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Missing Tree Autogen


johnstump

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Hi,

 

Been messing with the terrain at MGW with ADE165 and noticed that groups of trees are missing around the airport.

 

I've supplied an example of what is happening in the attachements.

 

I'm running FSX with all the updates. ORBX Global Base, Vector and openLC NA.

 

As you can see in the attachments, the default scenery is fine, but the new scenery/bgl file is really patchy with the autogen. I've checked for any exclusions and checked the terrain poly type and there is no reason the trees should not show up.

 

Any help would be much appreciated.

 

John

MGW Default.jpg

MGW PostComp.jpg

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It's in the PDF. Get 'FoxIt' reader (Google It). Here is recommended settings. The auto gen should be from Dense to Extremely Dense depending on you CPU speed. Cheers.

Chuck B

Napamule

Orbx_Settings.jpg

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Hi fellas,

 

The area of concern is still bald. No trees to be found. I've messed with the scenery sliders like Napamule had recommended. I also have all the ORBX updates per Mallcott's recommendations. I dont have the ORBX trees program, however.

 

I believe it to be an airport background poly/land class issue. The default scenery displays the autogen/trees just fine but disappear with the new scenery file is uploaded. The polys are a SHAT ton of airport background polys for terrain shaping.

 

Thanks for the feedback fellas. True MVPs out there.

 

More help would be greatly appreciated.

 

John

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