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I am trying to make a completely fictional airport using ADE for FSX that is just west of KLAX and elevated 500 feet above sea level directly above an ocean to test what I can do with ADE and to make it easier to practice landings in FSX. The airports identifier is WILL. After adding the runways and taxiways I decided that I wanted some of the terminals from KDEN to be in my airport. I attempted to do this by: Opening KDEN in ADE. Selecting and copying objects using the right click menu. Opening my airport in ADE. Pasting the objects using the right click menu. After doing this I compiled and saved the airport in ADE then opened it in FSX. I noticed that although they appeared in ADE none of these objects appeared in FSX. I had added some stock ADE objects and those did show up. I tried changing the altitude for the KDEN objects to 500 but they still did not appear in FSX. I can think of 3 reasons why It isn't working: The airport is 500 feet above water. I imported the objects incorrectly. I need to create terrain polygons underneath the airport surfaces. Please let me know if one of these is the problem or it is something else entirely, otherwise I will just experiment and see if I can get it to work. I would have posted this on the FSdeveloper website but I was not able to answer the verifacation question correctly. It is "What is the name of the studio that developed the new MSFS?" I answered with both Asobo Studios and Xbox Studios but neither seemed to work. If it is just broken or I have the incorrect answer please tell me, I would really like to be able to ask questions on that forum.
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