Thanks for your feedback Steve, glad you are enjoying it! On a side note, the master file was updated 4/26/20 to fix some floating airplanes in the GA ramp.
Dinyor, it should as I know of other who have it. Make sure that CPX scenery is at a higher scenery level than global under scenery library. Also make sure that CPX_ADE9_DR_ALT.bgl lies inside the main FS Scenery/World/Scenery folder.
Dinyor, it should as I know of other who have it. Make sure that CPX scenery is at a higher scenery level than global under scenery library. Also make sure that CPX_ADE9_DR_ALT.bgl lies inside the main FS Scenery/World/Scenery folder.
It should work on any, but I prefere to use the ADF version: Aerosoft F-16AM 120-370 [fltsim.X] title=Lockheed Martin F-16ADF 198TH FS sim=F-16 CAT-I model=FAP-0 panel= sound= texture=198 kb_checklists=F-16_check kb_reference=F-16_ref visual_damage=1 ui_manufacturer="Lockheed Martin" ui_type="F-16AM" ui_variation="198TH Puerto Rico ANG" ui_typerole="Single Engine Fighter Jet" ui_createdby="Aerosoft GmbH" description="F-16C Falcon is the Air Force's primary airspace intercepter, and multi-role strike fighter." atc_heavy=0 atc_id=0 atc_airline=Air Force atc_flight_number=589 atc_parking_types=MIL_COMBAT