch.de/?s=El+Al and the Base Pack: http://unitedtrafficteam.com/index.php/ai-models/utt/item/utt-787-900 now you have to convert the textures from dds to bmp. Edited December 15, 2018 by hgschnell Link to comment Share on other sites More sharing options...
LLBG1 Posted December 16, 2018 Author Share Posted December 16, 2018 Many thanks HG Schnell, Will learn now how to convert dds to bmp :) Myrone Link to comment Share on other sites More sharing options...
LLBG1 Posted December 16, 2018 Author Share Posted December 16, 2018 Dear friends, Can someone explain me step by step how to convert acft texture from .dds to 32bit DXT3 bmp? I downloaded dxtbmp program but went totally astray. Results are scandaleous. Much appreciate your patience, Myrone Link to comment Share on other sites More sharing options...
hgschnell Posted December 16, 2018 Share Posted December 16, 2018 If this doesn't help, I can give you a step by step tutorial: http://kaese2002.blogspot.com/p/blog-page.html Link to comment Share on other sites More sharing options...
Honus Posted October 26, 2021 Share Posted October 26, 2021 Just remove everything east of the date in the title. Link to comment Share on other sites More sharing options...
Honus Posted October 26, 2021 Share Posted October 26, 2021 Here is an example of what I do the shorten the title and my planes work fine: [fltsim.0] title=Plane0 FREEWARE_COPYRIGHT_TenkuuDevelopersStudio_01JUN2013 OPTANT1110000000_OPTDEC00000 American Airlines Link to comment Share on other sites More sharing options...
GKKnupper Posted October 26, 2021 Share Posted October 26, 2021 Sorry this is NOT true .. " in general never use flyable aircraft as AI because their external textures are far too large, too many, too detailed and always unmipped, giving your graphics system a hard time in trying to render them every time such "AI" aircraft come into view. Stuttering and frame rate loss is almost always the result and is especially true when you have more of these "AIs" flying or taxiing around your flyable aircraft." I fly >200 in an 60 nm radius at 6 different airports. MIA to PBI and whatever is between them. Your System Config (I.E. FS9 on an SEPERATE HD / SSD, my FS9 is 495 GB), your HD (SSD) HW Layout /Installation is another factor. Sorry , but that is the truth I never ever see any stuttering . ALL my AI planes are the same for piloting in ILS, Autopilot environment. Sincerely G. Kirschstein Link to comment Share on other sites More sharing options...
ColR1948 Posted October 27, 2021 Share Posted October 27, 2021 I also use some flyable as AI, one of the reasons is some AI types are not only low quality textures but also low quality aircraft as well. My machine isn't a top gaming spec but I have never had any stutters, I do take out a few things from the flyable though like the VC, panel and unused textures. Col. Link to comment Share on other sites More sharing options...
Downwind66 Posted February 17 Share Posted February 17 On 10/26/2021 at 9:34 AM, Honus said: Just remove everything east of the date in the title. East of the date? As you are facing north/south??? Never heard that one before! Link to comment Share on other sites More sharing options...
mrzippy Posted February 17 Share Posted February 17 5 minutes ago, Downwind66 said: East of the date? As you are facing north/south??? Never heard that one before! East is least and West is best! Old sextant navigation term. Or East to the right and West to the left. Just don't hold the map 90 degrees from normal! Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
PhrogPhlyer Posted February 17 Share Posted February 17 2 hours ago, mrzippy said: East is least and West is best! This phrase is also used for selecting cruise altitudes: East = Odd thousands ( 3, 5, 27, 31, etc), West = Even thousands ( 4, 6, 28, 32, etc). IFR = X thousand feet (3,000, 15,000, 32,000, etc, VFR = X thousand plus 500 (3,5000, 12,5000, 17,500-max for VFR). Always Aviate, then Navigate, then Communicate. And never be low on Fuel, Altitude, Airspeed, or Ideas. Of course if a helicopter, how low can you go !?! FSX forever! Laptop, Intel Core i7 CPU 1.80GHz 2.30 GHz, 8GB RAM, 64-bit, NVIDIA GeoForce MX 130, Extra large coffee-black. Link to comment Share on other sites More sharing options...
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