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How do you keep FSX interesting?


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Just did another one of fun things I like to try. The weather at Magdelena Ridge Observatory was 41* with winds out of 350* 44 steady gusting to 58! So of course I had to try landings at Magdelena Muncipal (N-29) in the default King Air.

 

I also did a couple of flybys at 33 59N 107 11W where the observatory is. Of course it's all Restricted but I didn't get called in on it. I never found the observatory. But then I don't know if there is even any buy ware scenery to cover this area.

Being an old chopper guy I usually fly low and slow.
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I also did a couple of flybys at 33 59N 107 11W where the observatory is. Of course it's all Restricted but I didn't get called in on it. I never found the observatory. But then I don't know if there is even any buy ware scenery to cover this area.

You mean something like this here??

I believe it's what you were looking for :D

Hope that helps a little bit...

Pat☺

[sIGPIC][/sIGPIC]

Had a thought...then there was the smell of something burning, and sparks, and then a big fire, and then the lights went out! I guess I better not do that again!

Sgt, USMC, 10 years proud service, Inactive reserve now :D

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Busy afternoon today! I've been "storm chasing" that huge storm that's traveling from South Texas into New Hampshire via Kentucky, etc. It's already dropped over 2.2" of rain here.

 

This looks like it's not going anywhere far for at least another 24 hours. Heavy winds from the south and the north have it locked into a pretty set path.

Being an old chopper guy I usually fly low and slow.
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For a chuckle fly the RNAV (GPS) RWY 32 approach into KSTS "Charles M. Schulz-Sonoma County Airport", note the waypoint names:

 

WDSTC

LUSEE

PIGPN

 

http://155.178.201.160/d-tpp/1513/00696R32.PDF

 

 

After your visit you can fly the STS8 departure where you'll cross "SNUPY" on your way to Scaggs Island VOR. You also have the option of flying the CHARLIE FOUR departure if you like :)

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For a chuckle fly the RNAV (GPS) RWY 32 approach into KSTS "Charles M. Schulz-Sonoma County Airport", note the waypoint names:

 

WDSTC

LUSEE

PIGPN

 

http://155.178.201.160/d-tpp/1513/00696R32.PDF

 

 

After your visit you can fly the STS8 departure where you'll cross "SNUPY" on your way to Scaggs Island VOR. You also have the option of flying the CHARLIE FOUR departure if you like :)

 

That's great!

 

I've been in and out of there several times but never noticed there was a Peanuts based meaning to the waypoint designations.

Being an old chopper guy I usually fly low and slow.
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Well it was exactly 1 year ago that Scatterbrainkid posted here (12/31/2014, post #171) that he could not land the EH101 on Tokyo high rise (Hotel or Hospital - not sure). I posted a video in 'Flight Videos' forum of my landing the Canadian 'Dirty Bird' on that helipad. (The video shows 3 landings too many - mouse clicks must of 'duplicated' the same clip several times - I'm new at using Sony Vegas - but I'm learning - slow but sure).

Chuck B

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
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..Scatterbrainkid posted here (12/31/2014, post #171) that he could not land the EH101 on Tokyo high rise (Hotel or Hospital - not sure). I posted a video in 'Flight Videos' forum of my landing the Canadian 'Dirty Bird' on that helipad..

 

Congrats mate, I suppose I'm just not cut out to be a chopper pilot (sniffle).

If any newcomer wants to have a crack at it, it's on this Tokyo building, open the map and type in its Lat/Long coordinates-

n35 39.49

e139 45.52

Here's my stock FSX EH101 about to fail miserably after multiple attempts, usually by crashing into the edge of the pad or dumping lift too quickly to pancake on it, or running off the far edge-

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-helipad-tokyo_zpsb0d383b3.jpg~original

 

 

Incidentally we have to fly sim choppers using a combination of joystick and keyboard for cyclic, collective, tail rotor and throttle which is pretty unrealistic, so there's definitely a gap in the market for a cheap "Sim helicopter control unit".

