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AlexanderVengrus

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About AlexanderVengrus

  • Birthday April 11

Personal Information

  • Location
    Russia
  • Occupation
    I am a philosopher, musician and a big fan of aviation.

Interest

  • Interests
    Flight Simulators, Philosophy, Science, Music.

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FlightSimmer (1/7)

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  1. Dear forum members, Let me show you my guide for installing ReShade on MS Store edition of the Microsoft Flight Simulator 2020 through MilkyDeveloper's "ReshadeForUWP" program. (This program is free.) The guide placed on YouTube. (I fast forward my video to the mark where the installation begins for your convenience. But if you are also interested in other sections of the video, then please use timecodes in the video description.) My guide is a modification of original MilkyDeveloper's guide. The modification is better suited for the MSFS2020. I published a text version of my guide on the MSFS2020 official forum on June 22, 2021. Then I improved this guide and made the video version of it. I express my deepest gratitude to MilkyDeveloper that he posted the text and video versions of my guide on the "ReshadeForUWP" GitHub page. The "ReshadeForUWP" program has two key benefits. 1. Most of the complex actions required to install the ReShade on MS Store edition of the MSFS2020 are performed automatically by the program. (The minimal number of actions is required from a user.) 2. The program has a depth buffer enhancement, which improves the quality of the ReShade shaders work on the MSFS2020. This is a link to the "ReshadeForUWP" GitHub page. https://github.com/MilkyDeveloper/ReshadeForUWP (Additional links regarding information from the video can be found in the video description.) Unfortunately, it is impossible to give absolute guarantees that this ReShade installation method will work for everyone. Installing the ReShade on "UWP" games is always experimental. But this method has been working in my case for about six months. There have also been a number of confirmations that it works from other users of MSFS2020. So I hope it works for you too. (If there are any nuances of this method when the MSFS2020 is released with DirectX 12, then I will write about it in this topic and in a pinned comment on my video.) I would be grateful if you express your opinion on this matter.
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