smokin Posted February 10, 2022 Share Posted February 10, 2022 I've forgotten how to disable FSX default jetways. I also wonder about disabling jetways in SDOE. Please advise if possible. Thanks. Link to comment Share on other sites More sharing options...
miatamariner Posted February 10, 2022 Share Posted February 10, 2022 If you want to get rid of them airport by airport, it is quite easy. If you don't have Airport Design Editor (ADE), download and install it from the FSDeveloper website. Just Google it. IN ADE, open the airport bgl, go to the "Lists" header in the tool bar, click on it and a sub menu will open. Look for Jetways and click on it. A list of all the jetways at that airport will appear as a pop up. At the bottom, click "Select All" and then click "Delete". The default Jetways are now gone. Then "Compile" the file using ADE, saving it using the original file name. ADE wants to create a new file but I always save the amended file to itself in the original location. Your choice. Link to comment Share on other sites More sharing options...
smokin Posted February 13, 2022 Author Share Posted February 13, 2022 thank you Link to comment Share on other sites More sharing options...
il88pp Posted February 13, 2022 Share Posted February 13, 2022 ..., saving it using the original file name. ADE wants to create a new file but I always save the amended file to itself in the original location... Wrong. The original airport file should not be changed ever. When working with ADE, save your file as with a new name. Then compile it to .bgl file. Then install that .bgl file just like you would install an Addon Airport. Why? The original airports files contain more then one airport!! They contain several airports, plus VORs, NDB,s etc. If you edit an original file, it will then only contain one airport. The others will be missing from the sim, and getting them back is impossible. The original files have names like: APX47130.bgl Leave those files alone! Do not overwrite them! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
miatamariner Posted February 14, 2022 Share Posted February 14, 2022 Wrong. The original airport file should not be changed ever. When working with ADE, save your file as with a new name. Then compile it to .bgl file. Then install that .bgl file just like you would install an Addon Airport. Why? The original airports files contain more then one airport!! They contain several airports, plus VORs, NDB,s etc. If you edit an original file, it will then only contain one airport. The others will be missing from the sim, and getting them back is impossible. The original files have names like: APX47130.bgl Leave those files alone! Do not overwrite them! Point well taken. Is there a way to specifically identify which airports are contained in a specific APX file? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now