asos Posted February 3, 2020 Share Posted February 3, 2020 Can anyon tell m how to use bgl.comp please? I want to use to move a carrier to a spot at sea south of LGAT Athens. Nick Link to comment Share on other sites More sharing options...
tgibson_new Posted February 3, 2020 Share Posted February 3, 2020 So I assume this is scenery already inside a BGL file? 0. Place the BGL file inside the same folder as BglComp.exe. 1. Use a BGL decompiler to decompile the BGL file into an XML file. Some MDL files may also be created. 2. Change the name of the XML file so it won't overwrite the original. 3. Edit the XML file to change the lat and lon values to the location you want. Save it. 4. Drag the XML file over the top of the BglComp.exe file and a new BGL file should be created, if you have not made any formatting mistakes. Tom Gibson CalClassic Propliner Page: http://www.calclassic.com Link to comment Share on other sites More sharing options...
Jim Robinson Posted February 3, 2020 Share Posted February 3, 2020 And make sure this is all taking place outside of the Program Files (x86) folder or UAC won't let bglcomp write the .bgl. Link to comment Share on other sites More sharing options...
asos Posted February 3, 2020 Author Share Posted February 3, 2020 Thanks, Will try as you advise and let you know how it went, Nick Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now