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Hey People, I think its time for a Revival of the well known Random Shots Corner, where all Simmer's post their FlightSim Experiences.... Let's see your shots and let's discuss together.
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- fs9
- random shots
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The idea of this thread is that you can use it to announce that you are working on a scenery. Just to let other developers know that an airport, city or region is in development. That way hopefully we won't work on the same addons without knowing it. If you want to show the work in progress of your scenery, you can do that in here.
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Hello and welcome, my esteemed friends, to our Club's Annual meeting for 2024, and the inauguration of our new Home Airport, Merril C. Meigs, KCGX. To those who have been flying with us since the beginning and those who have joined us along the way for one or more of our Challenges, it's great to see you all again! To those who are flying with us for the first time and who are showing us the wonders of MSFS2020, welcome! Last Fall, ViperPilot2 had the wild idea of doing a flying event for some of the older sims. A few people decided to take him up on it. That became the Bendix Challenge. Some wove elaborate fictional narratives about their sim flights. And the weirdest thing happened: After spending October flying one event, we wanted to do another, which became the Route 66 Challenge, which saw us all spending Thanksgiving together on a California beach. And what did we talk about between Thanksgiving and New Year's? Doing another Challenge, this one so big and convoluted, with three different routes, each with its own character and rules set, that participation at times felt like it fit the legal definition of insanity. In this time, we've told a lot of stories, running a gamut from murder mysteries to science fiction. We've told a lot of jokes. We've packed our logbooks with a lot of flying hours. And we've consistently had the most active threads on flightsim.com. We've also seen each other through illnesses, major surgeries, and health scares to our spouses. To repeat a comment I made early on: Sometimes it's more than just pushing pixels around screens. There are real people behind the screen names. And we're still here, and more people are flying events with us each time. So, to paraphrase Microsoft, Where Do We Want To Fly From Here? And, what will it take to get us there? That's the purpose of this meeting. Or to put it in business world terms, what are our goals for 2024 and what is the minimum structure necessary to facilitate their achievement? The fact that we've been flying together for six months now, doing it all by the seat of our pants, and we're still together is amazing. It's time now for a little more formality, so that we can all be together to do this again next year. To support this, we'll be using a four-phase process: Preliminary: A simple, broad questionnaire was posted on Friday, with the request to consider our answers in private. The purpose of this is twofold: To ensure that all responses are exclusively the yours and not built on someone else's, and to allow you to post your answers with a minimum of time and effort. This step is now complete. Individual Ideas: The second step is the posting of responses. Have your say about any of the questionnaire items that is important to you, and more importantly, consider what everyone else has to say before we start discussing it. This step begins now, and ends the earlier of all members having posted their responses to the questionnaire, or 12:00 CDT on Tuesday. Getting all responses in quickly will allow us more time for discussion. Discussion/Consensus Building: The third step starts when the second ends, and ends at end-of-day Wednesday, or earlier by agreement of the attendees. This one presents the logistical challenge of having to take place across the globe, while still finishing in a short amount of time. Individual Ideas will fall into one of three categories: Agreement: We've been flying together for a while and know each other's styles and capabilities, so all answers to a given question say much the same thing. These will boil down to simply formalizing what we're already doing. Easy! I Don't Agree, But I Can Live With It: Answers that differ sharply will need a negotiated solution. While the goal is to include everyone's ideas to their satisfaction, sometimes that will not prove possible. Consensus isn't about pleasing everyone, but rather about each of us conceding just enough to keep the others happy without our concessions becoming issues for us later on. Adamant Disagreement: Some things just cross a line. If you search your heart, are not just being petulant and trying to get your own way, and the move toward consensus is taking us somewhere that you are just unwilling to go, say so and we'll take a step back. What doesn't work for all of us doesn't work for any of us. Hopefully, these will be few and far between. These are the ones we most need to catch and resolve in the broadest, most imaginative sort of way, lest we start losing members. 