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tgibson_new

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Posts posted by tgibson_new

  1. If you want to leave the original airport file in FS, then you need to put YOUR airport file into a higher scenery layer in the Sceney Library than that of the original file. They cannot be placed into the same folder. You can create a new folder (and scenery subfolder) and add that to the Scenery Library, with the folder layer above the original airports'.
  2. Actually FS is smart enough to create mipmaps for many textures when the texture does not contain them. It may slow texture loading a bit, though. If I mipmap AI aircraft textures they display somewhat blurry, while a friend must mipmap his AI aircraft textures or he gets bad glittering - his are not blurry though. Probably depends on the computer/video card in use.
  3. Those updates are e very good idea.

     

    The way I figure out which texture might be a problem:

     

    1. Park yourself in slew mode just outside the airport, 100 ft or so above the airport.

    2. Point yourself away from the airport so it is not in view.

    3. If you have blurries now, press Alt-Enter to change display modes, the blurries should disappear (if the problem is at this airport). You can press Alt-Enter again to go back to your preferred mode (I normally do this in windowed mode).

    4. Slowly rotate the plane towards the airport, taking close note of when the blurries occur. The object with the bad texture has just entered your view.

    5. Once you identify and fix that texture, restart FS to get things back, and repeat the above.

    6. Continue until you can slew 360 degrees without the blurries.

  4. If it happens only at certain airports, it may be that you have airport textures that are in DXT format that are smaller than 32 x 32 pixels in any direction. To be sure, I change all textures smaller than 64 x 64 pixels to 256 colors instead. Fixes it for me.

     

    BTW, this doesn't happen to everyone, only on certain computers.

  5. If you have installed a CC package from my web site already, you may be downloading the identical package here - most have *not* been updated before uploading them here. This is an Archive project, to provide a backup for the files in case something happens.
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