Jump to content

Ottersphere

Registered Users
  • Posts

    61
  • Joined

  • Days Won

    1

Everything posted by Ottersphere

  1. FS2002 Airport 2000 Volume 3 Patch https://www.mediafire.com/file/umti514isgds28r/A2V3_FS2002.exe/file
  2. FS2000 767 PIC 1.1 Patch https://www.mediafire.com/file/6ecnog9cpe5fsty/767PilotinCommandPatch10to11.zip/file FS2002 767 PIC Patch https://www.mediafire.com/file/3ndhrpup5aupn71/767PilotinCommandPatchFS2002.zip/file
  3. Rob Loney was the creator. Would also be interested in his contact info if anybody has it. Thanks as always to the awesome flight sim community!
  4. I’m on the road until 12/6 but will repost it when I get home.
  5. It’s all good Michael, no worries! Thanks for all your effort, I did download your version in case I never get my hands on SimFlyers, or do and decide against it. Be well! Dustin
  6. Yeah, I know about the Mach1 versions. I’m trying to find one back from the America West days for an FS9 Time Capsule build. That’s why I want to find the SimFlyers version to assess the quality. If it’s not compatible with Mega City Phoenix and/or simply doesn’t look good enough then I’ll end up going with something else. Like was said above though, I don’t see any mention of Shez with the Mach1 files. If he did indeed make a KPHX, it would definitely be worth checking out.
  7. What is the file name for the Shez version? Search is turning up empty here on flight sim.com. Is it for FS9? Thanks.
  8. Thanks for the education guys. As things stand now, I’m at 30 FPS at FSDT’s DFW and FlightZone’s PDX with full AI Traffic. Perfectly acceptable smoothness. I’m a happy camper.
  9. According to ImagineSim, it was made by someone named Raffaele Fiore. If anyone has his contact information, please pass it along. Thanks.
  10. So I actually did the CPU swap I inquired about above. Interestingly enough, I can’t tell any difference in FPS at all. There is also no difference in FPS number (Shift Z) between the E8600 at stock speed and overclocked to 4.0 GHz. None. Surprised by this……..
  11. I have over 10,000 hours as a professional pilot in both Part 121 & 135 operations. North and South America. I have four type ratings and am currently a Citation X Captain for a 135 operator. I’ve also looked out the window A LOT as a passenger in other regions of the world. Also, as I said in my first long post on this thread, I’m not trying to change anyone’s opinion about ANY flight simulator. I’m just sharing mine in a way that provides some context for my affinity for FSX, which is the topic of this thread. Relax y’all, this is flight simulator, not brain surgery. It’s supposed to be fun ;) My whole intention in posting here was just to connect with others who love FSX too, for whatever reason :)
  12. Hah, don’t overthink it cobalt! For context and clarification, I would use “cartoonish” as a descriptor for most sims starting with FS5 when textures began, all the way through FSX, and even maybe P3D to some extent. Another way of saying it would be easily distinguishable from what things look like from the cockpit in real life. In contrast, I would not describe MSFS that way as it looks incredibly close to real life IMO. Also please don’t interpret cartoonish as a criticism, as it is quite the opposite in this case :)
  13. You’re right loki, in the end, the perception of smoothness is what matters, not the exact fps number. The question was just to get a rough idea of performance expectations. And Inuss, yes I always thought any limitation in FSX would come from the CPU too. I guess with 4K though, the GPU could become a bottleneck too. We’ll see. And it’s not the end of the world if I have to stick with 1440p for a little while. With all the real life going on, it will take me months to get everything loaded and tweaked anyway. Can always upgrade the GPU if need be. First World problems, it’s all good.
  14. Thanks all! It’ll be a little while before the build is complete, but I will report the data once everything is fine tuned in the performance department. Dustin
  15. Thank you JSkorna, I grasp what you are telling me.
  16. Thanks Jorgen, that Kosta doc is awesome. The patches I’m referring to are for older FS versions. Corporate Pilot for FS2000 for example. FSX is still new enough to not have issues with yet.
  17. Regarding holding it back, it will be running FSX exclusively for a couple years at least. If I ever decide to go P3D, I’ll put a 10900K and 3090 in it once prices have come down. No desire to ever go beyond P3D.