This is how real world pilots do it-

http://i53.photobucket.com/albums/g64/PoorOldSpike/ExIS/chopper_zpsd4s4op1v.jpg~original

 

Chopper discussion thread here- https://www.flightsim.com/vbfs/showthread.php?295210-Best-Helicopters-for-FSX-Steam-Edition

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I think I've seen a few chopper control set ups over on Hovercontrol. Collectives, rudder pedals, and cyclics. And sets, like a collective/cyclic set, you buy your own pedals, like from CH or Saitek. That sort of thing.

They can be a bit expensive, but I believe they DO exist. Pop on over to HC and take a look around. I think the Forums might be the best chance...

Pat☺

[sIGPIC][/sIGPIC]

Had a thought...then there was the smell of something burning, and sparks, and then a big fire, and then the lights went out! I guess I better not do that again!

Sgt, USMC, 10 years proud service, Inactive reserve now :D

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Well you can't fly a chopper with a yoke and rudder pedals. Not in my book. You just need a GOOD twist grip joystick. The MS Sidewinder is the BEST - no springs even tho it does spring back to center. I know - I'll get snickers, and scoffs, and even a few 'YEAH, RIGHT' comments. But you SEE the results. And it's ALL due to that MS Sidewinder and a USB 10-keypad that you map the throttle keys to for giving and taking in SMALL INCREMENTS (1 tap up 2 taps down - all in one second). THAT is what makes it possible. Not no $1,000 cockpit with 3 monitors. OK? OK.

 

What you have to do is go to FSX joystick calibrate and when you get to throttle window, set it to '0' (zero) and then jam the throttle slider on your joystick (jam a skinny white piece of plastic) to prevent it from moving MAKING SURE it STAYS at ZERO while still on calibrate window). Finish calibration. Now buy a $15 Targus USB 10 key pad and position to left of keyboard. You then operate the throttle with left hand fingers. See pic for layout. This works perfect for TOTAL CONTROL of chopper. I have my joystick to the right, arms length away, at 45 degree angle, and sitting on top of an old speaker box (22 inch high), with speakers removed, and weighed down with metal weights (about 30 lbs) so it doesn't move. NOW you can fly the choppers.

Chuck B

MS Sidewander Pro_$23 Used_Amazon.jpg

Targus Keypad.jpg

i7 2600K @ 3.4 Ghz (Turbo-Boost to 3.877 Ghz), Asus P8H67 Pro, Super Talent 8 Gb DDR3/1333 Dual Channel, XFX Radeon R7-360B 2Gb DDR5, Corsair 650 W PSU, Dell 23 in (2048x1152), Windows7 Pro 64 bit, MS Sidewinder Precision 2 Joy, Logitech K-360 wireless KB & Mouse, Targus PAUK10U USB Keypad for Throttle (F1 to F4)/Spoiler/Tailhook/Wing Fold/Pitch Trim/Parking Brake/Snap to 2D Panel/View Change. Installed on 250 Gb (D:). FS9 and FSX Acceleration (locked at 30 FPS).
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Excerpt from Vietnam Huey pilot Robert Mason's book 'CHICKENHAWK' where he takes his first lesson in a H-23 at Army Flight School in the 1960's-

Hiller H-23 Raven

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/Hiller-H-23-Raven_zpsbq5fnvku.jpg~original

 

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-chik1_zpsa6bu19v5.jpg~original

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-chik2_zpseebjkm1u.jpg~original

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-chik3_zpsnffofaka.jpg~original

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-chik4_zpswyxruz5x.jpg~original

 

PS- there's a freeware FSX Hiller package here-

http://www.fs-freeware.net/flight-simulator-x/helicopter/download/54-helicopter/2555-fsx-hiller-uh-12-package

 

I just downloaded it and took it up for a spin (screenshot below) and it flies fine..:)

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-hiller-H-23_zpsxltc8se3.jpg~original

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Yes that's a pretty accurate description of a hover! And no, I haven't seen even a slightly accurate simulation of that activity to date. For one thing 90% of flying a chopper is letting it move and not over correcting. Think riding through soft sand on a motorcycle. What do you do, you loosen up on the handlebars and knees to let it move. In a chopper you do the same thing.

