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/images/notams/notams22/mkst0113.jpgWe're now fully back from Winter Holiday and we started with a fewof the most important things. Rovaniemi MSFS 1.0.2 updateAFCAD fixesLisbon MSFS 1.0.1 updateAFCAD fixesTerminal texture fixesRAM usage reducedAdded missing jetway for gate 107CTD fixGeneral improvementsHelsinki MSFS 1.0.1 updateThis one was delivered to vendors today and should be available soon. AFCAD fixesGeneral improvementsRAM usage reducedRovaniemi P3Dv5 1.01 updateSODE/AFCAD hotfixRovaniemi P3Dv4 is now available! Porto P3D is now coming close to release and will be followed byFuerteventura. Now, let's get back to Rome, Cork, and... Source
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/images/notams/notams21/mkst1208/rovaniemi-1.jpgChristmas is coming, so is Rovaniemi Airport. Few additional things: Keflavik MSFS was updated to v1.1.1. We fixed jetways and a few other small things. We're progressing nicely with Rome, see a preview from MSFS2020. Helsinki MSFS is very close now. /images/notams/notams21/mkst1208/rovaniemi-2.jpg /images/notams/notams21/mkst1208/rovaniemi-3.jpg /images/notams/notams21/mkst1208/rovaniemi-4.jpgRovaniemi Airport is the third busiest airport in Finland, locatedin Rovaniemi, Finland, about 10 kilometres north of Rovaniemi citycentre. The Arctic Circle crosses the runway closer to its northernend. The airport was built in 1940 with two grass-surfacedrunways. During the Continuation War it served as an airbase andsupply center for German Luftwaffe. Source
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/images/notams/notams21/mkst1112.jpgYou've been asking about the status of Rome. Unfortunately, theproject has to be moved to Q1 2022. We've been delayed a lot becauseof the many troubles we had to face with MSFS updates. On the other,good side, we finished the modeling and all 3D work required for theairport. This airport will come for both P3D and MSFS. Source While we await the MK-Studios version to be completed, why not headon over to the file library and check out the freeware version for P3Dby Robert Catherall: LIRF - Fiumicino International Airport:lirf_p3dv4_rwc.zip
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/images/notams/notams21/mkst1006.jpgIn a brief Facebook announcement, scenery designer MK-Studiosannounced that Porto Airport (LPPR) in Portugal is scheduledfor release for MSFS 2020. This will bring the second busiest Portugueseairport to Microsoft Flight Simulator. Source
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/images/notams/notams21/mkst0816/mk-studios-1.jpgAs promised, I'd like to provide you more information about ourdevelopment status and plan. With many updates for MSFS 2020, it's beena very challenging time for us. As you're aware, the sim is stillbeing upgraded and developed including fixes we get asdevelopers. This allows us to go further and improve our products butalso generates delays in our roadmap. We're also sorry to inform you that all our development for XP wassuspended at the moment. We're unable to provide content for foursimulators at the same time and support them. Let's start then! 1. Helsinki for MSFS We decided to postpone the release to include the most importantthing - an accurate, high-definition mesh. The airport will includerealistic runway profiles, the airport area, and surroundings meshincluding aprons, taxiways, and so on. This part is... ready, butwe're putting everything together. 2. Porto for P3D/MSFS We're finalizing the development and putting more details to theairport. You'll notice there are still no jetways, this is somethingwe're working on at the moment. The airport should enter beta in thenext 1-2 weeks. The P3D (V4 and V5) version will follow later. 3. Rome for P3D/MSFS Rome is currently being exported for P3D, we expect to start betaat the end of September. We know this product is very anticipated.It'll be available for P3D first (V4 and V5), then MSFS willfollow. 4. Fuerteventura V2 P3D This version should be available within the next few weeks for P3DV4 and V5. All the owners of the 2017 version will receive a 35%discount. 5. Fuerteventura MSFS The product was recently updated to v1.01. The update is available through ORBX Central. /images/notams/notams21/mkst0816/mk-studios-2.jpg6. Ponta Delgada MSFS The product will be soon updated to v1.01. We fixed few thingsreported by you. 7. Ponta Delgada for P3D v4 We're currently looking to provide such version. 8. Dublin for MSFS The product was recently updated to v1.1.0 in the Orbx store. Thefiles were delivered to Simmarket as well and as soon as the installeris ready they'll be published. 9. Lanzarote for P3D v5/MSFS As Fuerteventura is now published we're moving on. 10. Lisbon for MSFS The product is planned for later this year. Thank you for your constant support. Source
