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Showing results for tags 'phantom ii'.
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Payware DC Designs F-4E is needed. This repaint pack shows F-4E Phantom II AF 69-7293 with serial 3972 of 81 TFS/52 TFW in its last Gray Hill paint scheme. Built 1969 as F-4E-44-MC. Was converted to F-4G in 1989. Withdrawn from use end 1991 and stored AMARC. Scrapped with unclear date. Installation Unzip and move it to your MSFS Community folder. Enjoy! Legal This repaint is freeware; you may use and modify it as you wish for your own use. It may not be used or sold for commercial purposes, nor published on any website that charges for downloading either directly or through a membership fee. If you want to publish repaints based on it, you need written permission from the author. Thomas Roehl September 2023 -
/images/notams/notams21/vsky0823.jpg The VSKYLABS 'Test-Pilot': F-4E Project for X-Plane by LaminarResearch (Work-In-Progress) - The exhaust nozzles: The F-4E is powered by two J79-GE-17 engines, where each engine isequipped with an afterburner. A fact that may be new to some: Engines with afterburners are equipped with variable area exhaustnozzles. The purpose of the variable area nozzle is to utilize maximumthrust from a given jet-flow, and to accelerate the exhaust-jetvelocity from subsonic to supersonic velocity (in afterburner mode),to fully utilize the afterburner system. The internal geometry of the nozzle in this case must be of aconvergent-divergent cross section, as convergent nozzles cannotaccelerate the exhaust jet velocity into the supersonic regime (inshort - as the flow exceeds the sonic regime in the nozzle, shockwaves are formed in the convergent cross-section, reducing the jetvelocity to subsonic right after...). To form a convergent-divergent cross-section that allows supersonicflow, the variable area exhaust nozzle includes TWO sets ofcylindrical nozzles, that are working together (per engine). The inner nozzle controls the convergent section of the nozzle,while the outer nozzle controls the divergent section. The two nozzlesections are linked together, forming the required cross-sectionduring engine operation. When the engine is set to full "dry" power (without afterburner),the inner nozzle opens while the outer nozzle closes. The whole nozzleis working in this case as a convergent cross-section nozzle. When the afterburner is ignited, the inner nozzle closes, while theouter nozzle opens widely. Now the nozzle is set with aconvergent-divergent cross section (similar to a rocket nozzle). Jet flow accelerates in the convergent section and proceeds to thedivergent section, becoming supersonic. The shock waves may be visibleas "rings" as the high energy, high velocity jet leaves the divergentsection, behind the aircraft. The VSKYLABS F-4E is equipped with functional variable area exhaustnozzles that works with two, animated nozzle sections for each engine,forming a convergent-divergent cross-section during engine operationfrom idle to afterburner. To note that when on idle, the nozzles arewidely opened, mainly to reduce the thrust to minimum. The attached screen shot shows the (Work In Progress) variable areanozzles in action, where the right-hand engine is set to maximum "dry"thrust (no afterburner), and the left-hand engine is set to idle. Stay tuned for more development news of this fascinating project! Source
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/images/notams/notams21/vsky0819.jpgThe VSKYLABS 'Test-Pilot': F-4E Project for X-Plane by LaminarResearch (Work In Progress). Development News! As noted, the project covers practically all of the F-4aircraft-systems, including normal and emergency operation modes. Later versions of the F-4E included Leading Edge slats system whichwas integrated into the Slats-Flaps system. The flaps and slats workedsimultaneously during takeoff and landing, while the automatic slatssystem provided (automatic) operation of the slats during inflightmaneuvering, improving maneuverability. The F-4E slats system includedtwo leading-edge slat sections for each wing (outer and inner). In normal inflight operations, the slats operated (automatically)as a function of Angle Of Attack. Above 11.5 units, the slat wereextended until AOA was reduced back below 10.5 units. Other modes ofoperation allowed manual extension of the slats, under certainairspeed conditions, and emergency extension as well. The Flaps-Slats system is being simulated to its full extent in theVSKYLABS F-4E. Another system worth mentioning at this stage is the Anti-Skidbraking system that detects skid initiation in the main landing wheelsand automatically releases brake pressure as a function of skidseverity. In the F-4, upon touchdown, the pilot is "standing on thebrakes" while the system provides shorter landing rolls (with theaddition of a braking chute deployment). The F-4 is a heavyaircraft. When landing with inoperative Anti-Skid system, excessivebraking will most probably lead to blowing up the tires....(this is ofcourse being simulated as well...). Stay tuned for more exciting development news, that will cover allsystems on board, bit by bit... Source VSKYLABS Announces F-4 Phantom II For X-Plane VSKYLABS Bringing Lifting Body To X-Plane
