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"Soft Edge" Ground Polygons Help


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I have undertaken the task of learning how to develop airport scenery. I am at the point where I want to add "soft edges" to my ground polygons.


I am proficient with using Sketch Up (for modeling) and Gimp. I am familiar DXTBmp. I just need some basic steps on how to add an alpha channel and successfully import the texture to FSX while using Sketchup to model. (I have had success with importing to FSX, just need to know how to add the alpha channel)


Many thanks in advance,


Greg B

"I can do all things through Christ who strengthens me."


Philippians 4:13

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