 

That's exactly why I don't play with choppers in sims. They don't move.

Being an old chopper guy I usually fly low and slow.
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Yes that's a pretty accurate description of a hover!

Another one I've heard: Like balancing a spinning plate, on a broom, held atop a basketball, while standing on a beachball.

From what I've been able to learn in the sim world, that's a fair description. But I'll tell ya this, the first time you manage to get one to cooperate a little bit, it's a great feeling of accomplishment.

I think the reason hovering close to the ground is so tough, besides the usual physics explanations of ground effect, rotor wash, etc etc, is the old saw: Helicopters are so ugly the Earth repels them. Maybe it's the whole trying to balance between keeping the bird down low, and fighting the Earth-Hate effect, as I call it :D

I know, I know, no "motion" felt in you butt makes a big difference, just like in a real fixed wing bird, but still...

Have great flights, whatever you do, all, and whatever kind of bird one chooses! Even "a large collection of parts, flying in loose formation"! :D

Pat☺

[sIGPIC][/sIGPIC]

Had a thought...then there was the smell of something burning, and sparks, and then a big fire, and then the lights went out! I guess I better not do that again!

Sgt, USMC, 10 years proud service, Inactive reserve now :D

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Actually it's a lot like being a one armed paper hanger with a foot stuck in the glue bucket. And don't even think about adjusting your sunglasses or picking your nose!! But hey, if it were easy the jet jockeys would be trying to do it too!

 

Like I've said before, you don't truly control a chopper, you point it in the direction you hope it will run! And for hover, you curse, stomp, & pet it. If you do all those things in the correct order, it'll usually hang close to where you hope it will. Unless the wind changes of course!

 

Straight and level flight in a chopper? Hell any fixed wing jockey can do that, once it's going fast enough to cancel out the torque of the main rotor.

Being an old chopper guy I usually fly low and slow.
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I been using FS since was a Black and White MSFS back in 1980 and FSX all ways has something new to try, if you use it as a simulator, or if you like just for playing as game, you will get bore as a gamers of course, I though the EuroTruck simulator will beat the FSX, I think I’m wrong, if the game it’s not up date frequently then you don’t have any new things to look for excitement, then you use less and less the game. FSX it all ways have a challenger for you if you use as Pilot and simulate realism, landing and departures are routine job but not everyone are the same, if you fail of course you don’t have real passenger and you don’t have to pay for damage to you plane or loos you job, you just re-boot and solve it. Have you try to record every flight with FSRecorder free program? Then see how well you do? Or just be a passenger as you get on a plane that you did the flight pilot it and see if looks real or just an unrealistic way to defeat every law of gravity and realism with bad weather or bad landings.

Well this is what keep me the FSX real and Alive.

(To bad that MS was so stupid to end a program that have been run for more than any other MS program on the market)

If you want something interesting, PS2 have great make believe situation games on the market (That’s what MS want)

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I been using FS since was a Black and White MSFS back in 1980 and FSX all ways has something new to try, if you use it as a simulator, or if you like just for playing as game, you will get bore as a gamers of course, I though the EuroTruck simulator will beat the FSX, I think I’m wrong, if the game it’s not up date frequently then you don’t have any new things to look for excitement, then you use less and less the game. FSX it all ways have a challenger for you if you use as Pilot and simulate realism, landing and departures are routine job but not everyone are the same, if you fail of course you don’t have real passenger and you don’t have to pay for damage to you plane or loos you job, you just re-boot and solve it. Have you try to record every flight with FSRecorder free program? Then see how well you do? Or just be a passenger as you get on a plane that you did the flight pilot it and see if looks real or just an unrealistic way to defeat every law of gravity and realism with bad weather or bad landings.

Well this is what keep me the FSX real and Alive.

