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Showing results for tags 'repaint'.
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Version 1.1
651 downloads
FS2004 University of Illinois (U of I) C-45H N9887Z/52-10603/AF-533. This repaint is from a photo of a 1953 University of Illinois C-45H, N9887Z, that my great-grandfather co-piloted in 1960 with the Illinois State Water Survey, doing thunderstorm research. This repaint requires Cliff Presley's re-packaged simTECH Flight Design's freeware Beech 18 which you can find here. Repaint by Joshua B. Nyhus. -
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- north american
- p-51
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Version 1.0.a
43 downloads
This is the nd in a serious of repaints for countries that flew the North American T-28 in their military. Ten T-28As were ordered by the Batista regime but were never delivered owing to an arms embargo, although at least one T-28 seems to have been acquired at some stage which was put on display at a museum at Playa Girón. This version represents that aircraft. T28 Cuba AF.zip -
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Hello amazing repainters, I would absolutely love if someone could do the following repaints for the following airlines' and aircraft for FSX; - Vistara B737-800 (for Default FSX B737-800) - Spicejet/9W Hybrid (for Default FSX B737-800) https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.flightradar24.com%2Fdata%2Faircraft%2Fvt-sys&psig=AOvVaw1xzw7mZWEOFDEC2HsdFmFC&ust=1616853296841000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCKjf5YWOzu8CFQAAAAAdAAAAABAI - Air India A321 (for Default FSX A321) N.B - Could the respective repainter please also paint the default FSX A321's IAE styled engines with the livery's engine paintjob too to the best of their capabilities? Thanks! And if someone could please repaint the Nepal Airlines A330-200, that would be amazing! (for the FSX Tom Ruth A330-200) I know I'm asking for a lot but if anyone could do any of these repaints I would be absolutely grateful. Thank you in advance! :cool:
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How To Create Your Own MSFS 2020 Liveries by vLegion_ Introduction Past versions of Microsoft Flight Simulator have had vast numbers of freeware repaints created for them, and there's now no reason to think that MSFS 2020 will be any different. However, the techniques for creating liveries/skins are new and will have to be learned by those interested. vLegion_ has created several videos to help you get started and has allowed us to present them here. Hopefully this will get your creativity going. Please remember to share your repaints with us though the FlightSim.Com file library. MSFS Livery Tutorial Hi guys, I have made a video on how to create your own liveries in MSFS 2020. This has been a highly requested video in my discord so here it is. I kept it as short as possible. Please comment if I can assist further, I will try my best to assist. Download Template (Does not include DDS editor) Download NVIDIA Texture Tools Download Liveries Pack (Official Pack Download) How To Installation: Open the downloaded file Extract to a location of your choosing Open your game files folder Default Locations are: Steam // %appdata%\Roaming\Microsoft Flight Simulator\Packages\Community\ Microsoft / Game Pass: Go to %localappdata% (search using windows search), then Packages\Microsoft.FlightSimulator_RANDOMLETTERS\LocalCache\Packages\Community Install the files from the GAME READY Folder into the Community folder. If you have already installed the mega pack, then you will need to update your Layout.json // Located in AppData\Roaming\Microsoft Flight Simulator\Packages\Community\liveries-a320 && Aircraft.cfg // Located in AppData\Roaming\Microsoft Flight Simulator\Packages\Community\liveries-a320\SimObjects\Airplanes\Asobo_A320_NEOas explained in the video. Full readme available in download, too long for description. Editing Install DDS Editor if you're using Photoshop(available here). Open the four provided PSD's Alter Image / Colors as Required To Change color click the panel in the right that says PAINT HERE Use the provided guidelines to assist with the creation of your skin, make sure to hide them when you're finished so they're not in your final export. Save file to the directory of your template as DDS using Ctrl + Shift + S Launch Game Enjoy your new skin! vLegion_ My Youtube Channel My Discord MSFS Livery Mega Pack Discord
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Does anyone know if there is a 29 (BATUS) flight Army Air Corps repaint (Green,sand/hemp and dayglo scheme) for the UKMIL Gazelle AH1? If not anyone fancy doing one?
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Quite a simple repaint but that's what I needed to get back into it. And yes, it's another freighter screenshot post from me. Sorry!:D I hope you like it. I shall probably upload it to the library soon. It's for the Vistaliners B734. Happy flying!!
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- 737
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Hi guys, Was just wondering if anyone would be kind enough and interested in doing a Congo Airways repaint for the PA CFM A320. I have attached a photo which is not my own:). Many thanks.