2024 Club Bylaws Publication: The final step starts when the previous one ends. Ideally, we will have developed the text during the Discussion phase, and will only have to compile it into a cohesive document. From the moment of the document's publication, we will have 24 hours for edits and comment. Let me end this introduction with a preliminary Code of Conduct, to both govern this meeting and as my proposal for a more permanent Code: Disagree without being disagreeable. Be slow to anger, quick to forgive, and leave pursuing grudges in the box in the attic with all the rest of the things from our childhoods. Express ourselves, perhaps even insistently when a point's very important to us, but put finding a liveable consensus over winning a point. Let's all get on the same side of the table here and come up with answers, rather than going round and round in pointless arguments. This is a single-level group. No one's opinion has any more validity than anyone else's here. Whatever else we've been in the past, here we're all just fellow fliers, trying to have fun together. Whatever skills and knowledge that we've acquired throughout our lives only matter to the degree that we lay them on the table and use them to help our brothers-in-wings here. Leadership is a service here, not a position of privilege, and shall be undertaken only with the intent of improving our fellow fliers' enjoyment of the group. When something offends us, let's take 5 or even wait a day or two and make our response a considered Action, rather than a brute Reaction. As I used to tell my clients, "The one who unconsciously Reacts rather than consciously Acts. loses." Save Reacting for when you're on final into KCGX, past decision height, and that nice, 30-knot headwind suddenly drops to 0. We all have different skill and knowledge sets. Never ridicule a question, just because it seems too basic. Let's put ourselves in the other person's shoes, lace them up, and go for a nice, long walk. A lot of us are prideful people. Many of us have done a lot over our lifetimes. When we find ourselves with a group of other similarly-accomplished individuals, who are all talking about something we don't understand, we tend to not ask the million-and-one questions we have because we don't want to seem dumb. When we finally do screw up the courage to ask something, the worst thing that can happen is that someone laughs at us for it. All that does is confirm our feelings of inadequacy. When will we ask them another question? Never. When will we feel safe and confident around that someone or enjoy spending time with them? After we ask another question and receive a decent, honest response from them. English is the language for our interactions. We all have different levels of it. Even those of us who are native English speakers have vast national/regional/cultural differences in how we express ourselves. Let's not assume that a question or comment is understood by all - in fact, a more valid assumption is that at least one person here will not understand what we've said in the way that we intended it to come out. Ask. Clarify. Above all, let's be patient with each other. Any proposal for a route, Challenge, Fly-In, or any other activity that will require Club members to take action, is a commitment on the part of the proposer to both participate in the activity and to administer it. In other words, if it's your baby, you change the diapers. You may enlist help from other Club members, but this is strictly voluntary.
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- club chachapoya
- fs2002
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Greetings! For weeks now im trying to get my hands on the RATS IL-96-400 but i cant find it anywhere! I would be really grateful if someone could send it to me in private or here, thanks!
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- indigo a320 neo
- fsx
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- vistara a320
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2023 Route 66 Aerial Rally Official Sponsor Suc-A-Lux Vacuums “It they don’t suc, it really blows." The 2023 inaugural rally will take place starting November 1st. The official end will be no later than November 30th or upon completion of the route by all contestants if sooner. The rally is open to any flight simulation platform, with emphasis towards legacy versions of MSFS (FS98, FS2004, FSX). The primary focus is to showcase the aircraft and scenery of these legacy programs. However, all others are also welcome to participate (MSFS2020, X-Plane, etc.). This rally will follow the historic US Route 66 from Lansing Illinois to Santa Monica California. Participants will fly 1646 miles, visit 11 airports, traverse 7 States, cross 3 time-zones, all while vying for the coveted Suc-A-Lux Trophy. Route 1. Lansing Municipal IL (KIGQ) CTAF 122.7 Rwy. 9/27 18/38 Elev. 620 2. Zelmer Memorial IL (5K1) CTAF 122.9 Rwy. 18/36 Elev. 663 3. Jones Lebanon MO (KLBO) CTAF 122.8 Rwy. 18/36 Elev. 1321 4. Claremore Regional OK (KGCM) CTAF 122.7 Rwy. 17/35 Elev. 733 5. Cordell Municipal OK (F36) CTAF 122.9 Rwy. 17/35 4/22 Elev. 1589 6. Tradewind TX (KTDW) CTAF 122.8 Rwy. 17/35 5/23 Elev. 3649 7. Moriarity NM (0E0) CTAF 122.9 Rwy. 8/26 Elev. 6199 8. Gallup Municipal NM (KGUP) CTAF 122.95 Rwy. 6/24 Elev. 6472 9. Flagstaff Pulliam AZ (KFLG) Tower 134.55 Rwy. 3/21 Elev. 7014 10.Needles CA (KEED) CTAF 123.0 Rwy. 11/29 2/20 Elev. 983 11.Santa Monica Municipal CA (KSMO) Tower 120.1 Rwy. 3/21 Elev. 177 Aircraft Any general aviation and light commercial aircraft from the 1930’s through the 1960’s are welcome to participate. We are attempting to recreate the feeling of the golden age of General Aviation. J-2 Talor Craft through DC-3 or Boeing 247, there is an amazing number of wonderful classics we look forward to participating in this rally. In addition to the “as delivered” and “off the shelf” paint schemes that are always a pleasure to see, we encourage custom repaints, with various colors and personal or rally sponsor logos. Weather/Winds You decide the time of day/night, the weather, and winds for your flight. Entrant Requirements 1) Select and appropriate aircraft. 