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How does one use bgl.comp?


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So I assume this is scenery already inside a BGL file?


0. Place the BGL file inside the same folder as BglComp.exe.

1. Use a BGL decompiler to decompile the BGL file into an XML file. Some MDL files may also be created.

2. Change the name of the XML file so it won't overwrite the original.

3. Edit the XML file to change the lat and lon values to the location you want. Save it.

4. Drag the XML file over the top of the BglComp.exe file and a new BGL file should be created, if you have not made any formatting mistakes.

Tom Gibson


CalClassic Propliner Page: http://www.calclassic.com

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