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FSX P-51 Flammenwerfer with lights


dogdish

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I had the Roger Dial P-51 Reno Racer Mustang in FS2004 and miss the cool exhaust flame effects and lights created by Jan Rosenberg but wanted to keep the default FSX Acceleration P-51.

 

https://www.flightsim.com/vbfs/fslib.php?do=search&fname=rdp51_fx.zip

 

So I installed his FS2004 effect package normally in FSX with the default Mustang...

 

P-51.jpg

 

It works pretty good just had to move the lights around a little bit because of the two models being slightly different. The only thing is the colored smoke effects don't work so I just kept the default smoke. If you don't have Shockwave 3D lights you can just use the default FSX lights and edit the Aircraft.cfg below.

 

[Effects]

wake=fx_wake

water=fx_spray

dirt=fx_tchdrt

concrete=fx_sparks

//touchdown=fx_tchdwn_s, 1

 

//FS2004 rdp51_fx

 

touchdown=fx_RENO_TIREMARK

startup=fx_RENO_CRANKY

 

[Lights]

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin

//Default P-51 has NO lights

 

//A2A Shockwave 3D Lights Redux and FS2004 rdp51_fx

 

//index,type, long, lat, vert, fx_filename

 

light.0=3, 1.00, -16.10, -0.70, fx_Shockwave_navred // Wingtip

light.1=3, 1.00, 16.10, -0.70, fx_Shockwave_navgre // Wingtip

light.2=1, -1.00, 0.00, -2.75, fx_Shockwave_beacon // Belly

light.3=1, -17.90, 0.00, 5.75, fx_Shockwave_beacon // Tail

light.4=5, 1.5, -2.8, -2.8, fx_Shockwave_landing_light_tail // Single LHS Landing Light

 

//------------ Exhaust Flames ------------------------- uses wing/taxi/logo

 

light.5=8, 4.85, -1.65, 0.20, fx_RENO_IDLE_port

light.6=8, 4.85, 1.65, 0.20, fx_RENO_IDLE_starb

light.7=6, 4.75, -1.71, 0.18, fx_RENO_CRUISE_port

light.8=6, 4.75, 1.71, 0.18, fx_RENO_CRUISE_starb

light.9=9, 4.65, -1.76, 0.16, fx_RENO_MAX_port

light.10=9, 4.65, 1.76, 0.16, fx_RENO_MAX_starb

 

//------------ Wing Vortex ---------------------------- uses recognition

 

light.11=7, 0.00, -16.10, -0.70, fx_RENO_VORTEX

light.12=7, 0.00, 16.10, -0.70, fx_RENO_VORTEX

 

[smokeSystem]

smoke.0=-10.00, -0.70, 0.0, fx_smoke_w //Default FSX

 

//DOES NOT WORK WELL, LOOKS LIKE COLORED SNOW FLURRY

//--index--Y(0.0)----Z------X----fx_filename

//-------------------------------------------------

//smoke.0= 10.00, -0.70, 0.0, fx_RENO_GREEN

//smoke.0= 10.00, -0.70, 0.0, fx_RENO_YELLOW

//smoke.0= 10.00, -0.70, 0.0, fx_RENO_WHITE

//smoke.0= 10.00, -0.70, 0.0, fx_RENO_BLUE

//smoke.0= 10.00, -0.70, 0.0, fx_RENO_ORANGE

//smoke.0= 10.00, -0.70, 0.0, fx_RENO_RED

//-------------------------------------------------

//-------- pick one above by removing slashes -----

//-------------------------------------------------

 

Don't forget adding just the rdp51_fx gauges in the Panel.cfg also.

 

Trying to add just the flames effect to a RealAir Spitfire also but not working yet :(

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