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imaginesim KCVG


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AI aircraft always stand, e.g. while parked, on the underlying default airport's apron and not on any visible addon or third party airport's apron. It's for this reason that any addon airport's visible aprons, runways, etc. MUST be at exactly the same elevation as the underlying default airport. Any difference will either cause your AI aircraft's wheels to sink into the visible apron/runway or will float above them.

A "flatten" BGL file at the addon or third party airport's elevation will correct this but editing the default airport's APnnnnnn.bgl file is also possible.


However, I would try Tom's suggestion first.





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