ColR1948 Posted August 19, 2017 Share Posted August 19, 2017 I tried the Strat earlier, it was never one of my favourites to be honest even though I love the old prop jobs, I think it is the shape at the nose I don't like other than that it's OK. Anyway this one the sound is great but taxiing is a real pain, mainly because it's a tail dragger I think, I selected the AI to have a go and that too had it weaving about, it couldn't keep it straight, it flew not too bad though. Again another good model and thank you to the builder, I wish I was more adapt at configuring in XP or I would have a go ant trying to change the steering somehow. Link to comment Share on other sites More sharing options...
ColR1948 Posted August 21, 2017 Author Share Posted August 21, 2017 Where is that setting in Planemaker, I don't mind tweaking to experiment, I always backup the original so no worries? Link to comment Share on other sites More sharing options...
ColR1948 Posted September 4, 2017 Author Share Posted September 4, 2017 AFAIR many taildragggers (e.g.) the default Stinson have their CG too far aft. Moving the CG forward quite a bit reportedly makes taxiing and keeping it straight on take off easier and hence more realistic. How do you do that, I would give it a try if I knew how, I take it it is done with Plane Maker? Link to comment Share on other sites More sharing options...
DominicS Posted September 4, 2017 Share Posted September 4, 2017 How do you do that, I would give it a try if I knew how, I take it it is done with Plane Maker? Hi Colin, Open X-Plane's included Plane-Maker; open your aircraft's .acf file and then: Standard - Weight and Balance :D Dominic Link to comment Share on other sites More sharing options...
ColR1948 Posted September 4, 2017 Author Share Posted September 4, 2017 Ah my leader is back lol. Hi Dom, Thanks I guessed it was in PM but not sure how to alter the weight and balance. Link to comment Share on other sites More sharing options...
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