eggeater Posted February 4, 2021 Share Posted February 4, 2021 I've been trying to get several extra liveries for the 747-200/300 from cls, and I always install them correctly, as instructed. Yet somehow they don't show up in my library when I search for it. I haven't figured out why, only a few have actually shown up, the rest have simply vanished. There are at least 10 textures that just are gone. Does anyone know what I'm doing wrong if anything? Any help would be appreciated. :) Link to comment Share on other sites More sharing options...
mallcott Posted February 4, 2021 Share Posted February 4, 2021 I've been trying to get several extra liveries for the 747-200/300 from cls, and I always install them correctly, as instructed. Yet somehow they don't show up in my library when I search for it. I haven't figured out why, only a few have actually shown up, the rest have simply vanished. There are at least 10 textures that just are gone. Does anyone know what I'm doing wrong if anything? Any help would be appreciated. :) Show us the aircraft .cfg file and we'll see... Link to comment Share on other sites More sharing options...
johnhinson Posted February 4, 2021 Share Posted February 4, 2021 Maybe check the following in the aircraft.cfg: Check the [fltsim.x] headings increment in number, otherwise the first will be the only one to showCheck the sim= line matches the name of the *.air file (without the .air suffix)Check the model= refers to a vaild model subdirectory (and that has the necessary files in it).Check the panel= refers to a vaild panel subdirectory (and that has the necessary files in it).Check the sound= refers to a vaild sound subdirectory (and that has the necessary files in it).Check the ui_manufacturer= reads to the heading you are looking for the aircraft under John http://www.adventure-unlimited.org My co-pilot's name is Sid and he's a star! Link to comment Share on other sites More sharing options...
f16jockey_2 Posted February 4, 2021 Share Posted February 4, 2021 Maybe check the following in the aircraft.cfg: Check the [fltsim.x] headings increment in number, otherwise the first will be the only one to showCheck the sim= line matches the name of the *.air file (without the .air suffix)Check the model= refers to a vaild model subdirectory (and that has the necessary files in it).Check the panel= refers to a vaild panel subdirectory (and that has the necessary files in it).Check the sound= refers to a vaild sound subdirectory (and that has the necessary files in it).Check the ui_manufacturer= reads to the heading you are looking for the aircraft under John +1 Sound= doesn't matter for the selection screen, but if it points to an invalid entry, you'll have no sound of course. The best and easiest way is to check for differences between the [fltsim.x]-sections that show in the selection and the ones that don't. Wim Link to comment Share on other sites More sharing options...
eggeater Posted February 4, 2021 Author Share Posted February 4, 2021 +1 Sound= doesn't matter for the selection screen, but if it points to an invalid entry, you'll have no sound of course. The best and easiest way is to check for differences between the [fltsim.x]-sections that show in the selection and the ones that don't. Wim I've been installing them as guided. I recently noticed some left those fields empty, only giving the title and texture, I noticed this a few days ago, and added the right model= and sound=, and it still did nothing. Then I tried to place a stock texture.cfg file as was instructed, and still nothing. I know that installing these can work, as I managed to get a few into my library, and 2 actually working. I'll tinker with the .cfg files and see if I can get them working, I'll probably start by getting a few that have appeared in my library that don't work to get them. Link to comment Share on other sites More sharing options...
longbreak754 Posted February 4, 2021 Share Posted February 4, 2021 Another key entry to check that has not been mentioned is the individual (fltsim.xx) texture= entry The entry here must be the same as the relevant texture folder name less the word texture and the dividing . character - for example Texture folder name is texture.abc123 then the entry should read texture=abc123 Regards Brian Link to comment Share on other sites More sharing options...
mrzippy Posted February 4, 2021 Share Posted February 4, 2021 And, let's not forget: Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
eggeater Posted February 24, 2021 Author Share Posted February 24, 2021 I was able to get passenger liveries working. Cargo still isn't showing up. Oddly enough, the -100 liveries are working fine without any modification. I'll try and refresh the cargo liveries and see if that works. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now