Jim- good points here. choose your airport, do your photoreal, then you see the difference around the airport which is FSX default.
You can change this witha LC or land-class in SBX or ADE. Make a polygon around the airport. You can take in a lot of area past airport edges. How much? Your choice. then choose in properties in SBX or ADE the LC. This gives you many choices..... city, urban growth, cool crops, tropical, desert, mangrove, on and on. colmpile and take the resulting cvx file and put it in your scenery. This will cover the area you designated and will go right under your photoreal. i.e. say.... left to right. - here's your LC right up to the photoreal, then it disappears and reappears on the other side of the photoreal!! Then yu can put in autogen annotator tress whre the photoreal is if you wish.
Really wish we had Skype to show ya.
rwy is off. Usualy the rwys are fairly ok but taxiways etc are terrible! hahaha. You have to change things with ADE or AFX or Airport studio to match the photoreal. This is SOP with all of us. this is what we do when we make photoreal.
If you have ADE when you compile it will generate a cvx file for you. You can see it better if in options you check the box that says make separate bgls.
go get Skyipe now. Install and request contact with me asap. I am here. I gave my info. Bob