Jump to content

HornetAircraft

Registered Users
  • Posts

    291
  • Joined

Posts posted by HornetAircraft

  1. So I have used both the alpha and Bravo in FS2004, and with a bit of finesse you can get them working fine for the most part. you can get all 6 axis working by assigning the 4 throttles, flaps axis and speedbrake axis. set the reverser switches to the reverse thrust and so on and so forth. the limitations are that you won't have working LED's, the switch panel won't work, and some of the autopilot won't work. The good news is that the major functionality required can be built through FSUIPC. the trim wheel is not an axis but rather assigned by two buttons, and the gear lever is button controlled as well. the Yoke is a bit easier to assign and you shouldn't have any issues. I used the bravo successfully with the PMDG747/MD-11, Ifly 737/747, CS757, Feelthere ERJ 135 through 195, and LVLD767. while not as polished as say P3D or X-Plane, it can certainly be set up and flyable. just takes a bit of finesse.
  2. Not sure if this has been asked, but have you rebooted at all? For some reason, that works for me when I get caught in a loop.

     

    I tried to reboot and it didn't work. I ended up having to completely uninstall the Xbox app, log out of and back into Microsoft store, reinstall the Xbox app and then it worked. No clue why that did it but I won't question it if it works

  3. Hello all. I updated MSFS today and all was well. It made it to the menu and I could fly etc. now I come back to it this evening and start the simulator. To my surprise it gives me a message, saying there is a mandatory update available and I have to update my sim. well that's odd. I installed the update which I thought had already been done hours before and start the sim. Again I receive the same message. a couple more rounds of this and I decide to check my community folder. Well sure enough all the sim's files are gone. only 8gb remain of the previous 190gb install, fresh from a reinstall the last update forced me to do. so I go to add or remove programs and fully uninstall the sim to reinstall it. Done. Back to the Microsoft Store and it says "UPDATE AVAILABLE" it still thinks it's installed on the laptop. so I am stuck in this endless loop with no ability to reinstall the simulator, because every time it starts, it tells me there is an update, and after I install said update, it tells me to install the same dang update. See my headache? I left MSFS and jumped to X-Plane 11 over a month ago for this exact reason. I want to fly my flight simulator, not screw around with a half baked self uninstalling buggy mess MSFS is at the moment.

     

    That said I would like to get it reinstalled just to have and test here and there to see if it becomes flyable, but I need help getting it to even install itself. thanks.

     

    Disclaimer: I did not participate in the beta so that shouldn't be the issue.

  4. I went to update MSFS and did everything as I should, including moving my addons out of the community folder. the issue started in the Microsoft store when the update hung at 245mb for over 30 minutes. I decided to hit cancel install and restart the PC to try again, when I noticed that I suddenly had almost 200 extra GB of free space. a quick browse through the files confirmed that the Microsoft store just deleted my entire MSFS install... Absolutely lovely.
  5. Hello all,

     

    I am currently in Tech School with the USAF and left my home with MSFS on a 256gb SSD and 30gbs of free space left on the drive. I am looking to upgrade it to a 2tb m.2 SSD for when I go home for Christmas exodus as I won't be able to update the sim otherwise. My question is this, Can I migrate the sim to the new drive using the add or remove programs feature, or would it be better to simply uninstall the entire sim and reinstall overnight on the new drive? if that turns to be the case, will my joystick configurations be saved or will I need to recreate them? I'll only have my full simulator for just under 2 weeks and i'd like to fly the wings off it in that time and make up for 5 months no simulator, so the less of a pain I can make this the better. any help is appreciated. Thanks! Josh

  6. Let me get this straight. With a co-pilot and full fuel tanks, the C152 can't bring any cargo??

     

    hahahahahahaha welcome to the C152. that 1600lb gross weight sneaks up on ya pretty quickly :D I got my Private in a 150 (152 with 10 less hp) and with one of the CFI's I flew with I could only take 13 gallons of fuel. about an hrs worth plus reserves. got checked out in the 172 shortly after with a MTOW of 2400lbs and now fly the 172S with G1000 which have the 180hp lycoming and a MTOW of 2550lbs. goes a bit further but is still a "3 person plus bags" airplane if you want to travel anywhere.

