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Thread: repainting default fsx airplane

  1. #11
    Join Date
    Dec 2012
    Location
    Sanger, TX
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    34

    Default

    Update My CRJ 900 won't work either. So it's me. I'm doing something wrong. Is there a step by step for using gimp to paint?

  2. #12

    Default

    have you ever installed an addon texture?
    If not, start there.
    It will give you a good idea of where texture files need to go. And of how to edit the aircraft.cfg correctly.

    Find a texture for the default 737 for example and install it. Loads of textures for it in the file library.

    Read the Readme.txt instruction file in the download before installing.

  3. #13
    Join Date
    Dec 2012
    Location
    Sanger, TX
    Posts
    34

    Default

    Good news i got my ugly plane in the sim.

    One ugly plane


    now I need to work on my paint job. It looks like I have to have a thumbnail in the texture for it to work. I didn't include the thumbnail and as soon as I added one it load right up.
    Last edited by Jamie20013; 09-27-2022 at 01:06 PM.

  4. #14

    Default

    great!

    btw, Your plane was probably already in he list.

    When there is no thunbnail file Fsx WILL show the aircraft in the list. It shows a grey standard image.
    (grey plane with a questionmark on it.)

    The pink thumbnail is just a good way to spot it.

    ----
    Especially handy if you copy a texture, rename the texture folder, and add a texture section to the aircraft.cfg file. To then edit the copy.

    With both installed and copied that way the original and the copy would have the same thumbnail file. Confusing.
    Better to put in the new thumbnail file before editing.
    ---
    anyway, well done!
    Last edited by il88pp; 09-27-2022 at 01:38 PM.

  5. #15
    Join Date
    Dec 2012
    Location
    Sanger, TX
    Posts
    34

    Default

    I have a new problem. I did a repaint and it should had have a yellow nose, logo, and tailnumber. But I got this.
    CRJ 900

    Does anyone know why this happened?

  6. #16

    Default

    Your best bet is to PM me and I can give you an email address of where to send the complete aircraft so that my Quality Control guy can do a post mortem on it.

    Otherwise we are all guessing at what you did.

  7. #17
    Join Date
    Dec 2012
    Location
    Sanger, TX
    Posts
    34

    Default

    I have no idea I painted it and used the burn and selected the option to replace my texture in the file.
    It should be working.

  8. #18
    Join Date
    Dec 2012
    Location
    Sanger, TX
    Posts
    34

    Default

    maybe a layer issue???

  9. #19

    Default

    My Quality Control guy has read this thread and has said that he no longer wishes to review your repaints.

    I am also very busy and I no longer will add to this thread.

    Good Luck

  10. #20

    Default

    Saving from GIMP needs to be done correctly.

    Also the correct alpha needs to be in the file.

    When finished in GIMP
    Anchor all layers.
    Then save (export) the file from GIMP as 24 bit bitmap.

    Copy the original .dds file to the same folder.

    Open the copy of the .dds in DXTBMP.
    You will see the image and the alpha.

    Click: Image--Import New Image.
    Select your edited 24-bit bitmap .bmp file.
    Your new image will show in Dxtbmp.
    The original alpha will still be there too.

    Click 'Save' to save the Image and Alpha as .dds from DxtBmp.

    I don't think you need to click 'save as'. It should automatically be the correct type, with the correct dxt version.
    (The same type that the .dds file was when you opened it.)

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