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/images/notams/notams21/mkst0721/mkstudios-2.jpgVisit the Azores and see all the beautiful landscapesyourself. Prepare yourself for difficult weather conditions and planroutes to other exciting destinations like Lisbon (coming this year)and Madeira located ~2 hours away. /images/notams/notams21/mkst0721/mkstudios-1.jpgPonta Delgada - Joao Paulo II Airport, named after Pope John PaulII, is an international airport located on the island of Sao Miguel,in the Portuguese archipelago of the Azores. Situated 2 km (1.2 mi)west of the city centre of Ponta Delgada, it is the primary (andbusiest) airport in the Azores, as well as the fifth largestinfrastructure managed by ANA Aeroportos de Portugal. Source If you're looking for a freeware alternative of Ponta Delgada, thenwhy not head on over to our fantastic file library: FSX: lppd_1.zip FS2004: ponta_delgada_scenery.zip Both these excellent sceneries have yet to have any comments (evenafter thousands of downloads), so why not let the authors know of yourappreciation.
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Review: MK Studios - EIDW Dublin Airport For MSFS And P3DBy MrYorkiesWorld /images/reviews/mkdublin/t/MK-Studios-Dublin-01.jpgIntroductionHello again everyone, my name is Jay -AKA MrYorkiesWorld - welcome back to another review. Today I am goingto be reviewing MK Studios Dublin Airport (ICAO Code: EIDW) for P3Dand Microsoft Flight Simulator. In my case, this review is going to be focussing on the MicrosoftFlight Simulator rendition of the scenery, as I currently don't haveP3D installed, but I assume the scenery will more than likely look thesame in each sim regardless, apart from maybe one or two minordifferences which can be expected. Dublin is quite a popular destination, both in real life and in theworld of flight simulation, and so I'm really excited to be reviewingthis scenery. As always, I'd like to thank my good friend DominicSmith over at FlightSim.com for providing me with this scenery. Dublinhas always been an area I have loved to fly into and out of in thesimulator, so let's see how MK Studios rendition performs. /images/reviews/mkdublin/t/MK-Studios-Dublin-12.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-13.jpgThe AirportAs mentioned, Dublin Airport carries the ICAO code EIDW, and is themain airport serving the city of Dublin itself, which is the capitalof Ireland. In 2019 the airport saw over 32.9 million passengers passingthrough it, which marked the busiest year the airport itself has hadon record. Airlines such as Ryanair, Aer Lingus and British Airways are just afew which usually frequent the airport bringing passengers in and outof Dublin from the UK and other countries. /images/reviews/mkdublin/t/MK-Studios-Dublin-04.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-05.jpgFeatures, Graphics And ModellingMK Studios have gone into quite a bit of detail with thisparticular scenery, especially in terms of the graphics, models andfeatures. One of the features was the internal modelling of the terminalbuilding which I found to be quite a nice touch. Although we don'treally spend a whole lot of time inside terminal buildings whensimming, it's still nice to see that they have been modelled andincluded for extra realism and immersion, and I have to say that for astandard set of models and textures, it's actually pretty goodlooking. /images/reviews/mkdublin/t/MK-Studios-Dublin-06.