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Showing results for tags 'ilumium'.
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/images/notams/notams20/ilum1019/ilum1019.jpgThe add-on offers a complete rendition of Slovenia for FSX, FSX:SEand P3D, covering the small but incredibly diverse country from hillysouthern to mountainous northern regions and from Adriatic coasts tothe eastern plains. It combines custom landclass and vector data,custom landclass textures, custom autogen and landmark models,photo-real inserts and default objects, with the aim of creating anidentifiable and unique region, that ‘looks and feels’Slovenian. Special attention has been paid to create a typicallandscape image of various and picturesque Slovenian geographicalregions such Gorenjska, Primorska, Kraska, Osrednjeslovenska,Dolenjska, Notranjska, Stajerska, Panonska, Koroska, etc. Places suchas high plains in the hills and mountains – Velika planina, Planinajezero and many more, mountain passes – Kamnisko sedlo, Vrsic,Ljubelj, lakes like Bled and Bohinj, densely populated coastal regionand medieval old town centres make the scenery plausible, picturesqueand unique. /images/notams/notams20/ilum1019/slovenia-x-1.jpgAmong the key features, we would like to highlight the following: Custom textures for typical land classes with four different seasons, including hard winter and night textures; accurate data for snowy months and snow cover12m terrain mesh (LOD13), with the height precision of 1 to 3 m, that really brings to life the deep valleys and mountainous parts as well as all the intricacies of the terrain from sea level to 2864m of Triglav, Slovenia’s highest peak60cm photoreal cities (LOD16): Ljubljana, Maribor, Koper, Piran, Izola, Portoroz, Murska Sobota, Nova Gorica, Kranj, Celje, Novo mesto, and landscapes: lake Bled, Cerknisko lake and SolineBased on geographical data 90% of the Slovenian building stock is represented and accurately placedRivers, lakes, coastsHighly differentiated and diverse autogen includes:Typical houses with different textures and roof shapes according to the regions,Various building types according to the actual data (schools, public buildings, commercial and industrial buildings, train stations, hotels, gas stations, toll stations, etc.),Special and typical objects such as mountain huts (30% with helipads on the roofs), alpine shelters (all there but really hard to spot from the air), alpine sheds – ‘stan’, hayracks – ‘kozolec’, various churches (adapted to different regions),Roads, bridges, overpasses and traffic,Railway tracks and (static) trains,Vegetation: forests, scrub, cemeteries and parks (also dependent on the region),Miscellaneous infrastructure objects such as powerlines, antennae, cellular towers, power plants, smoke stacks,Viaducts, highway tunnel entrances, highway signage, port cranes, containers, wind turbines, power transformers, big storage tanks, industrial objects,Lights – streets and roads in settlements, highway links and trunk roads are lit by custom street lights,Another Slovenian particularity are numerous churches on hills that are lighted by night,Different custom landmarks and objects from default FSX libraries (buildings, vehicles, vegetation, etc.) were hand placed to complement the overall impression and make a lively and vibrant landscapeHighly detailed and accurate rendition of Ljubljana’s medical centre heliport LJHL and surrounding buildings, including PCL lightingHighly detailed and accurate rendition of Izola hospital heliport LJHI and surrounding buildings, including PCL lightingHighly detailed and accurate rendition of Jesenice hospital heliport LJHJ and surrounding buildings /images/notams/notams20/ilum1019/slovenia-x-2.jpgConfiguration tool for turning on/off features according to pilot preferences and performance prioritiesWhile the product is intended to be used with its own underlay, it can be used with any other underlay (e.g. photoreal) without the loss of objects or greenery.Detailed instructions for seamless compatibility of Slovenia X with LJLJ Ljubljana Intl by RFscenerybuilding (compatibility ensured also by RFSB)41 airfields and airstrips: 2 international airports, 1 military airport, 12 midsize VFR airfields, 26 airstrips ranging in size (map of airports: https://www.google.com/maps/d/embed?mid=10B9RAA773BlkOeTdSWIwZd3dyLyxfNNI )All airfields and airstrips come with their own terrain adaptations that attune them to Slovenia X mesh30cm photo real underlays (LOD17) for all Slovenian VFR airports that seamlessly blend-in with Slovenia XCustom, recognizable buildings and elements at all airfields and airstripsCustom static airplanes Pipistrel Virus, Pipistrel Sinus, Blanik L-13, Pilatus PC-6, McDonnell Douglas DC-9 (MD-80)Seasonal greenery and objects including 3D grass, trees, corn fields, hay bales (SODE)Animated windsocks (+animated hangar doors at LJDI)Compatible with FSX, FSX:SE, P3D (v1 – v5)And last but not insignificant: developed by the localsAvailable in two versions. /images/notams/notams20/ilum1019/slovenia-x-photoreal-1.jpgIs Slovenia X Photoreal For Me?An honest answer is very straightforward: if you crave the ultimateVFR experience of Slovenia and you are in-sim GA pilot, glider pilotor helicopter pilot, Slovenia X Photoreal is definitely foryou. Additionally, a typical customer would have some experience withSlovenia in real life, be it as a resident or coming from theneighborhood like Croatia, Italy, Austria, Hungary and Germany. Evenfrom more afar, visiting it on the way to the summer vacation or asthe destination in itself. Of course, if you have not experiencedSlovenia in person, this would also be an opportunity to get to knowit but more often than not photoreal sceneries come shining if youhave a real reference to compare them to. It has this wow factor of‘look, this is my street’ or ‘I have taken exactly that path on arecent hike’ or ‘I have parked my car right there and then wentswimming in that lake!’ /images/notams/notams20/ilum1019/slovenia-x-photoreal-2.jpgIf you fly airliners from- and to- LJLJ or LJMB, land class basedSlovenia X will be perfectly fine and very accurate. Now beingdiscounted makes it probably even more tempting. Slovenia is quitesmall in big jet terms, you would fly over almost a third of it on theapproach from the north, landing Rwy 30 at LJLJ. Slovenia X Photorealwould also do incredibly well, sort of an ultra-real experience, butmissing on going low and slow over the rest of the country would be ashame. Performance wise they are very close. Given the sheer number ofautogen and custom objects, they are not too heavy on theframerates. Land class based Slovenia X is much leaner in terms ofstorage use: 4 GB compared to 45 GB of Slovenia X Photoreal. For some,including myself, this is a factor: I have grown up in times of floppydisks and gigabytes still sound like a perverse proposition – dozensof them, a heresy. As biased as I can possibly be, I still claim it isworth it and justified in this case. Purchase Ilumium Simulation - Slovenia X and Airports for FSX/P3D Purchase Ilumium Simulation - Slovenia X Photoreal and Airports for FSX/P3D
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/images/notams/notams20/illu1013/ljdi-1.jpgLJDI - Divaca Airport is a fully functional freeware airport add-onfor MSFS. It covers a small airport in Primorska region of Slovenia(EU). This is an updated re-visit of the airport done for FSX andP3D. This time this was a learning ground for new methods and newways of bringing airports and other elements into the new simenvironment. Thus it is not merely a port of an old version to a newplatform, but is also spruced up with PBR textures, recompiles ofmodels, sloped runways and new underlays. /images/notams/notams20/illu1013/ljdi-2.jpgSince the area is poorly covered with MSFS imagery due to cloudcover, both the airport grounds and wider surroundings including thetown of Divaca have been newly compiled, color tuned and missinggreenery and elements added. The visuals in the new sim, the graphicengine, the lighting and the overall atmosphere are simply stunningand the add-on has got a completely new lease of life. /images/notams/notams20/illu1013/ljdi-3.jpgThe features you will enjoy are: Custom underlays for immediate and wider area of the airportCustom-built models of all buildings at the airport fully replicating the existing infrastructureRefreshed and PBR texturesFunctional airport with 2 runways, taxiways, aprons and parking spotsHand-placed objects from custom-built and default MSFS libraries, such as buildings, vehicles, vegetation and the like, to complement overall impression and create lively and vibrant landscapeSource