unclegreg Posted June 21, 2017 Share Posted June 21, 2017 Greetings, I'm trying to add night textures to a freeware airport for my own use. The buildings I'm working with are "bundled" into a single bgl file. I'm only using 3 of the 45 objects in the bgl file. I've copied and darkened the DDS files, renamed them ***_lm.DDS and used MCX to add them to the models. They look great in MCX. My question is how do I get the night textures to "stick" to the buildings without exporting them individually? How do I do this within the original bgl? Is it possible? If not and I have to export them individually how will this play with the scenery? What will FSX read- the original or the exported bgl? I'm not sure if this is an MCX issue or FSX. Thanx in advance. unclegreg Link to comment Share on other sites More sharing options...
maddog80 Posted July 30, 2017 Share Posted July 30, 2017 If I am reading this right, you will have to copy all of your _LM textures to FSX. I don't know of any other way. Link to comment Share on other sites More sharing options...
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