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-07.jpgThe layout of the ground, such as taxiways, stands and gates, seemto be pretty accurate. The signage throughout the airport is reallyclear and legible, even when viewed up close, and makes for an easytrip between your departure gate and the runway (or vice versa). Inormally use an external EFB program which includes the calculation oftaxi routes to the runway or gate, but even without that I was stillable to use the signage and visual queues around the airport tonavigate easily. Details such as the fire training area on the airport groundsappear to be accurate and nicely designed as well. It seems no detailhas been left behind when the scenery was designed, which is alwaysnice to see. /images/reviews/mkdublin/t/MK-Studios-Dublin-08.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-09.jpgWhen we get up close and personal with the drone camera, we can seehow detailed the terminal buildings and other ground models reallyare. They seem to be really crisp and sharp, and only get grainy orpixelated when you get unrealistically close. The car park areas seem to be well modelled as well. The carsthemselves seem to have realistic models, or at least as realistic ascan be expected. It's important to remember that this is not reallife, and the scenery itself is intended to be used in a flightsimulator, not a driving simulator, so the accuracy and modelling ofcars and other vehicles in a carpark are really not that important,well not to me anyway. As ever, we can see various pieces of ground equipment scatteredaround as well, including some cargo crates with airline logos on,pushback equipment, stairs etc., all of which add to the atmosphereand makes things just that little bit more immersive. /images/reviews/mkdublin/t/MK-Studios-Dublin-14.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-15.jpgPerformanceSo how does Dublin perform in the simulator? Rather well actually,as I was able to get pretty smooth performance out of Dublin. Forreference, I'm using an Intel Core i9 9900k CPU, overclocked to 5GHz,along with an RTX 2080 Ti GPU, and 32GB of RAM. With these specs I wasable to get anywhere between 30 to 50fps depending on the time of day,weather, aircraft, and other variables that can affectperformance. One of the things I found impressive, was just how well optimisedthe terminal interiors were, especially when you consider the amountof detail on show, along with the high-quality textures. I think MKStudios have done a great job, and I honestly wouldn't say performancein my case was anything less than perfectly acceptable. Performance at night is always a little less than daytime in anyscenery, but I was still able to hit that 30fps minimum. /images/reviews/mkdublin/t/MK-Studios-Dublin-02.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-03.jpgNight LightingNight lighting is also an important thing to consider whenpurchasing scenery as it can affect a great many things. In my case,the night lighting at Dublin looks really good, especially during anearly-morning sunrise or a lovely evening sunset. The apron, runway,and taxiway lights all seem to work well and look great, and thegeneral lighting around the airport grounds appears to be accurate aswell. I didn't have any issues navigating around the airport at night orin poor weather conditions, and I was able to get safely to the runwayfrom the gate, or vice versa which is obviously a bonus. If I had to be critical on something regarding the scenerylighting, I would say that although it looks great in the simulator asit is, maybe it could be fine-tuned on the runway in which to make thelights a little brighter or larger. However, this is just me lookingfor something to be critical on, and it doesn't really cause any majorissues at all in the simulator itself, so it's more of a personalopinion if anything. /images/reviews/mkdublin/t/MK-Studios-Dublin-10.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-11.jpgAccuracyI might have touched upon this earlier in the review, but in termsof accuracy, this rendition of Dublin Airport is pretty close to itsreal-world counterpart. All of the gates and taxiways are there andeach one seems to have just the right amount of detail and modellingpresent, including signage. The runway numbers are obviously correct, and the ILS systems forthe relevant runways seem to work well. I didn't meet with any issueswhen performing an ILS approach in the A320, and the aircraft was ableto catch the glideslope and localizer without any issues. Not all of the runways at Dublin have an ILS system (which isaccurate), so if you wanted to do non-precision approaches, you'd beperfectly able to do so. /images/reviews/mkdublin/t/MK-Studios-Dublin-16.