Exactly the opposite opinion.
In other games, even racing sims, I can go either way. (BTW racing will probably bring in motion sickness in VR way before flying, has been my experience.) With a good computer / video card / headset combo for good smooth resolution I will not fly on monitors again. Just the simple act of flying a pattern in GA is so much closer to real life in VR, that the two aren't even comparable. There are plenty of utilities available for charts, taking notes, viewing maps and checklists, that allow staying in the vr cockpit easy. Just the simple act of looking to the left: On monitor, I used a hat switch, my head is still looking forward, the room around my monitors is stationary....there is nothing "immersive" about that simple task. Don't understand anyone considering flight-simming in VR a novelty. The monitor approach....that's the novelty. Go up with a friend (if no PPL) in a GA aircraft for some pattern work, you'll understand what I'm talking about.....