  7. Maybe learn 3D Modeling in Blender and try to create yourself? It takes a lot to manufacture an airport, as I am learning it to create my local airfield with custom buildings, and so forth. You'll realize there's a lot more to your "simple" request than you realize.

     

    I don't have time or patience to learn blender otherwise I would. On top of that I could never reach the level of Detail FlyTampa is able to achieve. I will wait and just pay them my dollars and save myself the time. maybe I'll try to fix up my home airfield by myself.

  8. well, I really wonder on what basis most of you are judging how the aircraft fly in MSFS (or in the other sims).

    It all looks great, neat and tidy. But it is what it is, a sim.

    I am currently getting my PPL rating and honestly... the sim is worthless. Of course you will learn where the nobs are, get to know the aircraft and manipulate stuff. But more than this? completely worthless. I can land a Cessna in the dark with 60 knots of wind and gusts all around in the sim. But real landing is a totally different story. The whole flying experience in the real world is something else.

    My point here is that there is no real point in complaining on how "real" the planes are in the sim. They are not. Period.

     

    i've currently got over 150hrs in 172s, having flown the L model, N model, R model, and now the G1000 equipped S models. I've also flown the A2A C172 for P3D, the default X-Plane 11 172, and the MSFS 172. I can tell you the short answer that all 3 fly very well. X-Plane handles the flare better but absolutely butchers power changes when you add flaps. MSFS does a much better job at that and same with the A2A. the MSFS and A2A would be a close comparison for Stalls, and MSFS takes the cake in the Spin category. the G1000 systems of X-Plane vs MSFS are not even a comparison, though the G1000nxi from Working Title should put MSFS in the lead if it's done to every detail.

     

    in terms of what hardware I fly with, all 3 were flown with the Honeycomb Alpha and Bravo. in the real airplane in the flare, I am almost always using the full elevator. X-Plane replicates this quite well though the ground effect isn't as pronounced. MSFS is a bit too sensitive on the controls and needs a bit of work. A2A is held back by the old and "on the rails" FSX flight model but still does very well.

     

    now for some, unless you've flown a lot of different 172s, you cannot base your opinion off of just 1 airplane. the L model I sometimes fly is very light on the controls. and going from the S model to the L is like going from a 172 to a 150 in terms of force needed to move the controls. I myself prefer the heavier S model controls as I can make smoother inputs in IMC.

     

    In Conclusion, No sim is "Miles better" than the other. MSFS will certainly improve over time, and X-Plane will need to play some serious catch up. P3D, I have no clue what they will do. LM seems to beat to their own drum and will do whatever they feel like. Every simmer will imagine how a real airplane should feel and base their opinion off that. Every real pilot will try and glorify their favorite sim to say woah is theirs and everything else is worse. I'm sure other RW pilots here will voice their opinions as well.

  9. The only way I can get real-looking waves in MSFS is by cranking the wind up so high that I can't control a plane -- and certainly not a slow, little plane.

     

    I think MSFS has the best representation of waves and water of any sim by far, DCS would be 2nd. From all the times I've flown over water in real life, I don't think its all that off. sure maybe a bit less wind to make it choppy would be nice, but it's really close I think. some complained that they can't see cloud reflections in certain scenarios. In all reality, the only time I EVER see the clouds reflecting off water in real life is in perfectly glass water. below is a photo from when we flew through yellowstone to KWYS on the last leg of the day from Ohio. you can easily see where the wind is a lot stronger and where the water is being stirred up. I've only ever seen this in MSFS, no other sim. 20210530_172750.jpg

  10. I have every single one he made (that I know of) downloaded to my drive. If I can get them packaged I will upload them to my drive or something. Below is the list of what I have on my drive. some of it is uploaded to other places, other items are not. let me know if it has what you are looking for.

     

    Area Photo Sceneries:

    Aspen

    Bryce Canyon Natl Park

    Buena Vista

    Canyonlands Natl North and South

    Colorado Springs North and South

    Comb Ridge

    Denver

    Eagle County

    Fremont County Colorado

    Glacier National Park 2 and 3

    Grand Staircase Escalante Natl.