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-17.jpgSystem RequirementsIn terms of system requirements, you need to have: Microsoft Flight Simulator 2020OS: Windows 10 64 bitProcessor: Intel i5-8400 or AMD Ryzen 5 1500X or betterVideo Memory: 4 GBGraphics: NVIDIA GTX 970 or AMD Radeon RX 590Memory: 16 GBDisc space: 1 GB /images/reviews/mkdublin/t/MK-Studios-Dublin-18.jpg /images/reviews/mkdublin/t/MK-Studios-Dublin-19.jpgPrice And Final VerdictAs per the Orbx web site, the product is currently priced at around$20.04 USD, or £14.49 GBP. In my opinion, MK Studios rendition of Dublin Airport is anaccurate and well-designed piece of scenery with a lot of differentfeatures. It matches perfectly with its real-world counterpart andhelps add an extra layer of immersion and accuracy when flying intoand out of Dublin. I really enjoyed this scenery, and I am sure you will too. MrYorkiesWorld Purchase MK Studios - EIDW Dublin Airport For MSFS
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/images/notams/notams21/mkst0604.jpgPonta Delgada - João Paulo II Airport is an international airportlocated on the island of Sao Miguel, in the Portuguese archipelago ofthe Azores. It is the primary airport in the Azores, as well as thefifth-largest infrastructure managed by ANA Aeroportos dePortugal. It has scheduled domestic flights to all islands of the Azores,plus Madeira, Lisbon, Porto, and Faro. FeaturesA fully detailed rendition of Ponta Delgada airport and its surroundings,Up to date ground layout and stands,Satellite coverage of the airport area and Ponta Delgada city,Mesh coverage for the whole island,Accurate and detailed airport infrastructure based on real sizes and dimensions,Detailed AFCAD adjusted for AI addons,Custom objects placed around the airport,Accurately placed autogen buildings and vegetation,PBR implementation for taxiways and runways,Full PBR implementation for the airport buildings,Terminal interior model (simplified for maximum performance),Very realistic night lighting with directional taxiway centerline lights, approach lights including correct brightness and weather/time-based visibility conditions,Optimized Dynamic Lightning,Orbx Global/Vector compatible.Source
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/images/notams/notams21/mkst0323/keflavik.jpgThe first image shows Ponta Delgada for P3D, and the second,Keflavik for Microsoft Flight Simulator. Both sceneries are promisedsoon and by the looks of the screen shots, well worth waiting for: /images/notams/notams21/mkst0323/ponta-delgada.jpgJoao Paulo II Airport, named after Pope John Paul II, is aninternational airport located on the island of Sao Miguel, in thePortuguese archipelago of the Azores. Situated 2 km (1.2 mi) west ofthe city center of Ponta Delgada, it is the primary airport in theAzores, as well as the fifth largest infrastructure managed by ANAAeroportos de Portugal. Keflavyk Airport, also known as Reykjavyk-Keflavyk Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nautical miles westof Keflavyk and 50 km southwest of Reykjavyk. The airport has threerunways, two of which are in use, and the airport area is about 25 km2(9.7 sq mi). Most international journeys to or from Iceland passthrough this airport. Source MK-Studios Previews Keflavik And Helsinki For MSFS MK-Studios Announces Road Map For 2021
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/images/notams/notams21/mkst0319/mkstudio-1.jpgOver on their Facebook page, MK-Studios have previewed some imagesof their upcoming sceneries of Keflavik and Helsinki for MSFS 2020: Good day! We present to you some first previews of Keflavik andHelsinki for MSFS 2020. We're also happy to announce that PontaDelgada P3D is going beta next week. /images/notams/notams21/mkst0319/mkstudio-2.jpgKeflavyk International AirportKeflavyk Airport, also known as Reykjavyk-Keflavyk Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nautical miles westof Keflavyk and 50 km southwest of Reykjavyk. Helsinki AirportHelsinki-Vantaa Airport, or simply Helsinki Airport, is the maininternational airport of the city of Helsinki, its surroundingmetropolitan area, and the Uusimaa region. /images/notams/notams21/mkst0319/mkstudio-3.jpgSource
