Downwind66 Posted November 11, 2019 Share Posted November 11, 2019 (edited) Hi all! Not very familiar with modifying 8 bit .bmp files. I want to remove some un-necessary labels from an existing panel. Someone suggested that I convert to a different size display, 24 bit, make my changes, and then go back and resave to the original 8 bit image? Tried that with no luck. Any help would be greatly appreciated! Rick :cool: Edited November 11, 2019 by Downwind66 Link to comment Share on other sites More sharing options...
Downwind66 Posted November 11, 2019 Author Share Posted November 11, 2019 This is my results after doing the above, so I know I am not doing something right? Thanks - Rick Link to comment Share on other sites More sharing options...
Downwind66 Posted November 12, 2019 Author Share Posted November 12, 2019 ########### issue resolved ############## Link to comment Share on other sites More sharing options...
mrzippy Posted November 12, 2019 Share Posted November 12, 2019 ########### issue resolved ############## Keeping secrets, Rick!;) Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
Downwind66 Posted November 14, 2019 Author Share Posted November 14, 2019 Here's what worked for me, not saying it is the correct way or that it will work for you, but, here it is: 1) original bmp file was in 8 bit format. I copied and saved it to my desktop. 2) I resaved the original to 24 bit format, and then opened and used MSPaint to make my changes. 3) Once changes were made, all looked satisfactory, I file saved it, again, in 24 bit format. 4) All is good for me, and I am happy. Mission accomplished! Again, there might be a better way, so you be the judge and do what's best for your application! :rolleyes: Rick :cool: Link to comment Share on other sites More sharing options...
StringBean Posted November 17, 2019 Share Posted November 17, 2019 FTR, 24bit images have a color palette of >16 million colors, 8bit images have 256. When you converted to 8bit a lot of near-black pixels were converted to pure black, 0,0,0 RGB. FS treats pure black pixels on 2D panel bitmaps as transparent, basically so you can see out the window. 24bit images work OK as panel bitmaps. peace, the Bean WWOD---What Would Opa Do? Farewell, my freind (sp) Never argue with idiots. They drag you down to their level and beat you with experience Link to comment Share on other sites More sharing options...
Downwind66 Posted November 27, 2019 Author Share Posted November 27, 2019 Bean - Sorry, I didn't see your post sooner! Yes, I ended up going with the 24 bit, as it worked then and continues to work. I don't know that much about paints, bits etc, but I accomplished what I set out to do! Thanks for responding, though, like I said, wished I had seen your post sooner! Rick :cool: Link to comment Share on other sites More sharing options...
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