jefferysitz Posted November 29, 2014 Share Posted November 29, 2014 If you have a bunch of airplanes with repaints and such, the interface for picking a plane can be quite cumbersome. Anyone know of an interface that would allow me to do it more old school with having companies, models and paints in three different places? Link to comment Share on other sites More sharing options...
vgbaron Posted November 29, 2014 Share Posted November 29, 2014 It's pretty much just like FSX. IF you use the FAVORITES button though, it makes the selection much easier. I just remove all the extra paints that I rarely fly and that shortens the list. As long as you fly many different a/c you have to display the selection. I don't see the problem - a list is a list. Go through and mark your favorites and the others won't display. On the occasion when you feel like something different, uncheck favorites to see all, make selection. Vic P3D Rig I7 7700K @ 5.0ghz Asus Maximus X270 16G G.Skill 3600 15-15-15-18 2T EVGARTX2080ti Corsair 1000W PSU 1TB Samsung SSD for P3D - 2 - 256G OCZ Vector SSD - HAF X - Corsiar H100i V2 Liquid Cooler W10 64 Pro. Link to comment Share on other sites More sharing options...
donnybalonny Posted November 29, 2014 Share Posted November 29, 2014 Or you can do like me: Edit the aircraft file and delete some of the texture files. Or put them in a folder on another drive in the case you need them or deleted one of the common textures. (how do I know that?) Some aircraft come with a ton of repaints and I dont need them all. They just fill my ssd drive and the list (which you can edit with favorites, true). many aircraft, I only have 1 or 2 repaints. I dont repaint my car every time I drive it.:cool: Well, I dont change car so often as i change aircraft. I wish I could though. Link to comment Share on other sites More sharing options...
jefferysitz Posted November 29, 2014 Author Share Posted November 29, 2014 ok, I will have to explore that. I did not realize there was a way to only show my favorites. I am still pretty new. I came from the FS9 system of pick manufacturer, then airplane, then texture according to the ui entries. Link to comment Share on other sites More sharing options...
n4gix Posted November 30, 2014 Share Posted November 30, 2014 I too wish L-M had retained the selectable filters for the UI that FSX used. It is ever so much more convenient to start at the far right and pick the type (such as rotorcraft), then developer, then the list becomes shorter and more manageable. Of course, since P3Dv2.x is aimed towards professional users, they would not have a hanger full of "add on aircraft" from which to choose anyway, so... ...I do understand why they didn't invest a lot of time on the UI. ;) Bill Leaming http://smileys.sur-la-toile.com/repository/Combat/0054.gif Gauge Programming - 3d Modeling Military Visualizations Flightsim.com Panels & Gauges Forum Moderator Flightsim Rig: Intel Core i7-2600K - 8GB DDR3 1333 - EVGA GTX770 4GB - Win7 64bit Home Premium Development Rig1: Intel Core i7-3770k - 16GB DDR3 - Dual Radeon HD7770 SLI 1GB - Win7 64bit Professional Development Rig2: Intel Core i7-860 - 8GB DDR3 Corsair - GeForce GTS240 1GB - Win7 64bit Home Premium NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined... Link to comment Share on other sites More sharing options...
mallcott Posted December 1, 2014 Share Posted December 1, 2014 ok, I will have to explore that. I did not realize there was a way to only show my favorites. I am still pretty new. I came from the FS9 system of pick manufacturer, then airplane, then texture according to the ui entries. Now you can save the flight with the aircraft and paint of choice, then launch the sim from that - using the Windows menu. I have detailed this previously. Link to comment Share on other sites More sharing options...
cowpatz Posted December 15, 2014 Share Posted December 15, 2014 Have a look at SimLauncherX in the library here. File name: simlauncherxv11.zip Makes the starting of P3D a bit easier. Link to comment Share on other sites More sharing options...
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