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/images/notams/notams20/mkst1212/roma.jpgSo, 2020 is about to end soon. Finally, I'd say! It's been a verychallenging time for all of us and I hope you're all safe andhealthy. Today we released Dublin for MSFS, which is an early beginning ofour journey with the new Microsoft Flight Simulator. We should haveKeflavik ready in January and Palma De Mallorca sometime inFebruary/March. Helsinki will follow. We're doing our work properly,not just porting the scenery straight. In Dublin, for example, wemodeled new jetways, updated taxiway layouts, stand names, and fixed afew small issues here and there. /images/notams/notams20/mkst1212/roadmap.jpgRoadmapPonta Delgada - LPPD:As mentioned some time ago, we started to work on Ponta Delgada. Most of the modeling is done now and we're moving to the terrain part. Release Q1 2021.Fuerteventura V2 - GCFV:Work in progress, release Q1 2021. We've done the whole modeling as well now. Rome Fiumicino - LIRF :The modeling is now 80% done, release expected for Q1/Q2 2021.Keflavik - BIKF - MSFS:Work in progress, release expected in January.Rovaniemi - EFRO:Ho ho ho! Expected in the second half of 2021. São Pedro - GVSV:Let's bring Capo Verde islands to P3D and MSFS! Porto - LPPR:Who doesn't like Porto? We do! Work will begin as soon as Rome is out. Cork - EICK:We're back to Ireland!Palanga - EYPA:This will be a side project for us to test some new technics. No timeline. Helsinki - EFHK - MSFS:Planned sometime between Q1 and Q2 2021 Lisbon - LPPT - MSFS:Planned Q2/Q3 2021. Vagar - EKVG - P3DV5 MSFS:P3D V5 update planned for January. MSFS version in the second half of 2021 when custom mesh will be supported in the sim. /images/notams/notams20/mkst1212/azores.jpgAs usual, I'd like to thank you all for your support. Mateusz Stabryla MK-STUDIOS CEO Source
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/images/notams/notams20/mkst1025/helsinki-1.jpgMK-Studios reports progress on their scenery of HelsinkiAirport, with the release of some new screen shots.No firm release date yet, but the do expect it before the VATSIM Crossthe Pond event in a few weeks. /images/notams/notams20/mkst1025/helsinki-2.jpg /images/notams/notams20/mkst1025/helsinki-3.jpgSource MK-Studios Dublin WIP Screen Shots MK-Studios Releases Keflavik Airport Update
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/images/notams/notams20/mkst0922/dublin-1.jpgOver on their Facebook page, scenery developer MK-Studios, haveshared a few WIP images of their latest MSFS scenery, Dublin: /images/notams/notams20/mkst0922/dublin-2.jpg /images/notams/notams20/mkst0922/dublin-3.jpgDublin Airport is an international airport serving Dublin, thecapital city of Ireland. It is operated by DAA. The airport is located7 km north of Dublin, in Collinstown, near Swords, Dublin. In 2019,32.9 million passengers passed through the airport, making it theairport's busiest year on record. Source MK-Studios Dublin Coming For MSFS MK-Studios Releases Keflavik Airport Update
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/images/notams/notams20/mkst0917/mk-studios-3.jpgMoving on with Dublin for MSFS2020 (beta), a status update. Dublin for MSFS2020: It's now getting close to release. We expectit to be released in the next few weeks.Keflavik for MSFS2020: With the last MSFS update, we're finallyable to start the exporting process.Helsinki for P3D and MSFS2020: We're very close to having thefirst test build of the whole airport soon in P3D. Then the generaltesting will begin. MSFS version should follow.Fuerteventura V2 for P3D and MSFS2020: This project is also a workin progress now. We're redoing the whole buildings and ground fromscratch which will support all the new P3D and MSFS features. Rome for P3D and MSFS2020: Similar to Helsinki, we're about toget the first test build in the next few weeks. /images/notams/notams20/mkst0917/mk-studios-2.jpg /images/notams/notams20/mkst0917/mk-studios-1.jpgThe rest of the add-ons will follow. For some of them we need towait for MS to deliver more advanced version of developer tools. Source MK-Studios Releases Keflavik Airport Update MK-Studios Bringing All Products To New MSFS