    Gunnison Colorado

    Kanab Airport Area

    Kremmling

    Lake Powell-Navajo Mountain

    Las Vegas

    Leadville

    Mesa Verda Natl. Park

    Monument Valley - Kayenta

    Mormon Range

    Page

    Park County Colorado

    PHNL 2006

    Phoenix Addpack

    Phoeniz Valley of the Sun

    Puerto Rico East and West

    Rocky Mountains part 1-3

    Sierra Nevada part 1-6

    SLI 2006

    St George Mesquite

    Steamboat Springs

    Torrey Box-Death Hollow Wilderness

    Vail Copper Mountain

    Yellowstone Natl Park

    Zion National Park North and South

     

    Regional Sceneries:

    Burbank

    Downtown Long Beach

    Downtown Los Angeles

    Half Moon Bay (HAF) 2006

    Honolulu intl

    Kalaeloa Airport

    Kaneohe Bay marine airfield

    LAX 2006

    Long Beach

    Los Angeles Intl.

    Los Angeles North and South

    Luis Munoz Marin intl

    Ontario 2006

    PHNL East 2007

    Phoenix part 1-3

    San Fransisco

    Santa Ana John Wayne area

    Santa Barbara Muni and area

    Santa Catalina Island

    Santa Monica

    SFO2006

    Torrance Area

    Tuscon Hi Res

    Tuscon Photoscenery 1 and 2

    Van Nuys

  11. When referring to ILS, VOR and NDB approaches without the word approach it can make sense more easily because each is the name of a piece of equipment used to make the approach, in addition to being the name of an approach type, while reading about "an RNAV" without the word approach it sounded as if there was a piece of equipment named RNAV being referred to, though there is no such thing, of course, which I thought should have been a GPS reference instead.

     

    Of course it didn't help that the first reference I saw was "on autopilot RNAV is supposed to follow the "glide path" " where GPS would be more appropriate (perhaps skewed my "thinking").

     

    So I follow the terminology usage much better now that I've mentally put "approach" after each "RNAV." Perhaps I can eventually get used to thinking of that expression the same way as I do "ILS (approach)" or "VOR (approach)."

     

    Thanks.

     

    Ahh ok. makes sense! yeah I hardly ever say Approach after. Its a habit :p

  12. But in the real world, most of the discussion I've seen in this thread would be discussing GPSs, which are one of several types of devices that provide aRea NAVigation (RNAV), including a course line computer that uses VORs and DMEs, and LORAN, neither of which is common today but were in moderate use well before GPS was available. And these devices DID (do) need expensive ground equipment.

     

    I'm not trying to quibble about terminology, but I am trying to get a handle on why everyone in this thread says RNAV instead of GPS when talking about the specific device known as a GPS -- I'm puzzled. I suppose it must be something in this new sim. So why RNAVs, which are not devices at all?

     

    I just shot an RNAV today in real life about 5 hours ago. The terms GPS and RNAV are pretty much used interchangeably at this point. We called it a GPS approach on the Unicom, the ATC called an RNAV, and the Jepp Chart and TCP called it an RNAV. They are pretty much strictly GPS approaches now with imaginary waypoints and altitude restrictions the GPS (or MFD computer) computes into a path that is fed to the HSI, CDI, or what we fly with, the PFD.

     

    when RNAVs first showed up in the 1970s, they were based off of a VOR, NDB, and an INS or IRS, so you are right there, but now they are mostly just GPS approaches, with some aircraft, including ours not having NDB capability.

  13. a question always wished to ask

     

    if RNAV is a poor way of landing compared to ILS, why its so widely used?

     

    Any airport that has RNAV also has ILS, when Im planning my flight, i see tons of option for RNAV in arrivals but when I see the ILS I say, to hell with rnav, im going with ILS...simple, gliding cue

     

    Other than if the ILS equipment in the ground is INOP, what make airline companies policies, or captains, towers, or better..who determines what landing approach? tower control approach? or rather, when the pilot is programming his FMC at departure, he makes a choice of the star and approach, what makes him prefer a RNAV over an ILS?

     

    the reason is because many airports do not have ILS. RNAVS don't need expensive ground based equipment, and are far more common. They are almost as good as an ILS (LPV is better), and the needles stay more constant. ILS is a radio frequency, so the needles can sway slightly like a VOR.

×
×
  • Create New...