Stewie Posted April 25, 2020 Share Posted April 25, 2020 HELP! I'm trying to use this tool to convert some of the great repaints that can be found in FSX for FS9. Of course the FSX file only has a .dds texture file, whereas FS9 has (2) L.bmp and T.bmp . This program does not have a tutorial and I have no idea how to use it to convert this one file into the 2 that I need for my FAIB 737-700. Any help that can be provided would be greatly appreciated. Hope everyone stays healthy and safe. Stewie Link to comment Share on other sites More sharing options...
CRJ_simpilot Posted April 25, 2020 Share Posted April 25, 2020 Just go to File and open one texture at a time and then go to File again and chose the format and save location. OOM errors? Read this. What the squawk? An awesome weather website with oodles of Info. and options. Wile E. Coyote would be impressed. Link to comment Share on other sites More sharing options...
alanmerry Posted April 25, 2020 Share Posted April 25, 2020 You may find that the dds file is 2048x2048 pixels when your aircraft requires a 1024x1024 file, so you will need to use picture editing software to reduce the size before using DXTBMP to save the file as a dxt3 file. The L.bmp file is just used to apply night time lighting. You may find that you can just copy the equivalent file from another texture folder for the same aircraft. If there is no L.bmp file you will still get the aircraft, but with no lights through the windows. Link to comment Share on other sites More sharing options...
tgibson_new Posted April 25, 2020 Share Posted April 25, 2020 Actually FS9 should load the 2048 x 2048 texture, but it will display the first mipmap - 1024 x 1024. So shrinking it is usually a good idea to save on video processing and to have more control over the quality of the process. Tom Gibson CalClassic Propliner Page: http://www.calclassic.com Link to comment Share on other sites More sharing options...
HPR7 mad Posted April 26, 2020 Share Posted April 26, 2020 Hi Remember if your converting from a FSX DDS file format, you will have to flip the image for an FS9 format, otherwise it will be back to front ;) Have a look at the following page, if you go the bottom of the page and click on the link, you can download a PDF that should help you with texture conversions and optimising, https://www.simforums.com/forums/guide-mipmapping-and-optimising-textures_topic52893.html cheers i7-4770K 4.60 GHz (Hyperthreading off) Liquid Cooling 16GB G-Skill DDR3 GeForce GTX1050Ti 4GB 500GB WD Blue 3D SSD SATA III x4 Creative Sound Z Sound Card 5.1Ch 24BitAvermedia video capture card CH Yoke and Rudder NZXT Fan Controller Windows10 64 Prof FS9 - FSX -FSX-SE Track Hat Link to comment Share on other sites More sharing options...
Bossspecops Posted November 15, 2023 Share Posted November 15, 2023 Unfortunately that link no longer works as the PDF has been deleted. Could someone re-post it somewhere useful please, as I'm sure it would solve many repainting problems. Regards Kit Regards Kit Link to comment Share on other sites More sharing options...
mrzippy Posted November 15, 2023 Share Posted November 15, 2023 https://www.avsim.com/forums/topic/470865-guide-mipmapping-and-optimising-textures/ Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
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