Roger Wensley Posted March 16, 2017 Share Posted March 16, 2017 Why is it that in lakes or rivers at high altitudes, for instance in the mountains of Idaho, every lake and river looks as if every bear for 500 miles trekked over there to crap in it? Take a look and you will see what I mean. I made a new lake and got worried, then I checked out others in the area. Link to comment Share on other sites More sharing options...
tiger1962 Posted March 16, 2017 Share Posted March 16, 2017 every lake and river looks as if every bear for 500 miles trekked over there to crap in it Nah, the bears still cr*p in the woods. That's just where the cr*p ends up when it rains on the woods! Sounds like you need to search for new Inland Water Textures in the library here... Tim Wright "The older I get, the better I was..." Xbox Series X, Asus Prime H510M-K, Intel Core i5-11400F 4.40GHz, 16Gb DDR4 3200, 2TB WD Black NVME SSD, 1TB Samsung SATA SSD NVidia RTX3060 Ti 8Gb, Logitech Flight Yoke System, CH Pro Pedals, Acer K272HL 27", Windows 11 Home x64 Link to comment Share on other sites More sharing options...
Jim Robinson Posted March 16, 2017 Share Posted March 16, 2017 I think you're exaggerating somewhat, I live in the mountains of Idaho and it's common knowledge around here that bears in reality only come a maximum of 150-200 miles to crap in our lakes. The problem is compounded by the fact those lakes are frozen solid for ten $#@!&%*^# months out of the year and when they finally do thaw (in July) all that bear crap ends up in the lake at once making it appear as though the bears are coming from much greater distances. :) Link to comment Share on other sites More sharing options...
ronzie Posted March 16, 2017 Share Posted March 16, 2017 Do the lakes get a lot of algae in warm seasons from all that nitrogen fertilizer? :) KMSP - Minnesota: Land of 10,000 Puddles Support Team [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Roger Wensley Posted March 17, 2017 Author Share Posted March 17, 2017 So many ideas, but why does FS9 only let the bears crap in the high lakes? Go look at a lake that is only 500 feet ASL and it is still a lovely blue. If I knew how to post a pic here I would show you, but I don't, so open FS9 and go take a look for yourself at a high lake in Idaho and then a low lake in Ontario. It just isn't fair to the bears. Link to comment Share on other sites More sharing options...
Jim Robinson Posted March 17, 2017 Share Posted March 17, 2017 I think it'll be pretty subjective depending on what each of us have installed, water textures, waterclass scenery, even sky textures can have an effect. Are you using any waterclass addons for Ontario (or Idaho)? I looked at the default worldwc.bgl with tmfviewer and it looks to me like Idaho and Ontario are the same, "Shallow Inland Water-Blue" covers the entire area while the major rivers and lakes are dotted in with "Deep Inland Water-Blue". If you're talking about high mountain lakes in Idaho they probably fall under "Shallow Inland Water-Blue" because they're small and insignificant where most of the lakes in Ontario are larger and therefore they got the "Deep Inland Water-Blue" treatment. Specific coordinates would help. You can make a waterclass fairly easily with Sbuilder if you need to change it. Link to comment Share on other sites More sharing options...
Roger Wensley Posted March 17, 2017 Author Share Posted March 17, 2017 I was making a new lake at 4,900 feet in Idaaho, using Sbuilder, and the result I got was.... a sort of brown mess. Then I found that the other lakes and rivers at high altitude nearby are the same. Go to N44 41.65 W 116 5.58, for instance, then compare that with Lake Ontario. I don't think I have any water textures other than stock fs9. I will check that though. Link to comment Share on other sites More sharing options...
Jim Robinson Posted March 17, 2017 Share Posted March 17, 2017 All the great lakes are "Shallow Ocean Water 1-Class1" but I tried to make a waterclass for Cascade lake in Idaho changing it to that but I couldn't see a difference. If you drop this .bgl in an active scenery folder does it change that lake in Idaho for you? http://www.cat-tamer.com/flightsim/atchmnts/WT_1716.bgl EDIT: I don't see a difference between those two lakes after looking at Ontario in the sim. I know I'm using some aftermarket water textures, maybe I need to go back to default and try it. Link to comment Share on other sites More sharing options...
jgf Posted March 17, 2017 Share Posted March 17, 2017 Trying to get a better representation of the Mississippi River I played around with textures in REX, it made the river more realistic .... and turned the entire Gulf Coast into a cesspool Link to comment Share on other sites More sharing options...
Jim Robinson Posted March 17, 2017 Share Posted March 17, 2017 This is what Cascade reservoir (N44 41.65 W 116 5.58) looks like in my FS9. I've used a combo of freeware water textures recommended by Holger Sandmann in FS9 for as long as I remember. It was a combo using buts & pieces from 3 different freeware packages but apparently I've lost the recipe so I'm afraid I have no idea what they were. http://www.cat-tamer.com/flightsim/atchmnts/cascade_FS9.jpg Link to comment Share on other sites More sharing options...
StringBean Posted March 18, 2017 Share Posted March 18, 2017 Holger's water... WATER TEXTURES and ENVIRONMENT BITMAPS ------------- from Pete Drazzof (compiler) - waterzone.zip (Avsim): *b2wa*.bmp textures water_detail01 - water_detail16 water_detailR01 - water_detailR16 env_dawn.bmp (same as Daniel Buechter, see below) env_dusk.bmp (same as Daniel Buechter, see below) ------------- from Lynn and Bill Lyons - fs9watga3.zip (Avsim): env_overcast.bmp (windy) ------------- from Vilk - vater.zip -Google it env_highnoon.bmp env_lowmoon.bmp env_lowsun.bmp env_midsun.bmp env_postdusk.bmp env_predawn.bmp ------------- from Daniel Buechter - new_waves3.zip (Avsim) env_dawn.bmp env_dusk.bmp OceanHeightField.bmp ------------- from Peter Wilding - pwover16.zip (FlightSim): env_highmoon.bmp env_newmoon.bmp All textures go in ...\FS9\scenery\World\texture except OceanHeightField.bmp which goes in FS9\Texture peace, the Bean WWOD---What Would Opa Do? Farewell, my freind (sp) Never argue with idiots. They drag you down to their level and beat you with experience Link to comment Share on other sites More sharing options...
Jim Robinson Posted March 18, 2017 Share Posted March 18, 2017 Thanks Bean :) Link to comment Share on other sites More sharing options...
Roger Wensley Posted March 18, 2017 Author Share Posted March 18, 2017 JGF, yes that's it exactly! How many bears did it take for a lake that size? Link to comment Share on other sites More sharing options...
jgf Posted March 19, 2017 Share Posted March 19, 2017 JGF, yes that's it exactly! How many bears did it take for a lake that size? That's the Gulf of Mexico! Near Tampa, FL. Took a lot of bears to flush all that down the Mississippi (what are you feeding them up there?!). Fortunately clearing this was a simple matter of telling REX to revert to the previous textures. Link to comment Share on other sites More sharing options...
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