2) Determine your weather/winds/time of day. 3) Develop flight planning for the route with your planned route times. 4) Submit an on the ground (grass, runway, ramp) photo of your entry aircraft (engine off). 5) Submit a copy of your flight planning. On the days you are flying: 6) Route time for each leg begins when you roll for take-off, and ends at a full stop on landing. If you are not stopping at any airport, you must still overfly that field. Record the time when directly over the field as the end time of one leg and the start time of the next. 7) Take lots of screenshots from taxi to takeoff, enroute, landing and parked for a fuel stop. Poetic license is valued as we all “enhance” our flight with stories and antidotes, sea-stories, and exaggerations. Have fun as your adventure develops. Scoring will be done in a simple and fair manner. Record your route time for each leg/segment. Note the difference in minutes between your planned flight time and your actual time. Minutes ahead or behind planned are considered the same, difference from your planned time. Add together your ten leg time differences. The entrant with the least amount of time from planned will be the “winner.” 9) HAVE FUN!!! This is all being done on the honor system. So whatever you state was your times, that's what counts. Navigational Assistance 1) GPS direct route to visually assist along your route. 2) Time compression along your route, if time recorded is the same as without time compression. 3) Autopilot for wing leveler and altitude hold. In keeping with this period of aircraft autopilot for routing. 4) Try to use navigational equipment as close as possible to the time period, no FMS, glass cockpits, GPS only, etc. If you are going to use ground based navigational stations, please use VOR and NDB/ADF only. Share your experiences As your flight progresses, share occasional pictures and stories on the Route 66 Air Rally thread on FlightSim. Share the fun!!! Example Picture/Flight Plan Submittal Here is the proposed entrant aircraft and flight planning for PhrogPhlyer, who will be utilizing FSX and a custom rally paint scheme. We ask that each entrant submit something similar.
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Hi, fellow FS9-ers. As you most probably know, Mike Stone's web site became defunct around 2012. Fortunately, you can download a collection of 107 of his creations in one aircraft collection archive file. It was uploaded by Robin Meyerowitz and is available on simviation. However, there are at least 9 aircraft missing from this collection - all FS9 aircraft Mike Stone created around 2011. They are not on any web site - presumably lost for ever! Does anyone have them? Here is the original description (from a defunct archive) of the "lost" aircraft: North American B-25J WWII medium bomber. Beyond the attention drawn by the famous Doolittle raid on Japan, the B-25 Mitchell served as an extremely capable and versatile aircraft throughout the war. Rugged and reliable, it's crews loved it, as much as the Axis powers hated it. This package contains several detailed repaints, thankfully provided by Garry J. Smith. StoneAir Streak The Streak is a mid size passenger aircraft, designed to cruise at mach 3 at 50,000 and above. It sports a unique telescoping nose probe, designed to significantly reduce the sonic boom signature. StoneAir Stumpy The world's first wide body corporate jet. Can double as a regional jet. StoneAir Lift King This is my concept of a super sized cargo plane to replace the C-5 Galaxy. A massive aircraft with a two cargo decks. With fully blown flaps, it still needs a substantial runway to take off, but no more so than any other large body aircraft. The concept involves the ability to transport a entire combat unit and all its equipment in a single load. StoneAir Wind Ride This is my concept of a wide body airliner in the 777/A330 class. It features steeply swept, rear mounted wings, with forward mounted canards for pitch control. It has four high bypass fanjet engines mounted under the wings. StoneAir Puddle Jumper This is my rendition of a Boeing concept aircraft. The design is intended to satisfy the military's requirement for the ATT (Advanced Theater Transport). Boeing originally considered a true VTOL design, essentially an enlarged Osprey. But that proved impractical and they settled on a STOL design utilizing a tilting main wing. StoneAir Whisper The StoneAir Whisper is my concept of a medium size passenger jet, in the 737/A320 class. The rear mounted wings are configured to shield the high mounted twin engines from the ground, reducing its noise signature. It is designed for use in inner city and other environments where noise abatement is an issue. Israeli Air Industry Arava The IAI Arava is a small, yet versatile cargo plane, with excellent short field capability. The Miles Aerovan, of which Israel has used several, is believed to be the basis for this design. The resemblance is pretty obvious. Israel Air Industry Westwind 2 When Rockwell took over the Aero Commander company, they had no desire to continue production of the 1120 Jet Commander, as it competed directly with their own Sabreliner. Israeli Aircraft Industries acquired the rights to the Jet Commander and used it as the basis for the Westwind. They stretched the fuselage, increased the takeoff weight, and equipped it with more powerful engines. The aircraft was highly successful, remaining in production for 20 years, until IAI switched production to the Astra.
