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gambit9m

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    FSX

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  1. You may need to reorder the library entries, moving the ADE airport sceneries to a higher level. Actually my problem was I needed to move the ADE library entries lower. I moved them just above all the areas that were titled like "0781" and directly below all the areas that had actual names and that seemed to fix the problem. P.S My problem was that whenever I started a flight the engine of the plane I was flying in would not run.
  2. That's kind of sad, but I was able to install the scenery! After installing the scenery none of my ADE airports showed up.
  3. I am using FSX deluxe and I was trying to install KLAX Version 3.0 I moved the folder containing the bgl files to the FSX addon scenery folder then I opened the sim and tried to add the scenery using the "add area" button. After clicking the "add area" button I browsed to the KLAX folder and clicked on it, next I clicked the okay button but it just opened the folder. I have tried installing several different scenery's but the only way I can get them to work is by putting the bgl files in the FSX addon scenery/ scenery folder but that can cause problems when your replacing an already existing airport. I'll try to add pictures later.
  4. I was visiting with my great grandfather and ended up coming home with fsx.
  5. I was able to fsx deluxe from my great grandfather, so I did not spend any money and I don't really want to spend any. Can I use the standard fsx verification key for the steam version?
  6. Okay I just wanted to make sure that it worked before paying. Thanks for responding quickly.
  7. Recently I have been wanting some of the features of TacPack, but after I looked into it I found out that the website doesn't mention anything about being compatible with the Deluxe edition of FSX. Does anyone know if it compatible?
  8. After installing the FSX SDK for FSX Acceleration I did not get a tools menu so I checked the dll.xml in the FSX application data folder, it only included the code added for FSUIPC. Later I was able to find a working dll and I copied it in and pasted the paths for SDK tools. Shortly later the sim started having big problems so I reinstalled it. Is it possible that this happened because I installed the Acceleration expansion pack before installing the FSX RTM? This is the code I found: <?xml version='1.0' encoding='Windows-1252'?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>dll.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>Object Placement Tool</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>F:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path> </Launch.Addon> <Launch.Addon> <Name>Traffic Toolbox</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>F:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll</Path> </Launch.Addon> <Launch.Addon> <Name>Visual Effects Tool</Name> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Path>F:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll</Path> </Launch.Addon> <Launch.Addon> <Name>FSUIPC 4</Name> <Disabled>False</Disabled> <Path>Modules\FSUIPC4.dll</Path> </Launch.Addon> </SimBase.Document> I did change the paths to make them accurate for my installation.
  9. I am trying to make a completely fictional airport using ADE for FSX that is just west of KLAX and elevated 500 feet above sea level directly above an ocean to test what I can do with ADE and to make it easier to practice landings in FSX. The airports identifier is WILL. After adding the runways and taxiways I decided that I wanted some of the terminals from KDEN to be in my airport. I attempted to do this by: Opening KDEN in ADE. Selecting and copying objects using the right click menu. Opening my airport in ADE. Pasting the objects using the right click menu. After doing this I compiled and saved the airport in ADE then opened it in FSX. I noticed that although they appeared in ADE none of these objects appeared in FSX. I had added some stock ADE objects and those did show up. I tried changing the altitude for the KDEN objects to 500 but they still did not appear in FSX. I can think of 3 reasons why It isn't working: The airport is 500 feet above water. I imported the objects incorrectly. I need to create terrain polygons underneath the airport surfaces. Please let me know if one of these is the problem or it is something else entirely, otherwise I will just experiment and see if I can get it to work. I would have posted this on the FSdeveloper website but I was not able to answer the verifacation question correctly. It is "What is the name of the studio that developed the new MSFS?" I answered with both Asobo Studios and Xbox Studios but neither seemed to work. If it is just broken or I have the incorrect answer please tell me, I would really like to be able to ask questions on that forum.
  10. The tow plane should work anywhere as long as I am stopped. No the tow plane would not appear after pressing ctrl+shift+y, but because of some other problems I just reinstalled the simulator and everything works. I did not figure out what the problem was but it was probably an add on.
  11. ADE is installed on a computer with multiple users so when I am using the computer it requires the admin password, so the only way I can use it is if my dad is available to sign in as the admin and my dad's job does not allow him to be home every day so I have to wait for him to get home. I am trying to build my first airport but I am having trouble because it requires my dad to input the password. Does anyone know of a way to run ADE while not requiring the admin password?
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