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f16jockey_2

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Posts posted by f16jockey_2

  1. Further elaborating on MrZippy's post:

     

    the model you need is model.16 in the CS_EX2_C133 folder (expansion II)

    or Model.1 from expansion I

    The refueling probe is pretty prominent, definitely not retractable and therefore model dependent.

     

    U92oGQf.png

     

    Picure is RAF Lockheed C.Mk.3.

    The J C5 has a different looking refueling probe, on the LEFT side of the plane, and some other external (and also internal) differences (I can't post pics 'cos of copyright).

     

    Can't find the C-130J C5 in my install or in CS product description.

    It's not modelled by Captain Sim IMO.

     

    Wim

  2. ... a few of my FPLs are showing up ...

    Could you clarify "showing up"?

     

    From my own clumsy start with AI Traffic I recall the main culprit was mostly badly installed AI aircraft or repaints. I took the habit of assigning a panel to the AI aircraft, so they show up in the Selection Menu. I even have a pre-made panel folder (an alias to the default B738) on my desktop for that purpose.

     

    Once you can "see" the AI aircraft in the Selection Menu, you've eliminated 75% of possible errors IMO. If they check OK (no black textures for example), you can remove the panel folder to clean up your Selection Menu.

     

    Wim

  3. Alright one of my plans showed up but how do you out it at the gate? It's a 757 at MDW so it might not work

    No real reason why it shouldn't work. Tried it with the AIG 757, runways are a bit short but it works.

    Just set UTC time to +/- 5' before UTC scheduled departure time (from your fp), then watch and wait.

     

    Arrivals are a bit more trail and error, you may have to set sim time up to +/- 20' before scheduled arrival time.

     

    Wim

  4. Whenever I doubt the timing (or something else) of a flightplan, I add an obvious airplane that should "always be there" (given the flightplan), but "not supposed to be there" (given the environment).

    For example an Airbus Beluga, which does a one-hour per week flight flight on saturday night at 02:00am.

     

    When I see that aircraft parked, I know the flightplan was loaded and I go looking for other errors.

     

    Wim

  5. 2: If I put all the Airplanes into a "FTX AI FOLDER" and put that Folder into my Simobjects and then add a line to my Config, will the sim see them & use them as AI as they do now? Like I did with my WOAI AI planes.

    Yes.

    But you need to MOVE (not COPY) them, or you'll get the "Duplicates found"-warning when starting FSX.

     

    Wim

  6. Apart from the OOM; the absence of PBR and the other advances, you mean?

    Not to mention the fact that (as you've mentionted several times in previous posts) a plebeian like me isn't allowed to even buy P3D, as I don't have any "academic" use for it :rolleyes:.

     

    Wim

  7. Gives kilograms, in Fuel & Payload, and on gauges in cockpit.

    Not true. Not aware of any gauge which does that automatically.

     

    Some rare ones (with digital display) may have their own lbs/kgs selection toggle.

    It's pretty hard to program for gauges with an analog dial plate BMP background IMO. Never seen it.

     

    Wim

  8. No. AI mostly has a sound or soundai folder of it's own.

    And it's not critical for AI to show, it can work without a sound folder.

     

    In fact, when programming AI from scratch, I always test all used aircraft by adding a panel, even before coding the flightplans.

    That way you can check the textures, see if the propdisc isn't black, etc...

     

    Wim

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