andyjohnston Posted May 16, 2018 Share Posted May 16, 2018 I was just thinking today how far we've come. When I first started using MSFS, I could fit several aircraft onto a 3.5" floppy disk. Today I downloaded a 33MB aircraft, and it went instantly. Then I tried to put that aircraft into the program. And I tried. And I tried. I cannot tell you how much time I spent tinkering with it, trying to get the thing to show up in the list, and it still isn't there! Can someone tell me if there's an issue with the CFG info pasted below? I can't imagine there is. [fltsim.0] title=Airbus A380-842 Lufthansa 2018 Livery sim=air_a380 model= panel= sound= texture=DLH2018 kb_checklists= kb_reference= atc_id= D-AIMA atc_airline= Lufthansa atc_flight_number=LH380 ui_manufacturer= Airbus ui_type= A380-841 ui_variation= Lufthansa ui_typerole= "Commercial Airliner" ui_createdby= "Airbus" atc_parking_type= GATE atc_parking_codes= DLH description= Project Airbus A380-800\nRepaint by Phillip Hughes\n\nFeatures include dynamic wingflex (with input from several new variables), accurate LAF simulation, parallel bogies, drooping control surfaces, hardcoded double strobes, and over 40 other custom xml parts. Visit us at http://www.pairbus.com. The file is dlh2018-d-aima.zip which just became available recently. Spent way too much time using these sims... FS 5.1, FS-98, FS-2000, FS-2002, FS-2004, FSX, Flight, FSW, P3Dv3, P3Dv4, MSFS Link to comment Share on other sites More sharing options...
mrzippy Posted May 16, 2018 Share Posted May 16, 2018 It works fine, Andy! Did you transfer all of the files from the FSX folder in the download to the aircraft folder overwriting the FS2004 stuff? Still thinking about a new flightsim only computer! Link to comment Share on other sites More sharing options...
wblackret Posted May 17, 2018 Share Posted May 17, 2018 Don't know if this will help, but I had a similar problem with an A2A C 182 Repaint. The line texture = line was the culprit. The texture folder was titled N*****_Used, the texture = line read texture=N***** So I renamed the texture folder to the same as the texture= line and all was well. Apparently, if the texture folder name doesn't match what the texture= line reads, it won't recognize the aircraft and allow it to display. Hope this helped. Jetline GT2, 32 GB RAM, RTX 2070 Super, liquid cooled i7 9700K, 750 PSU, 2 TB SSD, MSFS 2020, P3D V4.5 and FSXSE. Link to comment Share on other sites More sharing options...
Garciamk3g Posted May 17, 2018 Share Posted May 17, 2018 That's a Good Question, There is a Folder titled [FSX Version] within the Original Folder [Project Airbus A380-842] I Simply Copy pasted the Contents from the folder [FSX Version] into the Project Airbus A380-842] overwriting some fs9 files and it worked fine (Picture Below). My [fltsim.0] Entry within the Aircraft.cfg matches the information you posted above so I don't think the entry is causing the Issue. http://i1025.photobucket.com/albums/y317/Tech582/DRAG_zpsmyyg4tmv.jpg Phanteks Eclipse P400A, Asus Prime Z490-A, Intel i7 10700k, Nactua U12A cooler, 64GB 3600mhz RAM, Nvidia EVGA RTX 3060 12GB XC Black Gaming, 500GB Samsung 970 Evo NvMe, 1TB WD SSD, 2TB WD SSD, 2TB Seagate Barracuda HDD, 650W 80+ Gold Thermatake ToughPower GF1 Fully Modular PSU. Link to comment Share on other sites More sharing options...
mabe5454 Posted May 17, 2018 Share Posted May 17, 2018 It is probably the panel=. FSX doesn't like FS9 panels. Make sure you use the one alias to the B747_400 panel. Cheers, Link to comment Share on other sites More sharing options...
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