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dlfrenchmd

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Posts posted by dlfrenchmd

  1. There's lots of options, obviously. It depends on your computer setup and networking capability. My computer is fairly good, but my internet connection is lousy to nonexistent. So I haven't found Steam, P3D, or the new MSFS2020 a really good option for me. So in your shoes, I'd load up the ole FSX again and take advantage (when I can) of all the great planes and even hangars available in the library on this site. I ave some VERY busy airports using the free scenery packages and the AI traffic available on this and other free sites. I've made it a game to see how much I can do and spend no money. So yep, I still keyboard fly! But with FSX and FlightSim, AVSIM, and other sites, it's amazing what you can do and have fun. Example: I've been designing and uploading scenery packs for years and just discovered you can design approaches in ADE that show up in ATC! silly, I know, but hey! Seems I'm still discovering new things about FSX after all this time. Doesn't mean I won't go for FS2020 if I ever get reliable internet out here in the boonies.
  2. I'm sure this is somewhere previous in the thread, but here's my experience. FSX is incredibly versatile. I always seem to get proficient at something and then it can go to a new level. Currently, I like large jets (airliners and military) so I visit different places. If I like one a lot, I download somebody's free scenery, then make my own if their's is not what I want. I've recently been making approaches using Airport Design Editor. It is remarkable you can get these from ATC. Neat! Buildings are fun. If it ends up being really like I want it, I upload it to FlightSim. com and share my newfound knowlege. Can't think of anything else as versatile as FSX. And MSFS2020 may take this to a new level!
  3. Welcome back!! I live in a third world country (rural Central Kentucky), have no reliable internet, so can't really enjoy all the new sim stuff. But in case you have glitches, despair not! FSX is still a lot of fun and I can fly it off line. Just have to look out the window and set the weather engine (sort of like real life meterologists do).
  4. Looks great! I'm off to purchase! When I was a kid, growing up in West Texas, my Dad indulged my aviation fantasies by bringing timetables from airports at various locations. I had quite a collection. Braniff was a favorite. Then I got to go to Love Field with him and actually see those big El Dorado Super Jets. "Boarding on the Green Concourse", if I remember correctly. (I think Red was American, Green Braniff and Delta, and Yellow Continental, TTA, Central and the others. ) First time to see a jet was a Braniff 707. Fond memories. Thanks!!
  5. First, thank you ALL for hours of fun just reading what others are doing in flight sim! I've never been in a VA organization, but reading thru all these posts it seems to me we have again captured in the simulator and community a slice of real life. As in the virtual world, airlines are quickly born, die, merge, disappear. Pilots are judged: is a landing good if everyone walks away, 1 walks away, etc. Can you be a good pilot, a chief pilot even, and fly from Greece to Prague on one engine? Or slide off a cliff? Amazing how the threads about virtual airlines bear so much resemblence to comment threads at Aviation Herald and the like. Love it!!!
  6. Related question, I think. Never built an aircraft model, but I've built a lot of scenery using Sketchup. I think many modelers have been using GMAX. Is it possible to use old GMAX or similar models and insert them in MSFS2020 using the outlines in the SDK (or a new version of Model Converter X by the GENIUS😁 ). If so, a general community storehouse for old freebe models could be developed for anyone to use (by copyright, etc) like we do now, if original modelers were willing to donate their work. I'm thinking an original GMAX AIA model, or the like, uploaded to FlightSim.com with the usual warnings, and a guru of effects and flight dynamics finishing it up. Just wondering?
  7. Using Airport Design Editor, a multiple polygon area of "new" airport could be tried by setting the altitudes for each individulal vertex of each polygon. Tricky, time consuming, but rewarding. I did this on my recent FSX Stapleton Airport 1980 scenery.
  8. Hope I'm on the right wave length here...

    If the jetway shows up on AFX or ADE, it's animated. (A quick plug to newcomers who may not be aware: AFX is very good, but Airport Design Editor [ADE] provides many extra features, is updated regularly, has a great support forum, and is FREE!)

    If the jetway is THERE, but not working, there are common causes:

    1. Make sure the Gate number and jetway number are the same. Jetways can only be used with GATES, not RAMP or CARGO.

    2. Make sure you are parked EXACTLY on the parking spot. Using ADE or ADX, go to the sim's top down view and slew mode and position the aircraft directly on the parking spot crosshairs. Hit CTRL+J and it should go.

    3. If it still doesn't go, check the aircraft .cfg file and see if the [EXITS] section is coded correctly to accept a jetway. HJG makes WONDERFUL aircraft, but used to never code the exits for jetways. There are forums on how to do it and codes to use. If you are in a 737 or A321 or 747, you can use the [EXITS} section from the default aircraft.cfg .

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