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- airbus a320
- project airbus
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How To Be A Repainter Part Two Pick Your Model And Request Permission To Repaint By Alejandro Hurtado (12 August 2006) What does it mean that you should pick your model before you find a picture of the plane? Aren't you supposed to first find the pictures and later find the model? Well, no. To find first the documentation is like the joke of the bride who is testing her wedding dress and says: I have the dress, I have the church reserved, I rented the party house, I just need to find the man. But first of all: what is a model? And what is a repainter? For "just fly" simmers, a model is the totally blank plane, without colors. Have you seen when you load a complex plane that before you see the colored plane sometimes appears a white form of the plane? That's the model. It is the form of the plane, its weight, its power, fuel, speed, everything except the colors. When a modeler releases a plane, he includes one or two basic paint schemes, usually of a big airline or a big country air force, if a military one. A repainter is someone who takes this model and adds another color scheme to the plane. Let's take one of my favorite modelers, Mike Stone. He released his Boeing 727-200 plane with the colors of Air France, Alitalia, Condor, Eastern and Piedmont. I have released repaints of this model in seventeen colors, from the very well known Alaska Airlines to the almost unknown Pride Air. By the way, I just discovered recently that Mike only allows "ready to fly" planes for virtual airlines. The rest of us must conform with texture only repaints, but we will talk more detailed about this in the next part of this series. In a perfect world you can find any model of any plane you want. But in the real one, some flightsim plane models just don't exist. I'm still searching for a good CN-235 freeware model to repaint. Freeware? What's that? Well, there are two different kinds of models: payware and freeware. The first one must be bought, and its repainting is limited; as you can't distribute a payware model for free, you are limited to the people who have bought the package and liked it and see your repaint and know how to download and install it. The second group, freeware: it's free, OK, but the modelers not always want someone else to do anything with their work. They, as authors of the plane, can authorize or not to other people to make repaints. Let's say that each model is like a child of its author: you can't go to a father and tell him: "I just met your daughter today and I want to take her to the beach this weekend". The list goes from Shigueru Tanaka, who does not let anybody make repaints without written permission, to iDFG or Robert Versluys, who include a written authorization for repainting their planes. And, of course, not all the models are good. I know at least one model which is so badly made, that you can draw a straight line, and the line is displayed like an "S". That's why you must search first the model, and later think, with this model, which plane can you paint. And request permission? Very important. Some models don't specify if the author allows repaints or not. So, you must send an email requesting permission, and must include the permission with the finished plane you release. If not, the modeler can write to the web site where you uploaded your job, and request to remove it. And worst, if he gets upset, he will never release another model. So, if not directly specified, PLEASE request permission. Many of them will give it to you. Another kind of permission you must have is the one from some airlines, as American Airlines. You can't release a repaint of its planes without informing the company and without a notification telling that you have nothing to do with the company. Well, enough for now. In the next part, we will talk about "Ready to Fly" files against "Textures Only" ones. Alejandro Hurtado dracosist@cantv.net Read other articles in this series
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How To Be A Repainter Part One By Alejandro Hurtado (9 August 2006) As a daily reader of the FlightSim.Com news page, I get to know about the history of pilots comparing real and simulated world, new scenaries, new payware planes and new computer information. I enjoy it, and every day I check for new articles to read. But I feel that there are some parts of the flight simulator world that aren't reflected. One is the modelers area. Another is the repainters area. The scenery makers area was recently covered, and there was a recent triad of articles about the plane modeler Mike Stone. But in general these parts of the flight simulator world are dark ones. Maybe you, the "just fly" simmers, believe that to make a plane is just to take a 3 view drawing and scan it to obtain a fully flyable plane. And to paint a plane, you just need to take your scanner, go to the airport and apply it over the real plane. As a long time repainter, I feel I can give you some impressions about the art of converting a small picture in a magazine into an "almost real" flight simulator plane. I have planned a series of articles, with this being the first, about how to repaint a plane. The next ones will be: Pick your model and request permission to repaint "Ready to Fly" files against "Textures Only" Fantasy or real, newer or vintage Drawings, pictures and history of the real plane Painting and weathering a plane or seaplane Uploading the file and some history after the release/li> Of course, I have mentioned above three areas without cover. I'll be happy if some modeler and some scenery maker agrees with me and releases another series of articles about his part of the hobby. And maybe there are others areas that you, the "just fly" simmers, or another repainters, want to know. Alejandro Hurtado dracosist@cantv.net Read other articles in this series
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How To...Repaint CFS Aircraft By Max Heald Among the many things that Combat Flight Simulator will allow you to do one thing I have just discovered is how to repaint Combat Simulator aircraft, and below I will show you how. OK, first you need a graphics program that will support a .BMP or Windows bitmap image file. The program that I use in this tutorial is the basic Microsoft paint. Microsoft paint should be installed on your system with windows. First you should start with something easy and simple. For this example I am editing the rudder of the default P47. Now open your paint program, this should be under start=programs=accessories=paint. Now go to file=open on paint and go to the CFS aircraft directory open the P47 file and then the texture file. There should be a number of .BMP files in the texture directory. The first thing to do is make a copy of every file that you will edit, so you can return the plane to its original look. Click on p47_1.BMP and click on open. It should come up with this: Now look at the rudder, you need to fill the rudder with white. Use the paint brush to eliminate all the RED and only the red. Once the tail is completely filled with white, fill the tail with whatever color you want. I chose blue, and inserted a star from a clip art collection. YOU MUST REMEMBER TO DO THE SAME THING ON THE OTHER SIDE OR THE PLANE WILL ONLY HAVE PAINT ON ONE SIDE OF THE RUDDER. This image is p47_2.bmp also in the texture folder as p47_1.bmp. Now you must save the file back in the texture folder as the same name as it was before. Paint will ask you if it ok to replace the existing file say OK. You can always replace the default file with the one that you copied before you began editing. After you have accomplished that you can move onto the rest of the fuselage and the wings.
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