flyerscout123 Posted July 10, 2015 Share Posted July 10, 2015 Howdy, I have undertaken the task of learning how to develop airport scenery. I am at the point where I want to add "soft edges" to my ground polygons. I am proficient with using Sketch Up (for modeling) and Gimp. I am familiar DXTBmp. I just need some basic steps on how to add an alpha channel and successfully import the texture to FSX while using Sketchup to model. (I have had success with importing to FSX, just need to know how to add the alpha channel) Many thanks in advance, Greg B "I can do all things through Christ who strengthens me." Philippians 4:13 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.