  18. Time capsules for sure…….
  19. Flame War Avoidance Disclaimer: This post is 100% my subjective opinion. It's only intention is sharing a part of me, not trying to convince anyone to change his/her preference/opinion regarding Flight Sim. FSX will be the chronological end point for my flight simulator collection. My first exposure to the hobby was FS4 on a tiny black and white Mac back in the early 90s. I was 12. I remember painfully longing for the IBM version with all it's amazing add ons, and a machine that could actually run it smoothly in color. I also distinctly remember the first time I saw the bundled Sublogic ATP with the USA East/West scenery. It was in the Cherry Creek Mall in Denver. The entire US modeled in one place, what an innovation! Then ATP 3DAGS with the first attempt at an FMS/Moving Map, unbelievable! I finally got my first PC, A Compaq Presario running a P75, in 1995. Flight Simulators were my first exposure to aviation and ended up being the inspiration for my professional pilot career. Regrettably now, I ended up donating all of it to my high school science department when I was in college. Until 2017, the last time I had anything to do with FS was a dabble with FS2002 after I got furloughed following 9/11. After many years of exclusively doing the real thing, I was caught off guard by how much my curiosity was re-peaked in 2017 when I randomly came across a sealed copy of ATP/USA East/West on eBay. I never ended up getting it before, so I bought it, along with a 486 DX4 100 I found to run it! Over the last five years I have been on a time-compressed FS collection journey of acquiring/reacquiring simulators and PCs. The journey has ranged from FS4 to FS9, including almost every civilian simulator in between. After recently building my first custom PC for FS9, a Windows XP P4 670, the final frontier is FSX.............along with another custom build for it For all the reasons you all are mentioning, FSX is looking like my final sweet spot in the hobby. Nothing against P3D, X-Plane, or even MSFS, but there is something magical to me about FSX that the others are missing. For whatever reason, my niche in the sim is mostly the world of commercial aviation, circa the 90s and early 2000s. I like to see the aircraft/airlines/airports represented in a sim as they were then. Hah, again everyone, COMPLETELY subjective here I also like a sim to leave at least a slight delineation between the real world and sim world. That blurring really accelerates with P3D, more so with X-Plane, and is officially gone with MSFS. It's understandably inevitable in the progression of the hobby......so be it. But despite the technological achievement, it's meh for me. Even with allllllllll the scenery add ons, FSX still manages to look like a cartoon...................but at an amazing level of detail. So cool. With the exception of a few true pieces of garbage along the way, most sims have their place in the world. I much prefer the boxed versions of things and have been incredibly lucky to eventually find almost everything I've ever wanted on eBay. As an aside though, I'm surprised at how many crucial patches are no longer available.....would think they would have ended up in a centralized repository on some site by now. Thanks to all on forums who share what they have. Anyway, it's great for all of us to have the ability to pick and choose what suits us best. The cool thing about FSX for me, at this moment in time, is that I get to tackle it with mass developer support, full add on availability, reasonable prices, an established user history, and modern hardware. After six months of research, I'm surprised at how much debate there still is about FSX performance, namely it's multi-core capability. I look forward to answering that question for myself in my new modern build soon! Thanks for all the posts and to those of you who continue to educate me!
