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falcon409

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Everything posted by falcon409

  1. I doubt it. It was years ago but when he added the flight planning module to finish out the version called FSTramp for FSX and beyond (It was FSNavigator prior to becoming what it is now). . .it became payware and gave you a 1yr subscription.
  2. I've checked their FB page and there's no mention of this. What happened?
  3. Nicely done, however in FSX the prop blur is solid. Works fine in P3D though. I tried about 6 of my 3 blade prop textures but none of them show at all. Can you take a look at this please?
  4. Nicely done, however in FSX the prop blur is solid. Works fine in P3D though. I tried about of my 3 blade prop textures but none of them show at all. Can you take a look at this please?
  5. That's because these are texture packs, not the complete airplane. Read the description again.
  6. There's no requirement that thumbnails be included with every aircraft for every livery. It's a plus when a developer includes them, but I've downloaded airplanes before that had none at all. My advice is to learn to make your own. . .it's not difficult.
  7. cgsimpson-"Then where is it on the external view?" Still think it's unnecessary if it's not modeled on the external!
  8. I wish he could remove the modeling for the right engine exhaust from the VC view. You wouldn't see it sticking that high up given it's position in the exterior view. Love this airplane but that has bothered me (and I mentioned it before) since the original was released. Is this a replacement for the earlier model or different enough that it is a new model?
  9. If you have the ability to swap gauges, the VC panel has two "Oil Temp" gauges. The one at the top of the main panel should be the Altimeter. I did notice that the airplane wants to run away with you if the Parking Brakes isn't set. Not sure how to correct that though. Also, in the VC, to the right of the nose cowl there is what I assume is the exhaust modeling which you wouldn't be able to see from the VC eye position. If A.F. can remove that from the VC view it would be great. Despite these things, I found myself enjoying it a lot. Been flying in Nepal and it's a great airplane for mountain flying at high altitudes. Thanks A.F.
  10. As a follow-up. The readme says it can be placed anywhere, then run the program. I remembered a similar type problem many years ago and so placed the folder inside the main FSX folder, ran the program again and it worked. So while it may run unattached under most circumstances, it appears that in this case it would not.
  11. Twice before (when it was first released) I tried downloading and got a blank page and noted that to the developer. This time I was able to download and tried to run the program but I get an error message that it can't create a logfile. Win10_64bit. . .FSX
  12. Looking at the files list, the ADEp4 files are a duplication of the ones labeled ADEX, so using both is why the Sim is crashing. I would make a "Misc" folder and move the ADEp4 files into that folder for later use. If you want to use the scenery in P3D then copy the entire scenery folder to your P3D scenery folder (wherever you keep your addon scenery) delete the ADEX files and replace them with the saved ADEp4 files.
  13. cgsimpson, try the default Beaver, it's a float but it'll put you in a lot of spots you can't go with the wheeled version.
  14. A great airplane. . .thanks again for all your work on this beauty Massimo. Ed
  15. Overall a nice airplane however a few things I found: Toe_Brake_Scale should be 1.00 (currently at 0) When the start switch is activated the airplane bounces all over the sky uncontrollably. Contact points need adjusting Please consider moving the gauges to the front of the panel rather than viewing them through cutouts, in some cases adjustments are difficult to do because the knobs are hidden behind the panel.
  16. Thanks for doing this. I've done scenery all up along the coast from Cape Cod to Maine and always wanted to do this one but never seemed to have the desire to actually get it done. Nicely done!!
  17. I was a fan of this airplane in FS9 so I thought I would give this one a look in FSX. I was surprised it was released to be honest, there are many open areas where placeholders are creating open spots that you can see right through to the outside (the entire left side of the gauge panel and all the way across the firewall area). If this is how it was released it is not an "FSX" aircraft.
  18. Yes which I mentioned in the initial post. Thanks
  19. It has been a long time since Ito San has released any new airplanes. Around 2007 seems to be where his offerings ceased. The email address in those uploads is no longer active so trying to contact him isn't possible. I know his health was not good and his eyesight was failing him so it would be understandable that he retire from this hobby. Still I would like to know if anyone has been able to reach out to him or at least has heard about him through the grapevine. Thanks
  20. Something else that I haven't figured out. . .the LE Slats show a color on the images included with the download, however I'm unable to get any color to show in the Sim. Maybe that texture wasn't mapped correctly?
  21. Very happy to see this one surface. Very nice job of melding the Lear VC with the native FSX modeling. If you're able, there are tweaks/additions that are required to smooth the flight model out (several sections missing in the config file). . .also the eyepoint is centered over the center console rather than the left seat.
  22. Very nice but nothing in the VC is clickable?
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