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Luke

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Posts posted by Luke

  1. Thank you for the clarification Luke, this is progress. We now have Copyright Owners, who have Rights.

     

    We've always had IP owners, and they've always had rights. Those rights are nowhere nearly as absolute as you claim them to be, and it's up to the owners to decide whether to enforce them or not.

     

    Luke

  2. The copyrights on airline liveries

     

    There are no copyrights on airline liveries. There are trademarks, which while they are IP are covered differently. You may consider that pedantic, but it's important.

     

    The cockpit textures are a more clear-cut case. They're not included in paint kits because you're not allowed to edit them or re-use them in any way.

     

    The law provides certain exemptions to this, and more importantly it is up to the copyright owners to assert their rights.

     

    Luke

  3. Don't quote random internet articles designed for laypeople. Those articles are taking about physical and logical CPU cores, but using "Cores and Threads", hence your misunderstanding.

     

    CPUs don't care about processes or threads, they are simply OS constructs that define different units of execution and visibility. As a general rule, threads share a memory space, processes do not, but I expect that can differ based on the OS. All a CPU cares about is a stream of instructions fed to it, and whether it can do a certain action (read/write memory, execute code at a certain space). Whether those are different threads or processes is something it neither knows nor cares about. Your second paragraph is correct in this sense.

     

    But a thread is not a logical core at all, even if some tech journalists call it such. Most have no idea how to actually write code and repeat other stuff they've seen with no idea of its accuracy.

     

    Luke

  4. What you're seeing in Task Manager are logical cores (threads), not the physical cores. See how you have 12 graphs? Each one represents a thread, 2 per core.

     

    You're mixing and matching terms incorrectly. He has 6 physical cores, which use SMT to each appear as two logical cores. Cores (physical or virtual) are NOT threads. As you can tell he has 2,779 threads across all processes, not 6 or 12. Many threads, of course, are sleeping.

     

    Luke

  5. There was a later post from Phil Taylor that confirmed the final SP2 version of FSX would ignore hyper threading itself, just haven't read through all of them again.

     

    I really wonder how much of this remains relevant today. HyperThreading on a modern CPU is very different from the P4 variant of SMT that was around when FSX was released.

     

    Have you tried no affinitymask at all in your config? FSX will set it internally on its own.

     

    It will just let the operating system kernel scheduler decide, which is the best way to do it.

     

    Cheers

     

    Luke

  6. Below is task manager showing FS9 sharing cores 3 and 4.

     

    I suspect what you're seeing is that FS9 is being bounced between the cores by the scheduler faster than Task Manager's data plotting interval. So over a second it may spend 500ms on core 3 and 500ms on core 4, it's not like they're each running at 50% - they're running at 100% for half the time and zero for the other half, averaging at .... ~ 50%.

     

    You've not made FS9 multi-threaded, you've just got misleading data from task manager.

     

    Cheers!

     

    Luke

  7. The sandy bridge i7 was probably the best value purchase for both performance and longevity in the past 20 years. It’s probably marginal now but if you have 16GB of memory and a 1650 you should be able to run the sim at lower settings. Worth a shot at least.

     

    Cheers

     

    Luke

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