(To bad that MS was so stupid to end a program that have been run for more than any other MS program on the market)

If you want something interesting, PS2 have great make believe situation games on the market (That’s what MS want)

 

I started out with Hitchhikers Guide To The Galaxy & similar games with my Apple 2E which I updated with a 64K math processors so I had 128K of ram. The games always started out "You are in a dark room." Then I would have to input "turn on a light." etc.etc.

 

I have to admit gaming has come a long way since then. However the latest and greatest version of Microsoft Office isn't a whole lot better than the word processor, spreadsheet, & data base programs that ran on "Appleworks" on 128K. I used to score Marathons and minis with the database and give everyone, regardless of class, their results within a very few minutes after the last entrant in that class finished the race. I didn't have a scanner but the timer operators wrote down the bib numbers as they finished. It worked.

 

After bar code scanners became available I wrote a data base program for all the books in our local library plus all the users of the library. We had automated check-in and check-out plus post cards for overdue notices using scanners, a 20 megabyte not gigabyte hard drive, & 128K of ram. Of course we didn't have all those wonderful icons to click on. You had to push "Open-Apple P" to print, "Open-Apple S" to save. etc. But you didn't spend half your life finding the right page "window" to do what you wanted to do, you just used the function keys like we also used with Word Perfect.

Being an old chopper guy I usually fly low and slow.
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Ahhhh, how I miss the wonderful DOS days. I was never an Apple user, so I can't comment on it, but in my mind, Windows is STILL an absurd memory vampire for people who can't figure out DOS.

I mean, seriously, it's not THAT hard. But for some of the denser officer types we had to work with, I had to place stick-on letters across the space bar. Just three little letters. A_N_Y. Otherwise they were lost trying to find the ANY key. And this is afteer I wrote batch files to do 99.9% of the work for them. All they had to do was hit any key to continue...

By the same token, these were the guys that liked to gripe control panels for the AC not working in the ON FULL FORCE position...

 

I miss DOS...

Pat☺

[sIGPIC][/sIGPIC]

Had a thought...then there was the smell of something burning, and sparks, and then a big fire, and then the lights went out! I guess I better not do that again!

Sgt, USMC, 10 years proud service, Inactive reserve now :D

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Pat,

 

Once I got called to the the plant managers office because he was really hot, literally. He really wanted to know why his office A/C unit wasn't cooling down as fast as he thought it should. He said I'VE GOT IT ON 60!!! WHY DOESN'T IT ******* COOL FASTER!!??

 

At risk of losing my job for laughing in his face, I explained his office thermostat was only an on/off switch & not an accelerator. He couldn't grasp that it didn't matter where he set the thermostat, once the unit kicked in it'd only cool at one rate till it reached the temperature selected.:rolleyes:

Being an old chopper guy I usually fly low and slow.
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  • 2 weeks later...
Pat,

 

Once I got called to the the plant managers office because he was really hot, literally. He really wanted to know why his office A/C unit wasn't cooling down as fast as he thought it should. He said I'VE GOT IT ON 60!!! WHY DOESN'T IT ******* COOL FASTER!!??

 

At risk of losing my job for laughing in his face, I explained his office thermostat was only an on/off switch & not an accelerator. He couldn't grasp that it didn't matter where he set the thermostat, once the unit kicked in it'd only cool at one rate till it reached the temperature selected.:rolleyes:

 

Was he an MIT grad? Lol

CLX - SET Gaming Desktop - Intel Core i9 10850K - 32GB DDR4 3000GHz Memory - GeForce RTX 3060 Ti - 960GB SSD + 4TB HDD - Windows 11 Home
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Speaking of OVERHEATING, the default FSX Mustang engine is very prone to do that unless you nurse it along. For example I slammed the throttle of this one wide open and took off, but within a minute the engine was spluttering and gouts of flame are belching out of the cowling leaving a smoke trail and loss of power and it started going down..

 

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-eng-stress_zpsndjm8tb5.jpg~original

 

 

The good news is that engines are only liable to overheat if you tick the "Engine stress damages engine" button on the screen below, so I usually chicken and fly with it unticked..:)

 

http://i53.photobucket.com/albums/g64/PoorOldSpike/sub2/FSX-Airc-realism.gif~original

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