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/images/notams/notams20/mkst0817.jpgScenery developer MK-Studios, have released an update to theirKeflavik Airport for P3D. Keflavik was updated to v1.2. ChangelogAnimated vehicles and people added in BIKFFixed BIAR satellite issue with watermaskFixed BIIS satellite issue with watermaskFixed flatten problem in BIISCustom mesh added in BIISFixed exclusion problemKeflavik Airport, also known as Reykjavik-Keflavik Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nm westof Keflavik and 50 km southwest of Reykjavik. Source
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/images/notams/notams20/mkst0715.jpgWe're looking forward to bring all of our add-ons to MSFS2020. Thiswill definitely take some time as we're waiting (as many developers)for a completed SDK version. Our schedule remains unchanged with Rome and Helsinki beingdeveloped for P3D. We're also finalizing our job with Tenerife Vol. 1and Vol. 2 updates. We'll then continue to improve the existingproducts - as usual. Whether there will be an upgrade fee will depend on the work required. Source
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/images/notams/notams20/mkst0619/helsinki-1.jpgWe're happy to present some further progress on Helsinki. Wereceived a lot of support and information regarding EFHK that resultedin multiple changes in the models and textures. A good example is T type jetway that was redone and matches the realmodel very very closely. We also plan to release Lisbon for V5 this weekend and will thenmove to Tenerife Vol. 1 and Vol. 2. /images/notams/notams20/mkst0619/helsinki-2.jpgSource
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/images/notams/notams20/mkst0511/mk-studios-helsinki-01.jpgScenery developer MK-Studios have shown off some brand newpreviews of their Helsinki Airport running in P3D v5: First Helsinki EFHK previews from P3D V5. Custom very high-resolution mesh (up to 1m resolution) that captures all terrain differences around the airportHigh-resolution satellite imageCustom autogen buildings /images/notams/notams20/mkst0511/mk-studios-helsinki-02.jpg /images/notams/notams20/mkst0511/mk-studios-helsinki-03.jpgSource
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/images/notams/notams20/mkst0501/mk-studios-helsinki-1.jpgA tiny word about Helsinki. You guys asked us about screen shotsand progress update and here you go. The airport modeling is finished. We also have surroundingbuildings ready and textured (previews soon). The current estimatedtime for this is Summer. This may depend on when we finish convertingour older products to P3D V5. /images/notams/notams20/mkst0501/mk-studios-helsinki-2.jpg /images/notams/notams20/mkst0501/mk-studios-helsinki-3.jpg /images/notams/notams20/mkst0501/mk-studios-helsinki-5.jpgWe attached one more shot you may be interested in! It presentshighly detailed elevation data that will be used in the project torecreate very specific terrain shape around the airport. We can't tellhowever if we'll include slopped runways there as this depends on thenew technology usage. While it's much easier to do in XP we still findit quite problematic in P3D. /images/notams/notams20/mkst0501/mk-studios-helsinki-4.jpgOther Products:1) DublinWe're still testing the airport and will soon release a new updatedversion with P3DV5 support. 2) Palma De MallorcaUpdate to 1.10 is on the way, we're testing it and if everythinggoes right it'll be published next week. 3) Lisbon, Tenerife Vol.1 and Vol.2Scheduled for conversion to V5. We'll also include small fixes forall of these airports, this is why it takes a bit longer. If you liketo use these airports in V5 we'll publish an instruction soon on howto do it before official installers are out. 4) RomaWe're working on it and hope to share more information soon. 5) DonegalSoon to enter beta. 6) Fuerteventura, Lanzarote and VagarThese airports have updated versions scheduled for Q3 ofMSFS2020. These won't be small fixes but most likely bigger updates toV2 with PBR and better visuals. 7) SevillaNow officially canceled as we got a piece of information from avery very very very very high-quality developer who shared a bit ofhis work with us. It looks awesome and we keep fingers crossed for aBIG SUCCESS release! 8) Ponda DelgadaOn hold. We were unable to travel and get materials for the airportbecause of the COVID-19 situation. We're waiting safely and hope toget back to travel soon. What airport would you like to see in the future? You decidedabout Sevilla previously, but maybe it's high time to make anothervoting soon? Stay safe! Mateusz, MK Source
