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ianhr

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Posts posted by ianhr

  1. +1!!

    On my first flight of every P-51 or Spitfire I've simmed, I've tried to make that takeoff flip happen. (After all, while simming it's not expensive to crash and you don't end up dead for doing it either.) ;):D I've not been able to duplicate the takeoff flip yet. I've had many an engine die but as to this date, no flip.

     

    Michael

     

    Clearly you've never tried the A2A bird. That one you have to learn how NOT to flip.

  2. The first thing I would do is unplug all joysticks, pedals, etc and try flying the 172 with the "mouse yoke" or the keyboard. You may not get very far - it takes some practice - but you will be able to see whether it's something about the program or something about your control setup.
  3. "I feel like I'm missing something."

     

    You need to find your niche. I've known a lot of flight simmers, and for every one there's a particular aspect of the hobby that most appeals to them. I know combat fliers, VATSIM devotees, bush pilots, tubeliner drivers, type collectors, scenery collectors, simulator collectors, cockpit builders . . . You get the idea. You should try as many different aspects of the hobby as you can to find the one that works for you.

     

    GA can be boring - there were times back when I used to fly for real that I admit to having been bored. These days, in the sim, I fly mostly A2A GA aircraft in real weather, and don't use the GPS. I find that engine and system management, weather awareness and map-and-compass and radio navigation fill the en route time admirably.

  4. Great advice from Larry, who I think is one of the sagest contributors to these threads. I have an additional suggestion: go up a few thousand feet and practice slowing and stalling in the landing configuration (flaps down). When you get used to your airplane's slow flight characteristics, the bottom end of the speed range is a lot less scary.
  5. . . . however this is shaping up to be a proper successor to FSX.

     

    Thanks for that, Loki, you're absolutely right. It disturbs me to see so many people eager to bash a program that is still a year or so away from hitting the shelves. I've been enjoying Flight Simulator since subLOGIC FSII, and currently run FSX:SE. It's beginning to look as though NOT jumping to P3D might have been a smart move.

  6. Just a general note; I rarely mess with the aircraft.cfg or .air files unless there's something really wrong. I assume the creators try to get as close to the real thing as they can, and that includes individual types' idiosyncrasies. For example, because it's so clean, the A2A Constellation is very tough to slow down in a descent from altitude, but for me that's a feature, not a fault.
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