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A new item has been uploaded to flighsim by Howard (1biggles1). https://www.flightsim.com/vbfs/fslib.php?do=search&fsec=0&fname=tnw2019_free.zip I think it's wonderful that people like Howard are still dedicating their time to improve and sustain FS2004! There is a discussion at the bottom of the page. It would be good if people provided feedback. Paul
- 24 replies
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- enhancement
- fs2004
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I would like to soar around for a bit but there are no thermals. Clouds are there but no thermals. I tried switching to summer, tried changing preset but nothing works. Is there any other way to do it or are there any addons that add this feature ? I will be really glad for any help!
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For the flyable Ilyushin Il-18D model by NAVYNK. Completed version available HERE. Notice that I have added an additional files: aircraft.cfg and .air file. You have to transfer .air into your Il-18D package and replace it. Then copy all notes from my aircraft.cfg and paste into the same file of your package after deleting all sections except [fltsim] notes. That files contain more correct Il-18D and AI-20M dynamics. A flight manual (Russian) in the pack. By Kogut's Simworks (me). -
Version 1.1
651 downloads
FS2004 University of Illinois (U of I) C-45H N9887Z/52-10603/AF-533. This repaint is from a photo of a 1953 University of Illinois C-45H, N9887Z, that my great-grandfather co-piloted in 1960 with the Illinois State Water Survey, doing thunderstorm research. This repaint requires Cliff Presley's re-packaged simTECH Flight Design's freeware Beech 18 which you can find here. Repaint by Joshua B. Nyhus. -
Version 1.1
552 downloads
FS2004 Scenery - Borealis Operations Center. Borealis is a fictional scenery located far north on Banks Island, Northwest Territories, Canada. It is Aeroworks-Technologies' (ARX) primary northern operations hub supporting the ARX TR-3B, REDACTED, REDACTED reconnaissance missions, and northern orbit-based satellite launches. Borealis also acts as a test facility, much like Groom Lake, or Tonopah Test Range in the real world, but specializes in cold weather testing for Aeroworks projects. Scenery by Joshua B. Nyhus.-
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- fs2004
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- scenery
- borealis operations center
- banks island
- northwest territories
- canada
- aeroworks
- technologies
- nevada systems
- arx
- tr-3
- tr-3b
- stryker ii
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- xr-7
- aurora
- brilliant buzzard
- area 51
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- tonopah test range
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- tr-3a
- jason l terry
- joshua b nyhus
- satellite
- recon
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81 downloads
For the flyable Antonov An-12BK model by Vladimir Zhygulsky. Last completed version available HERE. Notice that I have added an additional files: aircraft.cfg and .air file. You have to transfer .air into your An-12 package and replace it. Then copy all notes from my aircraft.cfg and paste into the same file of your package after deleting all sections except [fltsim] notes. That files contain more correct An-12BK and AI-20M dynamics. By Kogut's Simworks (me). -
Version 1.0.0
65 downloads
The Tu-4 with serial number 2805103 built in Kuibyshevsky aviation plant in 1952 is the only one saved Tu-4 in Russia. A bomber is stored in Monino air museum, Moscow. In USSR was a last serial bomber equipped with reciprocating engines. Perhaps this "01 red" sent to Budapest in 1956 while Hungarian revolution, but turned back with the rest of bombers near the target. For an old WoP B-29 Superfortress model. By Kogut's Simworks. -
143 downloads
FS2004/FSX Callsign for LEMR La Morgal, Oviedo (Asturias, Spain) With the appropriate version of EditVoicepack installed (FS2004, FSX, or both), and inside it, you can import and install this file and many others available in the community. In this case, La Morgal will be not longer "LEMR - Lima-Echo-Mike-Romeo", but you'll read "La Morgal" and you'll hear something like [lamor'gal]. By Felix Fernandez de Castro -
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