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/images/notams/notams20/mkst0429/mk-studios-donegal-3.jpgDonegal at its best in P3D V5. When developing big airports you can't add as many details as you likefor many reasons. Mostly because of performance. But here we made ourbest to make it 1 to 1 rendition without any compromises. Screenshots are WIP. /images/notams/notams20/mkst0429/mk-studios-donegal-2.jpg /images/notams/notams20/mkst0429/mk-studios-donegal-1.jpgSource
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/images/notams/notams20/mkst0428/dublin-1.jpgWe're not only converting our scenery to V5 but also take a chanceto make small updates where necessary. Here's Dublin 1.20 that will be available soon. ChangelogPrepar3D V5 compatibilityNew runway construction updateNight satellite improvedRunway/taxiway/edge lights insensitivity adjustedHolding point bar lights fixedWindsocks fixedSODE error with P3D V5 eliminated /images/notams/notams20/mkst0428/dublin-2.jpg /images/notams/notams20/mkst0428/dublin-3.jpg /images/notams/notams20/mkst0428/dublin-4.jpgSource
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/images/notams/notams20/mkst0424.jpgVersion 1.10 ChangelogPrepar3D V5 compatibilityFixed problem with SODE error messages in P3D V5Improved satellite blendingFixed bug with fall satellite appearing during winterBIAR navaids improvementsHolding point lights fixedWe'll bring the other airports to P3D V5 as well shortly in thefollowing order: Dublin airportTenerife Vol.1Tenerife Vol.2LisbonFuerteventura, Lanzarote and Vagar will come at later time withmore improvements like PBR support and P3D V4/5 SDK advantages. Source
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/images/notams/notams20/mkst0409/palma-de-mallorca-3.jpgIf showing offKeflavikyesterday in P3D V5 wasn't enough, it seems that MK-Studios now have afew shots of Palma De Mallorca they wish to share: /images/notams/notams20/mkst0409/palma-de-mallorca-2.jpg /images/notams/notams20/mkst0409/palma-de-mallorca-1.jpgPalma de Mallorca Airport is an international airport located 8 kmeast of Palma, Mallorca, Spain, adjacent to the village of CanPastilla. The airport on the Balearic Islands is Spain's third largestairport after Madrid-Barajas and Barcelona-El Prat. Palma de Mallorcawas used by 29.7 million passengers in 2019. Source
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/images/notams/notams20/mkst0408/mk-studios-1.jpgScenery developer MK-Studios have released some previewimages on Facebook of Keflavik International Airportrunning in Prepar3D V5. Keflavyk Airport, also known as Reykjavyk-Keflavyk Airport, is thelargest airport in Iceland and the country's main hub forinternational transportation. The airport is 1.7 nm westof Keflavyk and 50 km southwest of Reykjavyk. The two3,000 m long (10,000 ft) and 61 m wide (200 ft) runways arelarge enough to support NASA's Space Shuttle as well as the AntonovAn-225. On 29 June 1999, Concorde G-BOAA flew from Heathrow Airport toReykjavyk (Keflavik airport). The airport is also an importantemergency landing runway for large aircraft in transatlantic operationin the ETOPS system, which requires aircraft to always have less thana certain distance from a suitable landing site. /images/notams/notams20/mkst0408/mk-studios-2.jpgSource
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/images/notams/notams20/mkst0306/mk-studios-05.jpgSay hello to Akureyri (BIAR). The airport with one of the mostdemanding approaches in the Europe. It will be included in Keflavikpackage at no additional cost as a present from us. Runway 01 with 5.3° GS path, or runway 19 with 3.45° GSboth with offset. The runway length is 2400 m which allows you to go there with bothturboprops and jets. Since Keflavik is known for its difficultweather conditions it may be a great alternate airport. /images/notams/notams20/mkst0306/mk-studios-04.jpg /images/notams/notams20/mkst0306/mk-studios-03.jpg /images/notams/notams20/mkst0306/mk-studios-02.jpg /images/notams/notams20/mkst0306/mk-studios-01.jpgSource