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/images/notams/notams21/vsky0813.jpgA study-level VSKYLABS F-4 Phantom II simulation for X-Plane byLaminar Research is cooking here at the 'labs! Detailed systemssimulation and highly accurate performance and handling qualities willset you on the pilot seat of one of the most iconic aircraft evermade! Indeed, X-Plane is not a combat-simulation. But hey...you will nothave time for war-games...Flying the VSKYLABS 'Test-Pilot': F-4Phantom II FLP in X-Plane will teach you how to operate the F-4Phantom II from Preflight to shutdown. To get familiar with its deepdesign aspects, all of its systems...its flight envelope and muchmore. Learn to takeoff and land as a real F-4 pilot, execute climbingprofiles to 60,000 feet / Mach 2...practice real-world-F-4emergencies, heavy configurations...and in general, how to fly the F-4just like a real world F-4 pilot. More details will be posted in the very near future...so getready for action! Source
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/images/notams/notams17/milv1122/milv1123.jpgMilviz has updated all their F-4 Phantom II models to support Prepar3Dv4.3. The following products are affected: Milviz F-4E Phantom II For FSX/P3D Milviz F-4J And F-4S Phantom II For FSX/P3D Milviz F-4S/J And F-4E Phantom II Bundle For FSX/P3D Milviz F-4E Phantom Advanced For FSX/P3D Milviz F-4J And F-4S Phantom II With Advanced Tacpack Bundle Milviz F-4E Tacpack Addon Milviz F-4J/S Tacpack Advanced Addon Only /images/notams/notams17/milv1122/milv1122-1.jpg
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/images/notams/notams18/afsd0711.jpgThe McDonnell F-4F Phantom II is a two-seater and supersonicfighter capable of long range, all-weather fighter-bomber capabilitiesas well. It is located in the Federal Republic of Germany still inservice. The F-4F was modernized between 1991 and 1996 with a Hughes APG-65radar and the ability to use the AIM-120 AMRAAM missile. Have alsobeen installed including the following systems: Honeywell H-423navigation system, GEC Avionics CPU-143 / A digital computer, Mil Std1553R digital data bus and a Litton ALR-68 (V) -2 radar detectors. Themachines were at the JG 71, 73 and 74 introduced. The JG 73"Steinhoff" was is made between 2004 and 2006 and the JG 74 to the endof 2008 converted to the euro fighter, which replaces the now obsoletephantom. The decommissioning of the JG 71 "Richthofen" is planned forlate 2012. New F-4F Phantom v2Door opener outside modelEject triangleTactical number smallerCoat smallAccess doorsAdditional tank with red doorSharp missilesStarter car as animationNew RepaintsCockpit reflectionVC smoothingLanding and taxi headlightsNew Sound /images/notams/notams17/afsd0906.pngAirplanesAircraft ID variable identifiersInteractive fly wingmanInteractive engine new sound effectsIndividual adjustment of animationsPaintings with real acting dirt and scuff marksDetailed descriptions of cutawaysAdjustmentMAN truck with tow bar Enable / DisableLadder Enable / DisableParabrake Enable / DisableWingman Enable / DisableAir refueling nozzle open / closeTail hook extend and retractStart vehicle for engine-startFull 3D Virtual CockpitIncreased resolution and new 3D elementsAll switches and controls are shown in 3DNew 3D e.g. details gauges, visor, pedals, legroom, ejection seat, control stick /images/notams/notams18/afsd0711.pngExtensive OverviewsExternal model with interactive flying wingmenNew 2D PanelInteractive virtual cockpit (3D) with two different viewsView of the pilotView of the weapons system officer or flight instructorOther Product FeaturesAnimations: tail hook, parabrake, chassis, canoby, ladder, radom, wingman, MAN truck vehicleLights: formation, strobe, beacon, navigation and landingEngine control switch: 2 starters, 2 fuel closed switches, master switch, electrical switchEffects: afterburner, cockpit lighting, reflective surfaces, mirrorsCockpit control panel and virtual cockpit for the pilot, weapons system officer and flight instructorInput of all dial-up access, as frequencies, transponder code, or autopilotWindscreen visorGauge e.g. attitude ads, engine control, IFR navigation, AI traffic radarSwitch e.g. OMI lights, animations, radar control, engine control, trimOperating units e.g. Autopilot, Map GaugeAI Traffic Radar for pilot and weapons system officer with joystick controlGerman Armed with individual ATC ID, you can enter a unique ID code.ID idents from 00 + 00 until 99 + 99 Purchase AFS Design - F-4F Phantom II Professional v2 for FSX Steam