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jgf

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Everything posted by jgf

  1. For the "double start" issue, this may help - http://ubeogesh-things.blogspot.com/2012/08/resolve-it-finally-game-explorer-aka.html I had the issue with CFS3 - the first start would have CFS3.exe and rundll32.exe each consuming about 40% of cpu but the game never loading, kill both processes, start CFS again and all was well. The fix at that link cleared the problem, and also seems to have improved load times of some other games; it is a simple bat file that changes ownership and permissions of one file in the system folder then renames it, running it a second time will revert the changes. (Giving due credit, I got the link from http://simhq.com/forum/ubbthreads.php/topics/4478905/re-rundll32-exe-tip )
  2. Best advice i have for landing heavies is to plan far in advance. Do all your maneuvering while you have speed and altitude, whether a WWI Gotha bomber or a modern A380 these are not nimble aircraft, and the slower they're flying the more cumbersome they become. You should be "on the beam" as soon as you can intercept it, and if you're not perfectly lined up when you can clearly see the runway, power up and go around.
  3. jgf

    out of memory

    Active Sky and REX are payware products; FSRealWX is freeware. All are popular; they run in the background (start before you start the sim), access online weather data, and control the weather via the dlls just as the default program did; though they offer much more control and options.
  4. jgf

    out of memory

    I believe the Real World weather server is no longer active, you will need a third party utility.
  5. Anyone know where to find them? Have perused dozens of threads, read numerous tutorials for getting EAW running in Win7, looked for mods. Seems virtually all files for this old sim have vanished - "could not connect to the server", "404 - file not found", etc. The few files I have found usually require other files or one or more official patches. I have V1.0; apparently there is a V1.1 patch, a V1.2, a V1.28, a V1.28a, a V1.28b, a V1.28c, and a V1.28e. You need all of these, applied in order (there seems to be no all-inclusive patch and V1.0 was the only full version released). I found a d/l for one of the 1.28 patches but had to delete it when Kaspersky, and subsequently 28 others on Virustotal, declared it infected.
  6. Most of the "Camsim" aircraft in the libraries here have assorted ground vehicles; he's done quite a variety of commercial jets so probably something you would like.
  7. jgf

    out of memory

    These messages usually refer to virtual memory - the swap file. If you are using windows defaults you have a dynamic swap file, windows resizes it continuously as it sees fit; if the drive/partition containing this is low on space or heavily fragmented windows will not be able to create a large enough swap file. First try a complete defrag/consolidation of the drive. If there is less than about 15% free space on that drive you should remove unnecessary files/folders first (windows and browsers retain tons of garbage files that eventually clog the system; a program like CCleaner is good for removing these). Swap file data is buried in Control Panel - System - Advanced System Settings - Performance - Settings - Advanced - Virtual Memory.
  8. The problem I've found with most photoscenery is that it looks great from 10k ft or higher, but is quite disappointing below 5k ft. Add to that there is apparently no way to create "transition cells" to blend the photoscenery into other scenery, so you have these glaring lines of demarcation (as mentioned about the Japanese airports), and I rarely use it. If you can find it, there is a nice, free, photoscenery of Belgium and Luxembourg, but it's a true resource hog (not as bad as BlueSky scenery, but that is only for the SW US). There's a beautiful payware Switzerland, not cheap but worth it if you fly that far south.
  9. I second the recommendation of GE Pro. It installs easily, covers the entire world, and is basically a "set and forget" mod. Downside is it lends a certain sameness to the landscape - all forests look alike, all farmland looks alike, etc. But this is offset by the added detail and a faux 3D effect that looks very nice as long as you are above about 2k ft. It is also compatible with all LC files. It's best to use GE Pro as a base and layer other custom scenery above it (there are always exceptions, I had some photoreal airports for Japan that stood out like bright postage stamps against GE Pro until I disabled all but the airports themselves). As mentioned you will not get satisfactory terrain representation below about 1k-2k ft due to limitations of the system. It would require virtually everything being rendered as a 3D object with high-res textures, and a system capable of putting all that on the screen quickly enough.
  10. I would first suspect an issue with vid drivers.
  11. The patch and NoCD will work fine, but you may have to reinstall any payware you have as most requires registry entries.
  12. Nice work, but you should mention whether this is for the default or a third party aircraft. Also, I do not think this will work: "Install instructions: 1) Place the unzipped texture folder into the folder where you have the Douglas C-47 installed.... 2) Open the Aircraft.cfg file in the C208B folder in notepad. Add the following section ...."
  13. A time capsule comment. Jan. 4, 2017. My introduction to MSFS was FS98 in early '98. This Luscombe Sedan was my very first download. Why I remember such as this and not my current phone number is a mystery.
  14. Is this for any aircraft or a specific one?
  15. Just a few thoughts. I've been a member here a long time, the comments option is fairly new; it doesn't impinge on my d/l process (I don't notice it). Whether I'm particularly impressed by a mod or have a problem with it, I typically email or PM the creator. As with many games, I download anything that seems interesting. It may be weeks, months, or longer before it is actually added to the game. I can make no useful comment until I've tried the mod, and by the time I have it is simpler to contact the creator than to search through the library for an "old" download to post a comment there. On some sites with comments on downloads those comments are rarely informative beyond letting you know how many people "commented", as opposed to the actual download count. For example, pages of posts merely containing "Thanks", interspersed with emoticon posts (whether a single happy face or multiple lines of happy faces, thumbs up, flag waving, etc.); of course there are those rare comments threads where people, including the creator, discuss the mod, ways it could be improved, incompatibilities, etc. One site has an interesting addition - a "Thanks" button between the download tally and the comments section, clicking this adds your name to the list and increments the Thanks tally: Bottom line, just my opinion, of course, a comments thread is useful when it is interesting to read.
  16. Hi Luc!

     

    How have you been?

  17. I wish! That is chassis 1012, owned for many years by a local attorney; I got to drive it on several occasions in the early nineties at Mid-Ohio. That photo was taken at a local garage around 1993.

     

    http://gt40.net/gt40-chassis-numbers/gt40-p1012/

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