  20. Flame War Avoidance Disclaimer: This post is 100% my subjective opinion. It's only intention is sharing a part of me, not trying to convince anyone to change his/her preference/opinion regarding Flight Sim. FSX will be the chronological end point for my flight simulator collection. My first exposure to the hobby was FS4 on a tiny black and white Mac back in the early 90s. I was 12. I remember painfully longing for the IBM version with all it's amazing add ons, and a machine that could actually run it smoothly in color. I also distinctly remember the first time I saw the bundled Sublogic ATP with the USA East/West scenery. It was in the Cherry Creek Mall in Denver. The entire US modeled in one place, what an innovation! Then ATP 3DAGS with the first attempt at an FMS/Moving Map, unbelievable! I finally got my first PC, A Compaq Presario running a P75, in 1995. Flight Simulators were my first exposure to aviation and ended up being the inspiration for my professional pilot career. Regrettably now, I ended up donating all of it to my high school science department when I was in college. Until 2017, the last time I had anything to do with FS was a dabble with FS2002 after I got furloughed following 9/11. After many years of exclusively doing the real thing, I was caught off guard by how much my curiosity was re-peaked in 2017 when I randomly came across a sealed copy of ATP/USA East/West on eBay. I never ended up getting it before, so I bought it, along with a 486 DX4 100 I found to run it! Over the last five years I have been on a time-compressed FS collection journey of acquiring/reacquiring simulators and PCs. The journey has ranged from FS4 to FS9, including almost every civilian simulator in between. After recently building my first custom PC for FS9, a Windows XP P4 670, the final frontier is FSX.............along with another custom build for it ;) For all the reasons you all are mentioning, FSX is looking like my final sweet spot in the hobby. Nothing against P3D, X-Plane, or even MSFS, but there is something magical to me about FSX that the others are missing. For whatever reason, my niche in the sim is mostly the world of commercial aviation, circa the 90s and early 2000s. I like to see the aircraft/airlines/airports represented in a sim as they were then. Hah, again everyone, COMPLETELY subjective here ;) I also like a sim to leave at least a slight delineation between the real world and sim world. That blurring really accelerates with P3D, more so with X-Plane, and is officially gone with MSFS. It's understandably inevitable in the progression of the hobby......so be it. But despite the technological achievement, it's meh for me. Even with allllllllll the scenery add ons, FSX still manages to look like a cartoon...................but at an amazing level of detail. So cool. With the exception of a few true pieces of garbage along the way, most sims have their place in the world. I much prefer the boxed versions of things and have been incredibly lucky to eventually find almost everything I've ever wanted on eBay. As an aside though, I'm surprised at how many crucial patches are no longer available.....would think they would have ended up in a centralized repository on some site by now. Thanks to all on forums who share what they have. Anyway, it's great for all of us to have the ability to pick and choose what suits us best. The cool thing about FSX for me, at this moment in time, is that I get to tackle it with mass developer support, full add on availability, reasonable prices, an established user history, and modern hardware. After six months of research, I'm surprised at how much debate there still is about FSX performance, namely it's multi-core capability. I look forward to answering that question for myself in my new modern build soon! Thanks for all the posts and to those of you who continue to educate me!
  21. Hey All, Wondering if this FSX SE build is capable of 50-60 FPS in 4K at a complex airport, in a complex aircraft, with decent AI traffic, in weather. Aorus Z490 Master Waterforce i5-10600K overclocked to 5.2 GTX-1080Ti 32GB DDR4 3200 14-14-14-34 Samsung 970 Evo NVMe Windows 10 DX10 with Steve's compatibility files Thanks as always for the input!
  22. For whatever it's worth I chose G. Skill for an upcoming build because I read that they got Samsung's highest quality chips, ahead of the other companies that use Samsung chips. I also know the latency timings play a big role in performance. On that note, the conventional wisdom is that for gaming, 3200MHz is the sweet spot nowadays. In terms of FPS in say FSX, anyone know how big of a difference there is between 3200, 3600, 4000? And then also can lower latency on 3200 actually be as fast as higher latency on 4000? Trying to understand the performance relationship between the two.
  23. I'm mostly just happy that they work but yeah, if you want to try to figure the server out it would be interesting to know. Got all of PC Aviator's stuff for FS9 and will definitely look into them for FSX too. Great stuff historically!
×
×
  • Create New...