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FSX/P3D Scenery--Autogen Files For Payson, AZ

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FSX/P3D Scenery--Autogen Files For Payson, AZ, USA. These are autogen files for Payson, Arizona. They require a photoreal scenery (which is not included) to be of any use to anyone. If you can make a photoreal scenery for Payson with FS EarthTiles, Ortho4XP for FSX/P3D, SbuilderX, etc. you can use these files to add autogen buildings and trees to your resulting photoreal. Autogen was generated with scenProc. Source files are included for educational purposes and/or to facilitate modification. By Jim Robinson.

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I forgot to mention in the readme that the building footprints came from Microsoft, they can be downloaded here:

 

https://github.com/Microsoft/USBuildingFootprints

 

(scroll about halfway down the page and choose your state)

 

 

 

Also scenProc is available here, and a big thank you to Arno Gerretsen for scenProc and all his other contributions to the FS development community.

 

https://www.scenerydesign.org/development-releases/

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Thanks for sharing this project. How long did it take to do the small section? I ask because I use FSEarth Tiles and download every where I fly now a days. I have figured out how to use the program to download entire states in less than 2 hours.
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Hi David. I downloaded six tiles in about 10 min from earthexplorer on 9/2 then I decided to add two more on the west end on 9/4. This is 60cm NAIP imagery, about 450 Mb each if you can't get them in .jp2 format (about 75 Mb each in .jp2 but they're not always available). The imagery has no restrictions on distribution. Most of the time I spent on this was in the "feature detection" for the autogen. About 4 days total.

 

BTW does the "N16" in your username indicate Centre Airpark in Pennsylvania?

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Nope, the 16 is just random.

 

I was hoping you had found an efficient way (time wise) to create the autogen, but thank you for the additional background information.

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I'm getting more efficient, I've got a pretty good system worked out and I'm doing an LOD10 cell (64 autogen files) in about an hour now. scenProc is exponentially quicker than doing agn by hand in the annotator but it's still a very time-consuming process. If vegetation data were available in the form of a .shp file like the building footprints from MS it'd be a 10 minute job to do a whole state but I haven't been able to find any data for the areas I'm interested in so far.
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